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13 years ago
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One for All and All for One - 2




The time has come for lovers of team battles, where a teammate's game usually weighs more than one's own, because the result depends not only on yourself, but on the entire TEAM! In this tournament, there will be no "easy" games, and there will be a real opportunity
to beat any opponent you face, because all participants will be distributed into baskets according to HW rating, strength, and captain appointment. Welcome to the team tournament!

Everyone wishing to participate in the tournament must leave their ICQ and preferably Skype


REGULATIONS:


1. Game version SoD 3.2 (4.0) + HDmod (any stable version with password-protected saves) or by mutual agreement WT.
Turn time varies for each template and may be changed by mutual agreement.

2. All registered players will be divided into teams (from 3 to 5 people depending on registration) and competitions will take place between teams.

3.
Stage 1: group stage


- Colors for each game are in the tables.
- Group games are conducted as a double round-robin (each team plays every other team twice).
- The main criterion for advancing from the group is the number of points earned (3 points for a team win, 1 for a draw, 0 for a loss). If several teams earn the same number of points, additional indicators apply (in order of priority):

a) Head-to-head matches between teams.
b) Total number of wins.
c) Head-to-head matches between team captains.
d) Berger coefficient.
e) Total number of wins by players who chose the game template (marked in blue in the tables).
f) Additional match between team captains on a balance template M - 200%, 4 minutes.
g) Draw/Lottery.

The following advance to Stage 2: 8 teams: 2 teams from each group + 2 teams among those who take third place in the groups. Only one team among those in 3rd place will not advance.

2nd stage: Olympic system playoffs

- Games are played until 2 team wins; the loser leaves the tournament.

- In the final, teams play until 3 team wins.

- Addition for deciding playoff games:

At a score of 1-1 (or 2-2 in the final) only in deciding team games, players cross out templates (except for vetoed templates; in the final, all 13 Castles are crossed out until the last one remains). The player whose team is marked in blue in the playoff table starts crossing out templates and then starts as blue in the game. After each subjective restart - colors are swapped.

1.Balance:
- The player who crosses out the penultimate remaining template (leaving balance) chooses the balance size.

2.Mini-nostalgia, nostalgia:
- The player who crosses out the penultimate remaining template (leaving nostalgia or mini-nostalgia) chooses which one the game will be played on.

- If mini-nostalgia is chosen, castle selection is done in the standard way. The player who starts as blue in the first generation begins selecting.


GAME RULES:


1. The tournament is conducted according to the Rules for Organizing, Conducting and Participating in Tournaments. All changes adopted there will be adopted here as well.

General rules for all template types


2. TEMPLATES:

There will be a choice of 13 templates or groups of templates:

1. 2sm4d(3)
2. Balance choice (M 200%, or L-U 130%). M200 is played on 4 minutes, L-U on 6.
3. Panic
4. Ёлка
5. Spider
6. Mini Nostalgia or Nostalgia
7. 6LM10a
8. 8MM6a
9. 8xm12a
10. 8xm8a
11. diamond
12. Jebus Cross
13. Anarchy

Additions to general rules, as well as differences for the 2sm4d(3) template:
map size L+U; players – 2; computers – 0; teams – 0; no water; strong monsters; difficulty 160%; turn time limit – 6 minutes.

Additions and differences for Balance L-U and Panic: here

Additions and differences for Balance M-U: here

- The M-200 patch must be installed. Download patch. Whether to play with or without the patch is at the choice of the player who declares the template.

Patch changes:
1. At 200% start, players are given 2500 gold and 5 ore.
2. The following do not appear on random maps:
- Cartographer
- Hillfort
- Obelisks/Grails
- External markets

Installation Instructions:
Copy the contents of the archive into the Heroes root folder. Run the HD-patch launcher and connect it as a module. This patch must be installed by both players, otherwise there will be no connection.

Additions and differences for Ёлка:
- Turn time limit – 8 minutes.
- Starting castle is random.
- Restart for slow roads in SoD; for WT, fast roads are preferred.
- Restart at will if one of the players' starting hero was born in their home castle. (meaning you must inform your opponent if your hero is in the home castle for a subsequent decision).
- No restart upon meeting.

Additions and differences for 8mm6а, 8xm12a, 8xm8а, 6LM10a, Spider: here

Additions and differences for Mini-Nostalgia and Nostalgia: here

Additions and differences for diamond: here


Additions and differences for Jebus cross: here


Additions and differences for Anarchy: here


3. VETO

Any player has the right to place a VETO on 1 template or one group of templates (from 1 to 13)!
That is, in a confrontation, your opponent, having the right to choose three templates, cannot include the template "banned" by you in the list of three! After the initial announcement of the VETO in this thread, it CANNOT be changed later.
In the final, the VETO right is exhausted!

4.When two teams meet (for example, a team consists of 3 people including the captain), players in them will be marked with colors according to the following analogy:

Example:
Team_1 vs Team_2
Captain vs Captain
Player 2 vs Player 2
Player 3 vs Player 3

5. The Red player chooses 3 templates (or groups of templates) from the 13 provided (except for the template vetoed by the opponent). The Blue player chooses one of these 3, which will determine the game and color. It is not allowed to choose 2 templates from the same group of templates!
In the tables, the color is ONLY for the first game; colors are swapped in the 2nd game

6. Selection of castles and heroes is random; choosing a starting bonus (artifact, resource, gold) is allowed.

7. Color in the same-bracket tables - for all generations! No color swap after each SUBJECTIVE restart.

8. In all matches, captains will play against captains, 2nd basket players against 2nd basket players, 3rd against 3rd, etc.

9. Any changes to the game rules are permitted by mutual agreement of the players, except for Fair Play rules.

10. In case of a disputed situation, at the moment it is discovered, one of the players MUST STOP continuing the game, save and provide the necessary saves for review by the appropriate authority! If the game was continued, the disputed case in that specific game is considered resolved and the result is not subject to review, even if rules are subsequently changed in favor of the loser.



TEAM FORMATION (Player Draft):



1. After registration ends, all tournament participants must send a list of captains to the organizer within 3 days; that is, they must choose from all participants (except themselves) those they consider worthy of captaincy. The number of captains will be announced, and they will form the 1st basket.

For example:
if 48 players registered, there will be 16 players in each of the three baskets. Sending the list of captains also serves as confirmation of participation in the tournament; those who do not send it will not participate in the draw.

2. After captains are determined, all remaining players will be seeded into the 2nd, 3rd, etc., baskets. The main seeding criterion will be the RATING on HeroesWorld (players with a small number of rated games who come from other resources will be evaluated individually).

3. Team recruitment (draw) will take place in the Skype conference chat - link to chat. (if someone does not have Skype, these captains will write via ICQ)
In order of turn, captains will choose one player from each basket for their future team.

4. The list of captains will be compiled based on the number of votes for captaincy in descending order.

- Captains absent from the draw will participate in team recruitment in automatic mode, meaning when it is their turn to choose a player, they will receive the highest-seeded remaining player from that basket.

5. Based on the list order, captains will choose one player from the 2nd basket for their team. When choosing from the 3rd basket, the selection order is reversed, meaning the one who chose first will be last. Further draws will depend on the number of participants.

6. After the draw, teams must come up with a name and emblem (coat of arms) during the transfer period. Names must not indicate affiliation with any internet resource. The name "besy2", if "besy" already exists, is not accepted.

7. Transfers. After team compositions are determined, there will be 3 days for player exchanges between teams. A transfer will only be possible with the mutual consent of the team captains. Captains cannot change teams. Each team will be allowed to exchange only one player within a single basket!

GAME AGREEMENT RULES:


1. No later than 7 days after the start of each round, players must contact their opponents and agree on a date and time to start the game between them.
- When postponing a match, agree on its resumption date.

2. If within 7 days players cannot agree on any game date or one player writes to the opponent but receives no answer, they must immediately notify the organizer and provide the message history for that specific game. Dates for games will be assigned.

3. If one of the players fails to appear for a game for which an agreement was reached without explaining the reasons, and subsequently the players cannot find a common time to start the game, a technical defeat for the absent player may be considered.

4. Players who are unable to finish their games within the allotted time must report the reasons in the forum thread or via private message to the organizer in as much detail as possible 24 hours before the deadline. Any means of notification must be found (including through other players). Failure to notify is considered a refusal to report (negligence, acting as an aggravating factor).

5. If at the end of the round's timeframe the game is on a save (at least one full game week from both opposing sides), the last chance to finish the game will be a set MANDATORY COMPLETION DATE (MCD) (or players may finish earlier), which the organizer will assign when distributing tournament stages. Failure to appear on the completion date will be considered a technical defeat regardless of the history of agreement problems, unless they previously led to an established technical result.

ORGANIZATIONAL ISSUES:


1. Tournament Organizer: R55Max - icq 584985121

Judging: Pit for LM - icq 471401475, Dirty_Player - icq 408722873, numOne - icq 305035002

2. Deadlines:

- Registration for the tournament is open until 03.09.2013 inclusive - registration closed

- Compilation of team captain lists: 04.09.2013 - 06.09.13 - completed

- Draw: 07.09.2013 at 22.00 (Moscow time) - completed

- Transfers: 08.09.2013 - 10.09.2013 - completed

- Tournament start September 11, 2013 - took place

- Group stage: 11.09.2013 - 29.01.2014. Average of 2 weeks per game. - completed

- Playoffs: 31.01.2014 - 28.06.2014 - in progress

- Mandatory completion date (MCD) - for each playoff round, it will be specified in the tournament bracket! All mandatory games start at 18.00 (Moscow time)

3. Reports should be formatted according to the writing scheme from the seasonal rating tournament. Before the report header, you must write the game number (since players will play each other several times)

Example:

01.01.2013 Player1 (red, random, dangeon, Shakti, Shakti) def Player2 (blue, random, inferno, Kalh, Marius) 2SM4d(3), 136


4. Other:

- All reports will go into the Seasonal Rating Tournament
- Persons registered on HeroesWorld after 09.08.2013 will not be accepted into the tournament
- Disputed issues between players are resolved by organizers; disputed issues between players and organizers are resolved by AK.
- Organizers have the right to make any changes to the regulations and rules during the tournament.
- Organizers have the right to refuse participation to any player without public explanation of reasons.
- Applications from players recently registered on the forum are considered on an individual basis

5. Technical results: Assigned on an individual basis.

Mode no avtosave - ON. Be reasonable and weigh risk against opportunity. Accept a loss to neutrals as a defeat and do not look for someone to blame.
Dear players, please do not ask for or give autosaves! Find the courage to admit a painful defeat.

6. The tournament is official; players of the winning team will be awarded a trophy under their avatar:



Winners of the previous tournament:

"One for All and All for One" (20.08.12 - 11.03.13) - Troglodytes in the Mist ( Gomunguls, Kilgor, Егор Коробейников), MVP - Gomunguls - History
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13 years ago
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The Tournament
”One for all, all for one – 2”.

It is time for the devotees of team battles, where each teammate's game is more important than your own, because the result depends not only on your play, but on the performance of the entire team. This tournament breaks you away from routine games and gives a chance to beat any of your opponents because all participants are divided into baskets according to their HW-rate, skill, and the captain's decision. Welcome to the team tournament.

Each player who wants to take part in the tournament should provide an ICQ number and Skype (advisable).
Regulations.
1. The Version of Heroes III SoD 3.2 (4.0) + HD-mod (any version with protected saved games) or by mutual consent WT.
Each template has a personal time limit and can be changed by mutual arrangement.

2. All registered players will be divided into teams (from 3 to 5 members), and then the competition between teams begins.

3.
1. Group stage.

- the table shows the color for all games.
- group games are played according to round robin (each team plays 2 times with others)
- the sum of points gathered is the main criterion for advancing from the group (victory gives 3 points, draw gives 1 point, loss gives 0 points). If some teams have an equal sum of points, places are divided according to the following characteristics (priority-oriented demand assignment):
a) head-to-head game
b) The mutual sum of victories
c) head-to-head captains’ games
d) Berger’s coefficient
e) The mutual sum of victories playing blue color.
f) An extra game between captains on the balance template (m200 rules, time limit – 4 minutes)
g) toss a coin/draw lots

8 teams will advance from groups to the next stage: the top 2 teams from every group + the 2 best teams that took 3rd place in their groups.

2. Play-off stage. Each round goes until 2 team victories; the loser leaves the tournament. The Final game is played until 3 victories.
THE RULES.
The tournament follows the Season rules for organization, holding, and participation in tournaments. All changes to the Rules apply to this tournament as well.

2. Templates.
Rules for online games on all templates and SoD version.
Map settings and rules differences for popular templates (SoD version).

The total number of templates or groups of templates is 13:

1. 2sm4d(3)
2. Balance (Choose between M 200%, or L-U 130%). m200 is played with a 4 minute time limit, L-U is played with 6 minutes.
3. Panic
4. Fur-tree
5. Spider
6. Mini Nostalgia or Nostalgia
7. 6LM10a
8. 8MM6a
9. 8xm12a
10. 8xm8a
11. diamond
12. Jebus Cross
13. Anarchy

The differences for template Balance L-U: here

The differences for template Balance M-U: here

- It is necessary to have the M-200 patch. Patch download. The player chooses how to play: with or without the patch.

The Patch changes::
1. Players get 2500 gold and 5 ores starting a 200% game.
2. Random maps are generated without:
- Cartographer
- Hill fort
- Grail Obelisk
- Outer market
Setup instruction:
You should copy the contents of the archive into the root folder of Heroes. Run the HD-patch launcher and turn it on as a module. Both players must have this patch; otherwise, connection is impossible.

The differences for template Panic: here

The differences for template Fur-tree:
- Time limit – 8 minutes.
- The starting castle is random
- Restart because of slow roads for SoD; Fast roads should be set for WT (or HD+) games.
- A player can request a restart if the opponent has a starting hero in the native castle (if such a thing happens, you should tell your opponent that you have such a hero in the native castle, and the opponent decides whether or not to take a restart)
- There are no meeting restarts.

The differences for template Spider: here

The differences for template Mini-Nostalgia and Nostalgia: here

The differences for template 6LM10a: here

The differences for template 8мм6а: here

The differences for template 8хм12а: here

The differences for template 8хм8а: here

The differences for template diamond: here

The differences for template Jebus cross: here

The differences for template Aнархия: here

Team Building (Player Draft):

1. After the list is made, all tournament participants must send a list of captains to the organizer within 3 days. In other words, they must choose among the participants (besides themselves) those who, in their opinion, deserve to be a captain. All captains form the 1st basket.
For example, if 48 participants register, they will be divided into 3 baskets, and each basket will have 16 players. Sending the captains' list also serves as confirmation of participation in the tournament. Those who ignore this voting leave the tournament.

2. After captains are appointed, the rest of the players will be divided into 2nd and 3rd baskets according to their rate at HeroesWorld (Players with a low number of rated games or those coming from other game resources will be evaluated individually).

3. Team building or drawing takes place in the Skype conference.
Here is a link to the chat
(If anyone does not have Skype, this player will be informed by the captain via ICQ)

Captains will take turns picking one player from every basket for their future team.

4. The list of captains will be made according to the number of votes for captaincy in descending order.
Captains who miss the draw will participate in team building automatically; that is, when it is their turn to choose a player, they get the player with the highest rate among the remaining players in the basket.

5. According to this turn, captains will take players from the 2nd basket for their team. Choosing from the 3rd basket works in reverse order; that is, whoever chose first chooses last this time. The other draw will depend on the total number of players.

6. After finishing the draw, during the transfer period, teams must invent a name and an emblem. Team names must not contain information about any Internet resources. If one team is named, for example, ”The Imps”, it is forbidden for other teams to be named ”The Imps-2”

7. Transfers. After finishing the team-building process, there are 3 days to make transfers or player changes between teams. A transfer is available when both captains agree to make it. Captains themselves have no possibility to leave their teams and every team can make only one transfer (in other words, only one player of the team can be changed or transferred)



The Rules of Game Agreements.

1. No later than 7 days from the start of each tour, players must find their opponents and agree on the date and time for starting games between themselves.
- If a game is requested, players should determine a date for its renewal.
2. If 7 days pass and the players have not agreed on a game date, or one of the players does not get an answer from the opponent, you should write to the organizer as soon as possible and provide the message history regarding that specific game. After that, the organizer determines the dates for such games.
3. If one of the players fails to play the determined game without any explanation of the reasons, and the players cannot determine a new date for the game, in such case, the player who failed to play it can receive a technical loss.
4. Players who do not have time to finish their games before the deadline should explain the reasons in the forum topic or send a private message to the organizer with as detailed an explanation as possible the day before the deadline. It is necessary to find any way of warning (help from other players is also possible). The absence of warning is considered a refusal and viewed as neglect of duties or a precipitating cause.
6. If at the moment of the deadline there is a game save (minimum one whole played game week by both opponents), in such case, the last chance to play it is the Obligatory Date of Finishing (ODoF) (or the opponents can finish it earlier). Failure to appear on the Obligatory Date of Finishing leads to a technical loss regardless of the history of problems connected with determining the game, if they do not change the previous technical result.
Organizational Questions :
1. The tournament organizer: R55Max - icq 584985121
Judges: Pit for LM - icq 471401475, Dirty_Player - icq 408722873, numOne - icq 305035002
2. time constraints:
- Making of the tournament list until 03.09.2013 inclusive.

- Making of the captains’ list: 04.09.2013 - 06.09.13
- Draw: 07.09.2013 at 22.00 (Moscow time)
- Transfers: 08.09.2013 - 10.09.2013
- The beginning of the tournament on September 11th, 2013. Each tour is played in 2 weeks!
- The Obligatory Date of Finishing is prescribed in the tournament’s schedule. The start of all Obligatory games at 6 p.m. (Moscow time)
3. You should write reports according to the scheme of The Season Rate Tournament. It is necessary to write the game number before the title of the report (because players must play several games between each other)

4. Others:

- All reports are necessary for The Season Rate Tournament
- Players who registered at HeroesWorld later than August 9th, 2013 cannot participate in this tournament.
- The organizers solve all problems between the players. The Appellate Commission (AC) solves all problems between the players and organizers.
- The organizers have a right to introduce any changes into the regulations and rules during the course of the tournament.
- The organizers have a right to refuse the participation of a player without public explanation of the reasons.
- Applications for participation from players who registered on the forum not long ago are considered individually.

5. Technical results are recorded individually.

The option ”no avtosave’ is turned on. Be careful and weigh the risk against the possibilities. Consider a loss in battle with neutrals as defeat and do not seek other explanations.
Respected Players, I ask that you do not request autosaves nor provide them at all. Be strong enough to admit any annoying failure.

6. The tournament is official; players of the winning team will be awarded a cup under their avatar.

The winners of the previous tournament:

"One for all all for one" (20.08.12 - 11.03.13) – Troglodity v Tumane ( Gomunguls, Kilgor, Егор Коробейников), MVP - Gomunguls - History
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13 years ago
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Group A:

12.09.2013 HellLighT (red, Conflux, Ciel) def Piterius (blue, Necropolis, Galthran) mini-nostalgia 124 - rep, p-e
17.09.2013 c0nn3c71nkK.ppL (blue, rnd, inferno, Nimus, Marius) def MerlinTheMagician (red, rnd, castle, Adele, Crag Hack) 2SM4d(3), 141 - rep, p-e
18.09.2013 Slayzer (Red, Fortress, Merist, Nagash) def Iamsamstan (Blue, Inferno, Ignatius, Octavia) Panic, 127 - rep, p-e
21.09.2013 marajan (red, random, Tower, Teodorus, Aenain) def Slayzer (blue, random, Dungeon, Jedit, Gurnisson) 6LM10a, 132 - rep, p-e
22.09.2013 marajan (red, random, Rampart, Uland, Tamika) def ShаdowManiac (blue, random, Tower, Alon, Lacus) 8MM6a, 124 - rep, p-e
22.09.2013 MerlinTheMagician (red, rnd, Dungeon, Malekith, Shakti) def Redsnow (blue, rnd, Inferno, Xarfax, Marius) 2sm4d(3), 117 - rep, p-e
22.09.2013 vodik (red, Tower, Iona, Alkin) def MerlinTheMagician (blue, Castle, Valya, Valya) 8MM6a, 125, WT - rep, p-e
24.09.2013 iamsamstan (red, random, dungeon, Shakti) def Dimast (blue, random, Inferno, Marusya), panic, 131 - rep, p-e
24.09.2013 marajan (red, random, Dungeon, Dice) def Iamsamstan (blue, random, Necropolis, Sandro) 2sm4d(3), 115 - rep, p-e
21.09.2013 marajan (red, random, Stronghold, Zhabarkas, Terek) def Slayzer (blue, random, Rampart, Jem, Kir) Panic, 117 - rep, p-e
30.09.2013 Iamsamstan (red, random, Inferno, Ignat, Tiraxor) lose marajan (blue, random, Dungeon, Dice, Gunnar) 8MM6a, 137 - rep, p-e
30.09.2013 c0nn3c71nkK.ppL (red, fortress, Wystan) def MerlinTheMagician (blue, Castle, Kaitlin, Clavius) 2sm4d(3) 117 - rep, p-e
17.09.2013 wowa (red, random, Castle, Marius) def HelLight (blue, random, Tower, Tamika) 8xm12a, 212 - rep, p-e
24.09.2013 HelLight (red, random, Inferno, Gunnar) def wowa (blue, random, Inferno, Clavius) Mini-nosta, 211 - rep, p-e
19.09.2013 u2noob (red, conf, Corbark, Corbark) def c0nn3c71nkK.ppL (blue, stronghold, Crag, Crag) 2sm4d(3) 142 - rep, p-e
23.09.2013 u2noob (red, Necro, Tant, Tant) def MerlinTheMagician (blue, Necro, Tamika, Tamika) 2sm4d(3) 142 - rep, p-e
23.09.2013 u2noob (red, random, Dungeon, Corbark, Corbark) def MerlinTheMagician (blue, random, Dungeon, ..., ...) 2sm4d(3) 122 - rep, p-e
27.09.2013 u2noob (blue, stronghold, Tiraxor, Tiraxor) def vodik (red, castle, Brokh, Brokh) 2sm4d(3) 131. WT - rep, p-e
05.10.2013 Pyre (red, random, Necropolis, Vokial) def Slayzer (blue, random, Conflux, Grindan, Galthran) Mini-Nostalgia, 247 - rep, p-e
06.10.2013 Pyre (red, random, Stronghold, Tiraxor, Arlash) def Iamsamstan (blue, random, Dungeon, Malekith, Gunnar) 2sm4d3 135 - rep, p-e
07.10.2013 marajan (red, random, Stronghold, Gundula) def ShadowManiac (blue, random, Stronghold, Crag, Ciel) 8MM6a, 136 - rep, p-e
07.10.2013 Pyre (red, random, Castle, Valeska, Adele) lose marajan (blue, random, Castle, Mullich) Anarchy, 126 - rep, p-e
07.10.2013 u2noob (red, Inferno, Marius, Gurnisson) def BlooDy)DriVeR (blue, Dungeon, Malekith, Gundula) Jebus Cross 124 - rep, p-e
07.10.2013 HellLighT (Red, Castle, Edrick, Tamika) def Chemist_HP (blue, Conflux, Erdamon, Tant) Mini-nostalgia 143 - rep, p-e
10.10.2013 marajan (red, random, Stronghold, Dessa, Gurnisson) def Pyre (blue, random, Castle, Silvia, Sefinroth) Anarchy, 112 - rep, p-e
08.10.2013 HellLighT (Red, Dungeon ,Gunnar) def BA/IEHOK (Blue, Swamp, Rozik, Gurnison) Jebus cross 126 - rep, p-e
10.10.2013 HellLighT (blue, Rampart, Alagar, Shakti) def theShevanesian (red, Castle, Christian, Fiur/Striker) diamond 132 - rep,p-e
13.10.2013 Iamsamstan (red, inferno, Octavia, Hack) def ShadowManiac (blue, inferno, Nimys) 2sm4d(3) 144 - rep, p-e
13.10.2013 ShadowManiac (red, Rampart, Ufretin, Rion) def Iamsamstan (blue, conflux, Intey, Gosha) 2sm4d(3) 114 - rep, p-e
22.10.2013 Pyre (red, random, Stronghold, Crag, Isra) def Slayzer (blue, random, Dungeon, Sefinroth, Tamika) Panic, 134 - rep, p-e
23.10.2013 HellLighT (blue, Castle, Sonya, Mullich) def Piterius (red, Swamp, Verdish?, Brokh) Spider, 217 - rep, p-e
25.10.2013 Pyre (blue, random, tower, Neela) def ShadowManiac (red, random, conflux, Tunar) 2sm4d(3) 214 - rep, p-e
28.10.2013 Redsnow (Blue, Rampart, Clancy, Moandor) def BlooDy)DriVer (Red, Dungeon, Das, Ksi) Panic, 126 - rep, p-e
28.10.2013 HellLighT (Red, Swamp, Voya, Dimer) def theShevanesian (blue, Dungeon ,Arlash, Mullich) Diamond 124 - rep, p-e
28.10.2013 Iamsamstan (red, castle, Katbert, Mullich) def Slayzer (blue, tower, Astral, Septiennah) panic, 142 - rep, p-e
30.10.2013 wowa (red, barb, Terek, Aenain) def Chemist_HP (blue, conflux, Erdamon, Isra) anarchy, 146 - rep, p-e
30.10.2013 Dimast ( Red Rampart Malcolm Ivor) def Iamsamstan ( blue necro Gosha Gosha) 131 smka - rep, p-e
16.11.2013 BlooDy)DriVeR (red, swamp, Bron, Charna) def u2noob (blue, tower, Astral, Septienna) balance m200% 117 - rep, p-e
27.09.2013 c0nn3c71nkK.ppL (blue, swamp, Voy, Solmir) def u2noob (red, tower, Fafner, Labeta) balance m200 124 - rep, p-e
17.11.2013 c0nn3c71nkK.ppL (blue, dungeon, Sinka, Shakti) def BlooDy)DriVeR (red, tower, Halon, Elizar) 2sm4d(3) 132 - rep, p-e
13.11.2013 c0nn3c71nkK.ppL (blue, swamp, Rozik, Pyra) def Vodik (red, castle, Christian, Broghild) 8mm6a 123 - rep, p-e
17.11.2013 Pyre (red, Stronghold, Shiva, Moner) def Iamsamstan (blue, Swamp, Corbark, Gunnar) Mini-Nostalgia 146 - rep, p-e
18.11.2013 c0nn3c71nkK.ppL (red, rampart, Clancy, Ignissa) def BlooDy)DriVeR (blue, barbarians, Yog, Terek) balance m200 117 - rep, p-e
17.11.2013 Chemist_HP (red, Inferno, Axis, Aislin) def Piterius (blue, Dungeon, Ajit, Solmir) Mini-nosta, 217 - rep, p-e
20.11.2013 Chemist_HP (blue, Ramp, Alagar, Vokial) def wowa (red, Inferno, Octavia, Nagash-octavia) 6lm10a, 137 - rep, p-e
23.11.2013 Redsnow (blue, Stronghold, Tiraxor, Tazar) def u2noob (red, Stronghold, Crag Hack) JC, 131 - rep, p-e
==============up to this point counted for autumn=================
02.12.2013 Piterius (red, Inferno, Pyrr, Mullich) def Chemist_HP (blue, Castle, Rion, Clavius) JC, 227 - rep, p-e
03.12.2013 Piterius (red, Necro, Vokial, Vokial) def wowa (blue, Conflux, Luna, Luna), 8mm6a, 234 - rep, p-e
07.12.2013 theShevanesian (blue, random, rampart, Wystan) def Chemist_HP (red, random, castle, Moner) Spider 237 - rep, p-e
08.12.2013 theShevanesian (blue, random, conflux, Moner) def Piterius (red, random, inferno, Alkin) 6LM10A 125 - rep, p-e
09.12.2013 Pyre (red, random, Dungeon, Lorelei, Gunnar) def ShadowManiac (blue, random, Swamp, Broghild, Deemer), Anarchy, 147 - rep, p-e
09.12.2013 Piterius (blue, Conflux, Grindan, Dessa) def theShevanesian (red, Necro, Clavius) 8mm6a, 125 - rep, p-e
29.12.2013 vodik (red, random, Conf, Gurnisson) def c0nn3c71nkkK.ppL (blue, random, Castle, Galthran) Diamond 125 - rep, p-e
05.01.2014 theShevanesian (red, rnd, rampart, Clancy, Galthran) def Chemist_HP (blue, rnd, castle, Edrick, Tant) 8MM6A 143 - rep, p-e
10.01.2014 BA/IEHOK (red, random, dungeon, Jager, Charna/Solmir) def Piterius (blue, random, Necro, Septienna, Aislinn) Diamond, 124 - rep, p-e
10.01.2014 c0nn3c71nkK.ppL (red, random, rampart, Mephala) def Redsnow (blue, random, stronghold, Dessa, Arlash) balance m200 125 - rep, p-e
12.01.2014 c0nn3c71nkK.ppL (blue, rnd, tower, Torosar) def Redsnow (red, rnd, inferno, Olema, Nagash) balance m200 124 - rep, p-e
17.01.2013 ShadowManiac (Blue, Dangeon, Galtran) def Slayzer (Red, Castle, Nella) JC, 131 - rep, p-e
20.01.2014 Pyre (blue, Inferno, Nimus, Galthran) def Dimast (red, Rampart, Thorgrim, Ciel), panic, 133 - rep, p-e
21.01.2014 BlooDy)DriVeR (red, tower, Daremih, Shakti) lose MerlinTheMagician (blue, rampart, Thorgrim, Labeta) 2sm4d(3), 136 - rep,p-e
10.12.2013 ShadowManiac (Red, Inferno, Fiona, Tant) def Slayzer (Blue,Dangeon,Sinka,Fiur) JC, 131 - rep, p-e
23.01.2014 HellLighT (red, swamp, Taz, Luna) def BA/IEHOK (Blue, Ramp, Enova) Diamond 115 - rep, p-e
23.01.2014 Pyre (red, castle, Adele, Valeska) def Dimast (blue, inferno, Nimus) panic 136 - rep, p-e
27.01.2014 Dimast (red Ramp Uland Gunnar) def ShadowManiac ( Barb Crelion Gretchen) smka 133 - rep, p-e
27.01.2014 BlooDy)DriVeR (blue, Conflux, Moner) def vodik (red, Tower, Daremih, Gunnar) mini-nostalgia 222 - rep, p-e
27.01.2014 BlooDy)DriVeR (blue, dungeon, Ajit, Galthran) def MerlinTheMagican (red, ramp, Riland, Charna) Panic 126 - rep, p-e
29.01.2014 Redsnow (red, random, castle, Loinis, Neela) def MerlinTheMagican (blue, random, necro, Ksi) 8mm6a, 124 - rep, p-e
29.01.2014 Dimast (red, rnd, Inferno, Fiona, Deemer) lose marajan (blue, random, Inferno, Zidar, Dessa) 2sm4d3, 137 - rep, p-e

01.02.2014 wowa (red, conflux, Ignissa) def BA/IEHOK (blue, Inferno, Adele) Anarchy, 141 - rep, p-e
19.12.2013 theShevanesian (red, Stronghold, Crag) draw wowa (blue, tower, Solmir, Marius) 8MM6a, 211 - rep, p-e
31.01.2014 wowa (red, dungeon, Dice, Dice/Oris) def theShevanesian (blue, ramp, Thorgrim, Alkin) 144, Jeb - rep, p-e
01.12.2013 u2noob (red, random ,necro, tant) def Redsnow (blue, random, tower, Picadril) 8mm6a, 146 - rep, p-e
02.12.2014 Dimast (blue Rampart Mepha) def Shadowmaniac (red swamp Gerwulf Aenain) smka, 133 - rep, p-e
02.12.2014 MerlinTheMagician (red, swamp, Dragon, Aislin) def Vodik (blue, Tower, Solmir, Kir) 8mm6a, 147 - rep, p-e
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13 years ago
Auto-translated
Group B:

13.09.2013 Defiant (blue, inferno, Nymus, Nymus) lose Dima Surmay (red, stronghold, Gundula, Gundula) JC 141 - рап, п-е
14.09.2013, Akella (blue, random, conflux, Ciele, Terek) def Sevan 80 (red, random, swamp, Gerwulf, Thant) 8mm6a 234 - рап, п-е
15.09.2013 Stryfe (red, rnd, Conflux, Gelare, Thant) def Sanin (blue, rnd, Fortress, Corbac, Charna), Spider, 232 - рап, п-е
16.09.2013 RaiseTheDead (red, random, Conflux, Pasis) def Defiant (blue, random, Rampart, Kyrre), 2sm4d(3), 137 - рап, п-е
17.09.2013 Defiant (red, random, Dungeon, Alamar, Ignatius) lose RaiseTheDead (blue, random, Inferno, Calid, Tyraxor) Jebus 131 - рап, п-е
18.09.2013 R55Max (red, random, conflux, Pasis, Luna) def rebellious (blue, random, conflux, Gelar, Thant) 8xm8a, 114 - рап, п-е
18.09.2013 Stryfe (red, rnd, tower, Pikedram, Moner) def MaxGor (blue, rnd, tower, Rissa, Rissa) balance, 141 - рап, п-е
19.09.2013 Sevan_80 (blue, random, Stronghold, Oris, Crag) def Akella (red, random, Castle, Sylvia, Septinna) 8mm6a, 221 - рап, п-е
20.09.2013 RaiseTheDead (red, castle, Valeska, Vokial) def Akella (blue, Rampart, Ivor, Shakti), 8mm6a, 141 - рап, п-е
20.09.2013 Dirty_Player (red, rnd, Tower, Iona, Jabarkas) def R55Max (blue, rnd, Conflux, Ignissa, Galthran), Anarchy, 125 - рап, п-е
21.09.2013 MaxGor (blue, random dungeon, Das, Gunnar) lose darkello (red, random necropolis, Sandro, Sandro) 8xm8a 124 - рап, п-е
21.09.2013 PReDS (red, random, dungeon, Dessa) def Mizrael (blue, random, conflux, Ciele, Gundula) 8xm12a 211 - рап, п-е
23.09.2013 Dima Surmay (blue, random, rampart, Coronius, Nila) def Akella (red, random, stronghold, Yog, Dessa) 8mm6a, 144 - рап, п-е
27.09.2013 Dirty_Player (blue, Castle, Tyris, Mephala) def rebellious (red, Dungeon, Darkstorn, Gundula) Jebus Cross, 145 - рап, п-е
27.09.2013 Defiant (blue, Fortress, Tazar) lose Akella (red, Dungeon, Shakti) 8mm6a, 225 - рап, п-е
27.09.2013 Defiant (blue, Rampart, Kyrre) lose Akella (red, Castle, Caitlin, Mephala) 8xm12a 113 - рап, п-е
28.09.2013 Stryfe (blue, rnd, rampart, Torgrim, Moander) def Sanin (red, rnd, tower, Cyra, Ignat) Panic, 125 - рап, п-е
28.09.2013 rebellious (blue, Dungeon, Ajit, Gunnar) def PReDS (red, Inferno, Zydar, Fiur) 8XM12a, 231 - рап, п-е
29.09.2013 Dima Surmay (red, rnd, dungeon, Damacon, Shakti) def Akella (blue, rnd, tower, Josephine, Xi) 8mm6a, 215 - рап, п-е
29.09.2013 Akella (red, rampart, Ivor, Charna) lose RaiseTheDead (blue, necropolis, Clavius, Galthran) 2sm4d(3), 116 - рап, п-е
05.10.2013 R55Max (red, random, dungeon, Dice, Shakti) def PReDS (blue, random, dungeon, Malekith, Darkstorn) anarchy, 136 - рап, п-е
05.10.2013 JustObserver (red, rnd, Rampart, Ufretin, Vokial) def Sanin (blue, rnd, Tower, Josephine, Gunnar) Spider 144 - рап, п-е
06.10.2013 JustObserver (blue, random, Conflux, Ignissa, Bron) def MaxGor (red, random, Shakti) 2sm4d(3) 135 - рап, п-е
06.10.2013 Sanin (Blue, random, Castle, Tyris) deg MaxGor (Red, random, Stronghold, Dessa) 8xm8a 113 - рап, п-е
07.10.2013 Satyr (blue, Rampart, Kyrre) def PReDS (red, Rampart, Ivor) 8mm6a 125 - рап, п-е
07.10.2013 Defiant (Red, Fortress, Alkin) def Sevan_80 (Blue, Castle, Rion, Gerwulf) Jebus Cross 133 - рап, п-е
08.10.2013 Sanin (Blue, rnd, Conflux, Labeta, Fiur) def Pent (Red, rnd, Dungeon, Malekit, Kyrre) 6lm10a 215 - рап, п-е
08.10.2013 Frol off (blue, castle, Valeska, Tyraxor) def Akella (red, stronghold, Crag) 8mm6a 223 - рап, п-е
09.10.2013 Defiant (blue, Stronghold, Jabarkas, Crag Hack) def Dima Surmay (red, Castle, Loynis, Sir Mullich) 8mm6a 311 - рап, п-е
09.10.2013 Mizrael (blue, Stronghold, Vey, Gurnisson) def Dirty_Player (red, Tower, Daremyth, Sir Mullich) balance 113 - рап, п-е
10.10.2013 JustObserver (red, random, Inferno, Pyra, Dice) def Pent (blue, random, Castle, Edric, Valeska) 2sm4d(3) 141 - рап, п-е
10.10.2013 Stryfe (red, rnd, Conflux, Thunar, Vokial) def JustObserver (blue, rnd, flux, Luna, Tyraxor) Mininostalgia, 142 - рап, п-е
24.09.2013 darkello (blue, rnd, inferno, Calh, Tazar/Nagash) def Sanin (red, rnd, swamp, gervylf, enova) 8mm6a 234 - рап, п-е
14.10.2013 Stryfe (blue, rnd, fortress, Gerwulf, Pasis) def darkello (red, rnd, castle, Caitlin, Tamika) Spider, 212 - рап, п-е
16.10.2013 Dirty_Player (red, Conflux, Pasis, Gunnar) def PReDS (blue, Dungeon, Geon, Shakti) Anarchy 132 - рап, п-е
17.10.2013 Frol off (blue, castle, Valeska, Galthran) def Akella (red, rampart, Kyrre, Edric) 8xm8a 325 - рап, п-е
19.10.2013 Dirty_Player (blue, Dungeon, Dace, Isra) def rebellious (red, Conflux, Labetha, Sandro) Anarchy, 134 - рап, п-е
24.09.2013 darkello (red, rnd, stronghold, oris, zubin/moner) def JustObserver (blue, rnd, conflux, intey, dessa) anarchy 200% 145 - рап, п-е
23.10.2013 Sevan_80 (red, Dungeon, Dace) lose RaiseTheDead (blue, Fortress, Broghild, Tazar) Jebus Cross 135 - рап, п-е
27.10.2013 RaiseTheDead (red, random, Fortress, Tazar) def Sevan_80 (blue, random, Dungeon, Shakti) JebusCross 131 - рап, п-е
30.10.2013 Stryfe (red, rnd, citadel, Terek, Dace) def Pent (blue, rnd, castle, Inham, Crag Hack) 6lm10a, 227 - рап, п-е
06.11.2013 Satyr (blue, Conflux, Ciele, Alkin) def Mizrael (red, Castle, Sonya, Bronhild) 8mm6a 126 - рап, п-е
06.11.2013 Dirty_Player (red, Conflux, Pasis, Luna) def Satyr (blue, Rampart, Melodia, Ivor) Spider 145 - рап, п-е
09.11.2013 Dirty_Player (blue, Conflux, Inteus, Sir Mullich) def Mizrael (red, Castle, Adelaida, Cyra) Anarchy 125 - рап, п-е
09.11.2013 Stryfe (red, rnd, tower, Cyra, Shakti) def Pent (blue, rnd, tower, Fafner, Mephala) Jebus Cross, 131 - рап, п-е
09.11.2013 JustObserver (blue, random, Swamp, Corbac, Kira) def MaxGor (red, random, Stronghold, Yog, Crag Hack) Anarchy 146 - рап, п-е
10.11.2013 MaxGor (red, Barbarian, Gurni, Gurni) def Sanin (blue, dungeon, Damacon, Shakti) 8xm8a 131 - рап, п-е
21.11.2013 JustObserver (blue, random, Dungeon, Malekith, Gretchen) def Sanin (red, random, Conflux, Fiur, Broghild) Spider 134 - рап, п-е
21.10.2013 MaxGor (red, random fortress, voya) lose darkello (blue, random, rampart, kyrre) 8xm8a 142 - рап, п-е
==============up to this point counted for autumn=================
07.12.2013 rebellious (red, Conflux, Ciele, Clavius) def PReDS (blue, Dungeon, Arlach, Lorelei) 2SM4d(3), 115 - рап, п-е
09.12.2013 Sevan_80 (blue, random, Castle, Edric) def Dima Surmay (red, random, Stronghold, Shiva) 6lm10a 112 - рап, п-е
22.12.2013 Dima Surmay (blue, random, castle, Rion, Tyris) def RaiseTheDead (red, random, swamp, Vistan) 8mm6a, 212 - рап, п-е
26.12.2013 Roger-ua (red, swamp, Voy, Vistan) def MuLLIyTa (blue, inferno, Xiron, Terek) panic, 135 - рап, п-е
27.12.2013 Defiant (red, random, necropolis, Nimbus, Clavius) def .DiGGeR. (blue, random, dungeon, Ajit, Galthran, Shakti) 2sm4d(3) 122 - рап, п-е
31.12.2013 Dima Surmay (blue, random, stronghold, Crag) def RaiseTheDead (red, random, stronghold, Gretchen, Dessa) 8mm6a, 115 - рап, п-е
01.01.2014 Mizrael (red, Rampart, Ivor, Shakti) def R55Max (blue, Fortress, Verdish, Tazar) Anarchy 134 - рап, п-е
05.01.2014 R55Max (red, random, Inferno, Zydar, Galthran) def Dirty_Player (blue, random, castle, Mullig) diamond, 115 - рап, п-е
06.01.2014 R55Max (blue, random, tower, Nila, Mullig) def Mizrael (red, random, barbarian, Oris) 8xm8a, 115 - рап, п-е
10.01.2014 Dima Surmay (red, random, stronghold, Vey, Dessa) def .DiGGeR. (blue, random, dungeon, Alamar, Tamika) 8mm6a, 146 - рап, п-е
12.01.2014 Defiant (red, random, Tower, Aine, Tyraxor) def Sevan_80 (blue, random, Rampart, Melodia, Clancy) Jebus Cross 122 - рап, п-е
12.01.2014 Roger-ua (blue, random, Rampart, Kyrre) def MuLLIyTa (red, random, stronghold, Orris, Crag) 8mm6a, 234 - рап, п-е
12.01.2014 PReDS (red, random, Tower, Torrosar, Calh) def R55Max (blue, random, inferno, Olema, Moner) Yolka. 215 - рап, п-е
12.01.2014 Satyr (blue, random, Inferno, Marius, Gunnar) def R55Max (red, Tower, Iona, Aislin) 8mm6a 134 - рап, п-е
14.01.2014 Defiant (red, random, Castle, Sylvia, Mullich/Clavius) def .DiGGeR. (blue, random, Rampart, Thorgrim, Kyrre) 8mm6a, 216 - рап, п-е
15.01.2014 MuLLIyTa (Blue, dungeon , Ajit, Tyan) def JustObserver (red, conflux, moner, tyraxor) Diamond 122 - рап, п-е
16.01.2014 MuLLIyTa (Blue, random, stronghold, Jabarkas, Moner) def Sanin (Red, random, Dungeon, Ajit, Gunnar) 8xm8a 222 - рап, п-е
18.01.2014 PReDS (blue, random, Necropolis, Xi, Tamika) def Dirty_Player (red, random, Castle, Valeska, Gundula) Diamond. 121 - рап, п-е
19.01.2014 MuLLIyTa (Red, Necropolis, Moandor, Galthran) def darkello (Blue, Stronghold, Gundula, Grindan) 8xm8a. 221 - рап, п-е
17.01.2014 Sevan_80 (red, rnd, Fortress, Bron, Desa) def .DiGGeR. (blue, rnd, Inferno, Rashka, Thunar/Mariussa) 8MM6a 236 - рап, п-е
20.01.2014 Sevan_80 (red, rnd, Conflux, Thunar, Moner) lose Dima Surmay (blue, rnd, Stronghold, Desa, Crag) Mini Nosta 127 - рап, п-е
22.01.2014 Dima Surmay (blue, rnd, stronghold, Shiva) def .DiGGeR. (red, rnd, Inferno, Zydar, Galthran) 8mm6a, 235 - рап, п-е
23.01.2014 Mizrael (red, Dungeon, Gunnar) def PReDS (blue, Inferno, Octavia, Galthran) 8mm6a 145 - рап, п-е
26.01.2014 rebellious (blue, Inferno, Zydar, Dessa) def Satyr (red, Necropolis, Nimbus, Vokial) 8XM12a, 231 - рап, п-е
27.01.2014 Sevan_80 (blue, rnd, Castle, Christian, Vidomina) def .DiGGeR. (red, rnd, Stronghold, Crellion, Sir Mullich/Tyraxor) 8MM6a 137 - рап, п-е
28.01.2014 .DiGGeR. (red, random, Swamp, Tazar\Vistan) draw RaiseTheDead (blue, random, Inferno, Pir) 2sm4d(3) 133 - рап,п-е
28.01.2014 .DiGGeR. (red, random, Inferno, Zydar, Dice\Gunnar) def RaiseTheDead (blue, random, Conflux, Ciele, unknown) 2sm4d(3) 223 - рап, п-е
28.01.2014 Mizrael (red, Tower, Aine, Neela) def rebellious (blue, Inferno, Octavia, Octavia) 6lm10a 146 - рап, п-е
29.01.2014 rebellious (red, Inferno, Xarfax, Gunnar) def R55Max (blue, Tower, Daremyth, Thant), 6LM10a, 222 - рап, п-е
02.02.2014 JustObserver (red, rnd, Inferno, Rashka, Galthran) def darkello (blue, rnd, Swamp, Voy, Ivor) 2sm4d(3) 146 - рап, п-е
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13 years ago
Auto-translated
Group C:

11.09.2013 Maretti (blue, fortress, styg, tazar) def =Stinger= (red, ramp, clancy, gosha) jebus 125 - rep, conf
12.09.2013 Diabler (Blue, inferno, calh, ignissa) def bubuch (Red, Tower, solmir, Crag) Jebus Cross 127 - rep, conf
14.09.2013 aka.Ward3n (blue, random, inferno, Marius) def Diabler (red, random, inferno, Zydar, Gurnisson) 8xm12a 137 - rep, conf
14.09.2013 Simon5760 (Red, random, Rampart, Elisar, Mephala) def Lem (blue, random, Inferno, Rashka) 2sm4d(3) 116 -rep, conf
14.09.2013 Grizvald (red, random, castle, Edric, Moandor) def Lim4 (blue, random, fortress, Bron) 8mm6a, 137 - rep, conf
15.09.2013 Lem (red, rnd, Castle, Valeska, Monere) def Simon5760 (blue, rnd, Fortress, Tazar, Tazar) JC, 143 - rep, conf
16.09.2013 The_ (red, random, dungeon, Lorelei, Mullich) def Ominous1 (blue, random, rampart, Melodia, ?) JC 116 - rep, conf
13.09.2013 Ominous1 (blue, castle, Orrin, Valeska) def ColdRain (red, dungeon, Malekith, Ivor) 8mm6a, 145 - rep, conf
16.09.2013 Ominous1 (red, stronghold, Saurug, Jabarkas) def ColdRain (blue, stronghold, Crag, Crag), 8mm6a, 134 - rep, conf
16.09.2013 Heroin_HP (blue, castle, Mullich, Mullich) def The_ (red, ramp, Janova, Theodorus). Balans m200 124 - rep, conf
17.09.2013 Diabler (blue, Rampart, ufretin, kyrre) def Simon5760 (red, inferno, Nymus) JC, 132 - rep, conf
18.09.2013 Maretti (red, ramp, elleshar, ivor) def Juristis (blue, castle, adela, luna) panic 117 - rep, conf
16.09.2013 =Stinger= (blue, rnd, Castle, Gurnisson) def kalababa (red, rnd, Castle, Mullich) panic, 113 - rep, conf
17.09.2013 =Stinger= (red, rnd, Rampart, ? , Orrin) def zloi_romantik (blue, rnd, Fortress, Andra) 8mm6a, 117 - rep, conf
19.09.2013 Ominous1 (blue, stronghold, Gurnisson, Gurnisson) def Heroin_HP (red, inferno, Calh, Arlach) JC, 124 - rep, conf
20.09.2013 Ominous1 (red, castle, Gunnar) def Heroin_HP (blue, Citadel, Crag) JC, 126 - rep, conf
22.09.2013 The_ (red, dungeon, Shakti) def ColdRain (blue, ramp, ivor) 2sm4d(3), 115 - rep, conf
22.09.2013 bubuch (Red, random, Tower, Halon, Goltran) def Lem (blue, random, Dungeon, Synca, Aislin) 2sm4d(3) 211 - rep, conf
23.09.2013 =Stinger=(red, rnd, Dungeon, Gunnar) def zloi_romantik (blue, rnd, Rampart, Aeris, Dessa) 2sm(d)3 126 - rep, conf
24.09.2013 BISHOP (red, inferno, Octavia, Monere) def zloi_romantik (blue, tower, Tan, Solmyr) JC, 126 - rep, conf
21.09.2013 Diabler (red, tower, Rizza, Gretchin) def Simon5760 (blue, castle, valeska, kyrre) JC , 143 - rep, conf
24.09.2013 =Stinger= (blue, Dungeon, rnd, Jaegar, Monere) def Maretti (red, rnd, Conflux, Aenain, Kyrre) 6LM10a, 137 - rep, conf
23.09.2013 Ominous1 (blue, dungeon, Shakti,) def The_ (red, castle, Valeska, Mephala), MiniNostalgia, 223 - rep, conf
24.09.2013 Maretti (red, ramp, ivor) def zloi_romantik (blue, castle, valeska) mini nostalgia 132 - rep, conf
24.09.2013 Grizvald (blue, random, flux, Fiur, Gunnar) def Lim4 (red, random, fortress, Rosic, Monere) 2sm4d(3), 127 - rep, conf
24.09.2013 bubuch (red, dungeon, Adgit, Sir Mullich) def Simon5760 (blue, dungeon, Goltran,) 2sm4d3 , 143 - rep, conf
26.09.2013 Grizvald (red, random, flux, Monere, Galtran) def Ominous1 (blue, random, rampart, Ivor, Gunnar/Vokial) 6LM10a, 123 - rep, conf
25.09.2013 BISHOP (blue, castle, sylvia, galtran, dessa) def Maretti (red, ramp, melodia, shiva) 6LM10a, 143 - rep, conf
24.09.2013 kalababa (red, rampart, coronius, orrin) def zloi_romantik (blue, inf, calh, gundula) diamond , 125 - rep, conf
27.09.2013 Diabler (red, castle, adela, galtran) def RoninHW (blue, rampart, kyrre) mini-nostalgia , 116 - rep, conf
28.09.2013 Simon5760 (blue, Stronghold, Yog, Crag) def RoninHW (red, Dungeon, Jtddite, Shakti) 8mm6a 235 - rep, conf
29.09.2013 aka.Ward3n (red, castle, Mullich) def Simon5760 (blue, Stronghold, Tamika) MiniNosta, 233 - rep, conf
18.09.2013 Heroin_HP (red, random, ramp, Elshar, Mefa) def The_ (blue, random, tower, Aen, Rizza) Balans m200 125 - rep, conf
06.10.2013 Maretti (blue, dung, malekith, krellion) def BISHOP (red, ramp, ufretin, tazar) jebus 133 - rep, conf
06.10.2013 Lim4 (red, random, Swamp, Andra, Monere) def ColdRain (blue, random, Inferno, Octavia, Galtran) Panic, 141 - rep, conf
06.10.2013 Simon5760 (Red, Rampart, Clancy, Wystan) def aka.Ward3n (blue, Citadel, Crag) 8mm6a 226 - rep, conf
06.10.2013 RoninHW (Red, Random, Castle, Sylvia, Wystan) def bubuch (blue, Random, Citadel, Shiva, Gurnisson) Balance L-U 215 - rep, conf
09.10.2013 twaryna (blue, random, stronghold, crag) def BISHOP (red, random, confl, luna) 8mm6a, 145 - rep, conf
09.10.2013 BISHOP (red, random, dungeon, lorelei, fiur) def twaryna (blue, random, confl, tunar, galtran) Anarchy, 146 - rep, conf
08.10.2013 Ominous1 (red, necro, Septienna, Galtran) def Grizvald (blue, dungeon, Jedite, Gunnar) 6lm10a, 224 - rep, conf
10.10.2013 bubuch (blue, dungeon, Sephiroth, Tazar) def Simon5760 (red, tower, Iona) 8mm6a, 143 - rep, conf
09.10.2013 Maretti (blue, ramp, elleshar, gosha) def twaryna (red, tower, josephine, hack) jebus 135 - rep, conf
11.10.2013 BISHOP (red, random, fortress, dragon, tazar) def zloi_romantik (blue, random, castle, Katya, tunar) 8mm6a, 123 - rep, conf
12.10.2013 bubuch (Red, Random, Necropolis, Septiena) def RoninHW (blue, Random, Swamp, Bron) 8mm6a 113 - rep, conf
12.10.2013 Diabler (blue, swamp, fortress, gerwulf, crag) def aka.Ward3n (red, rampart, , stracker) mini-nosta, 144 - rep, conf
13.10.2013 Diabler (Red, random, Tower, Fafner, Ivor) def Lem (blue, random, Swamp, Wai, Tyraxor) JC 131 - rep, conf
14.10.2013 Lem (Red, Swamp, Tazar, Fiur) def bubuch (blue, Necropolis, Galtran) JC 142 - rep, conf
15.10.2013 aka.Ward3n (red, random, Rampart, Aeris, Nymbus) def Lem (blue, random, Castle, Turis, Gundula) 8mm6a 141 - rep, conf
15.10.2013 BISHOP(blue, random, castle, Sorsha, kyrre) def kalababa (red, random, rampart, coronius, gretchin) Diamond, 133 - rep, conf
19.10.2013 RoninHW (blue, random, Dungeon, Arlak, Gunnar) def Lem (red, random, Necro, Kxi, Sandro) 8mm6a, 231 - rep, conf
19.10.2013 Grizvald (red, random, Swamp, Andra, Galtran) def The_ (blue, random, Rampart, Mephala) Anarchy, 211 - rep, conf
19.10.2013 Grizvald (blue, random, Castle, Valeska) def The_ (red, random, Stronghold, Gundula, Crag) Jebus Cross, 133 - rep, conf
21.10.2013 twaryna (red, Citadel, Jabarkas, Jabarkas) def Kalababa (blue, Inferno, Nymus, Tazar) 6LM10a 117 - rep, conf
22.10.2013 zloi_romantik (red, confl, grisha, luna) def twaryna (blue, inf, marusya, marusya) Anarchy 114 - rep, conf
19.10.2013 RoninHW (red, rnd, Castle, Loynis, Brogh/Ciele) def aka.Ward3n (blue, rnd, Tower, Rissa, Nimbus) Mininosta 143 - rep, conf
24.10.2013 The_ (blue, random, dungeon, geon, eislin) def Lim4 (red, random, flux, pasiss) 2sm4d(3) 127 - rep, conf
27.10.2013 kalababa (red, castle, valeska, monere) def zloi_romantik (blue, necro, goshan) jebus, 132 - rep, conf
28.10.2013 ColdRain (Blue, Random, Flux, Gelar, Eislin) def Heroin_HP (Red, Random, Dungeon, Jager, Grindan) 2sm4d(3) 121 - rep, conf
29.10.2013 ColdRain (red, Random, Citadel, Krelion) lose Heroin_HP (blue, Random, Ramp, Janova, Gosha) 2sm4d(3) 112 - rep, conf
31.10.2013 aka.Ward3n (red, random, Flux, Ciele, Mullich) def Ronin_HW (blue, random, inferno, Ksarfax, Gurni) 8mm6a 326 - rep, conf
03.11.2013 ColdRain(Red, random, Tower, Rizza, Monere) def The_ (Blue, random, Tower, Theodorus, Gerwulf) 8mm6a 122 - rep, conf
04.11.2013 Maretti (blue, ramp, mephala) def Kalababa (red, ramp, ufretin, tyrexor) 2sm4d(3) 121 - rep, conf
10.11.2013 RoninHW (red, Rampart, Ufretin, Labetha) def Simon5670 (blue, Tower, Nila, Gurni) 8mm6a 133 - rep, conf
19.11.2013 Maretti (blue, castle, caitlin, tamika) def zloi_romantik (red, inferno, pyre) 2sm4d(3) 117 - rep, conf
23.11.2013 Lim4(blue, random Conflux,Brissa, Erdamon) def The_(red, random Rampart, Alagar) 2sm4d(3) 141 - rep, conf
12.11.2013 bubuch (blue, inferno, ksarfax, goltran) def aka.Ward3n (red, rampart, uland, kyrre) mini-nosta, 122 - rep,conf
25.11.2013 bubuch (blue, castle, rion, mulich) def aka.Ward3n (red, colony, tunar, kyrre) 8mm6a, 142 - rep, conf
27.11.2013 Grizvald (blue, random, Conflux, Erdamon, Pyre) def Heroin_HP (red, random, Citadel, Shiva, Alkin) 2sm4d(3), 113 - rep, conf
==============up to this point counted for autumn=================
04.12.2013 BISHOP (red, inferno, olema, pyre) def kalababa (blue, citadel, crag, tyrax) 6lm10a 123 - rep, conf
05.12.2013 Grizvald (blue, random, Dungeon, Lorelei) def Heroin_HP (red, random, Stronghold, Tyraxor) 8mm6a, 127 - rep, conf
19.12.2013 BISHOP (blue, necro, tant, galtran) def =Stinger= (red, inferno, aeris, kyrre) 8mm6a 236 - rep, conf
10.01.2014 Maretti (blue, ramp, ufretin, dace) def Kalababa (red, flux, pasis, Ignissa) 8mm6a 123 - rep, conf
23.01.2014 COBECTЬ (Red, Castle, Mullich) def aka.Ward3n (Blue, swamp, Mirlanda, Ivor ) jebus. 127 - rep, conf
25.01.2014 Ominous1 (blue, Tower, Torosar, Kira) lose Lim4 (red, Stronghold, Gurnisson, Crag) Anarchy 136 - rep, conf
23.01.2014 Ominous1 (blue, Stronghold, Tyraxor, Gunnar) def Lim4 (red, Swamp, Styg, Mullich) JC 131 - rep, conf
27.01.2014 Diabler (red, castle, loynis, broghild) def COVESTb (blue, tower, fafner, shakti) JC 134 - rep, conf
27.01.2014 twaryna (blue, castle, Lionis, Herni) def kalababa (red, dungeon, Geon, Tamika) 8mm6a 211 - rep, conf
29.01.2014 Diabler (red, stronhold, Crag, dessa) def bubuch (blue, castle, orrin, kxi/solmir) 8mm6a 144 - rep, conf
01.02.2014 Grizvald (blue, random, inferno, Kalid, Fiur) lose wariator (red, random, stronghold, Gurni) Jebus Cross, 134 - rep, conf
02.02.2014 Grizvald (blue, random, fortress, Merist, Tant) def wariator (red, random, dungeon, Jedite, Clavius) 8mm6a, 211 - rep, conf
31.01.2014 twaryna (red, necro, Galtran, Galtran) def =Stinger= (blue, Dungeon, Shakti) JC 124 - rep, conf



rep - report, conf - report confirmation
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13 years ago
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Play-off reports:



Quarterfinal:

- The first 2 games must be played by 06.03.2014 inclusive. The third game (if needed) must be played by 20.03.2014 inclusive.

- If games are on save:
a) Mandatory replay date for the 2nd game 08.03.14 at 18.00 Moscow time (wait for opponent at least 1 hour)
b) Mandatory replay date for the 3rd game 22.03.14 at 18.00 Moscow time (wait for opponent at least 1 hour)

06.02.2014 Pyre (red, random, Stronghold, Gurnisson) def Sevan_80 (blue, random, Castle, Sorsha, Kyrre) Jebus Cross, 147 - rep, p-e
08.02.2014 Sanin (Red, random, Dungeon, Damacon, Pyre) def Lim4 (Blue, random, Citadel, Gretchin, Gurnisson) Panic 125 - rep, p-e
08.02.2014 BISHOP (blue, castle, Mullich) def PReDS (red, castle, Adelaide, Galthran) 8xm12a, 141 - rep, p-e
09.02.2014 BISHOP (blue, conflux, Pasis, Monere) def PReDS (red, dungeon, Damacon, Shakti) 8mm6a, 125 - rep, p-e
08.02.2014 Diabler (red, fortress, Andra, Pyre) def Dima Surmay (blue, necro, Charna, Galthran) 8mm6a, 143 - rep, p-e
12.02.2014 aka.Ward3n (red, Necropolis, Tamika) lose marajan (blue, fortress, Styg, Tazar) 8mm6a, 217 - rep, p-e
10.02.2014 twaryna (blue, Citadel, Dessa, Charna) def Chemist_HP (red, Citadel, Gundula, Vokial) Spider 131 - rep, p-e
12.02.2014 twaryna (red, Conflux, Ciele, Charna) def Chemist_HP (red, Castle, Mullich, Tant) Mini-Nostalgia 144 - rep, p-e
14.02.2014 Sanin (Red, random, Necro, Galthran) def Lim4 (Blue, random, Citadel, Gretchin, Dessa) Spider 133 - rep, p-e
16.02.2014 ShadowManiac (Red, rnd, Rampart, Roland, Mullich) def RaiseTheDead (Blue, rnd, Tower, Iona, Dragon) Jebus 135 - rep,p-e
05.02.2014 wowa (red, Rampa, random, Ufretin, Edric) lose Dirty_Player (blue, Castle, random, Mullich) anarchy, 127 - rep, p-e
15.02.2014 wowa (red, Dungeon, Serfinrota, Tant/Bron/Gunnar) def Dirty_Player (blue, Dungeon, Shakhter, Dessa) nostalgia, 222 - rep, p-e
20.02.2014 Diabler(red, Tower, Pikerdram, Terek/Nella/Gretchin/Astral) def Dima Surmay(blue, fortress, Vey, Sandro) 8mm6a, 234 - rep, p-e
22.02.2014 Grizvald (blue, random, fortress, Gervulf, Tamika/Aislin) def vodik (red, random, castle, Valya) 8mm6a, 233 - rep, p-e
24.02.2014 marajan (red, fortress, dragon, Kyrre) def aka.Ward3n (blue, stronghold, Grethen, Moner) 8mm6a, 215 - rep, p-e
24.02.2014 JustObserver(blue, rnd, Inferno, Nimus, Charna) def BlooDy)DriVeR(red, rnd, Conflux, Pasis, Clavius) 8mm6a 135 - rep, p-e
01.02.2014 u2noob (blue, random, castle, Gosha, Mulich) def Stryfe (red, random, citadel, Yog, Roland) anarchy 211 - rep, p-e
==============counted in winter up to this point=================
03.03.2014 BlooDy)DriVeR (blue, rnd, Citadel, Terek, Crag) def JustObserver (red, rnd, Citadel, Gundula, Tyraxor) Diamond 122 - rep, p-e
04.03.2014 Pyre (blue, random, Castle, Cuthbert, Jedid) def Sevan_80 (red, random, Dungeon, Darkstorn, Charna) Anarchy 142 - rep, p-e
07.03.2014 theShevanesian (blue, rnd, dungeon, Dimer, Gunnar) def rebellious (red, rnd, Rampart, Torgrim, Ivor) 6LM10A 221 - rep, p-e
09.03.2014 Grizvald (red, random, necro, Charna) def vodik (blue, random, conflux, Moner) 8mm6a, 213 - rep, p-e
09.03.2014 ShadowManiac (Red, random, Strong, Tyraxor) def RaiseTheDead (Blue, random, Fortress, Rosic, Ignat) Jebus 125 - rep, p-e

Semifinal:

- The first 2 games must be played by 03.04.2014 inclusive. The third game (if needed) must be played by 17.04.2014 inclusive.

- If games are on save:
a) Mandatory replay date for the 2nd game 05.04.14 at 18.00 Moscow time (wait for opponent at least 1 hour)
b) Mandatory replay date for the 3rd game 19.04.14 at 18.00 Moscow time (wait for opponent at least 1 hour)

11.03.2014 Lim4 (red, random, Tower, Tan, Kalt) def u2noob (blue, random, Fortress, Gervulf) 2sm4d(3), 116 - rep, p-e
15.03.2014 wowa (red, Dungeon, Adgit, Adel) def BISHOP (blue, Ramp, Malcolm, Malcolm, Mephala) anarchy, 144 - rep, p-e
19.03.2014 Pyre (red, random, Tower, Serena) lose aka.Ward3n (blue, random, Rampart, Ufretin, Jabarkas/Wystan) MiniNostalgia 117 -rep, p-e
28.03.2014 Diabler (red, Inferno, Ash, Tazar) def ShadowManiac (blue, Fortress, Broghild) Jebus Cross, 216 - rep, p-e
05.04.2014 Pyre (red, random, Flux, Pasis) def aka.Ward3n (blue, random, Necro, Ayslin, Galthran) MiniNostalgia, 137 - rep, p-e
04.04.2014 Lim4 (blue, random, Castle, Orrin, Mullich) def u2noob (red, random, Castle, Valeska, Tazar) Jebus, 123 - rep, p-e
06.04.2014 BISHOP (red, inferno, Aiden, Kalh) def wowa (blue, dungeon, Dace, Dace) 8mm6a 222 - rep, p-e
05.04.2014 theShevanesian (blue, random, castle, Gundula) def twaryna (red, random, inferno, Aislin) 8MM6A 141 - rep, p-e

FINAL:


- The first 3 games must be played by 29.05.2014 inclusive. The fourth game (if needed) must be played by 12.06.2014, and the fifth by 26.06 inclusive.

- If games are on save:
a) Mandatory replay date for the 3rd game 31.05.14 at 18.00 Moscow time (wait for opponent at least 1 hour)
b) Mandatory replay date for the 4th game 14.06.14 at 18.00 Moscow time (wait for opponent at least 1 hour)
c) Mandatory replay date for the 5th game 28.06.14 at 18.00 Moscow time (wait for opponent at least 1 hour)

23.04.3014 Lim4 (blue, random, Dungeon, Shakti) def Grizvald(red, random, Necropolis, Tamika) 2sm4d(3), 136 - rep, p-e
11.05.2014 twaryna (red, fortress, Vey, Jabarkas) def BISHOP (blue, citadel, Terek, Shiva) 8mm6a 211 - rep, p-e
12.05.2014 aka.Ward3n(red,random,Conflux,Ciel,Moner) def Diabler(blue,random,Necro,Aislyn,Galthran) 8mm6a 227 - rep, p-e
14.05.2014 Diabler(red,random,Adelaide, Damacon) def aka.Ward3n(blue,random,inferno,Phoyna,Pyre) 8mm6a 142 - rep, p-e
19.05.2014 Diabler (blue,random,fiona, broghild) def aka.Ward3n(red,random,rampart,malcolm,aislin) 8xm12a 226 - rep, p-e
20.05.2014 BISHOP (red, ramp, Alagar ,Tazar) def twaryna (blue, fortess, Dragon, Dragon) 6lm10a 223 - rep, p-e
25.05.2014 BISHOP(blue, tower, Halon ,Striker) def twaryna(red, castle, Valeska, Broghild) 8mm6a 127
==============counted in spring=================
11.06.2014 BISHOP (blue, conflux,Erdamon ,Jabarkas) def twaryna (red, inferno,Nimus, Tant) 6lm10a 143
11.06.2014 Grizvald (blue, random, fortress, Gervulf) def Lim4 (red, random, inferno, Kalh) 8mm6a, 115
28.06.2014 Diabler (red,stronhold,random,vey,shiva) def Aka.Ward3n (blue,random,tower,thane,Tazar) 8mm6a 231
==============counted in summer==================
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13 years ago
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I'll sign up: 303751774
Veto nostalgia

P.S.
I strongly request (and recommend) that the organizers prohibit swaps. A swap is when a player is replaced by another player from a different team. If a forced replacement is necessary, it should be done by someone from the team's list of substitutes! A clear example is the previous tournament in this series, where a swap took place that significantly affected the balance of power in Vitaly's (aka Gomunculus) team. I'm not sure they would have won so easily if it weren't for YEGOR :).
In reply to Dark
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13 years ago
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I strongly request (and recommend) that the organizer prohibit swaps. A swap is when a player is replaced by another player from a different team. If a forced replacement is necessary, then a player in the team should be replaced by someone from the list of substitutes! A clear example is the previous tournament in this series, where a swap took place that significantly affected the balance of power in Vitaly's (aka Gomunculus) team. I'm not sure if they would have won if it weren't for Yegor.
There was a transfer. If the captain of the other team doesn't object, I don't see any reason to prohibit the exchange. I don't think anyone wants to weaken themselves. Besides, the players will be divided into tiers, which already implies an approximate equality of strength. And Yegor played well, also because the captain worked with the team and trained his players. There is no need to be afraid of some dubious exchange of players from the same tier, even if he is a little stronger, no one is immune to defeats anyway :)
In reply to Dark
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13 years ago
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so, are you saying that the player, aka Warden, is stronger or at least comparable to the player, Yegor Korobeynikov?
in general, allowing transfers after the draw has already taken place is nonsense.
In reply to Dark
13 years ago
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Will it be possible to play with the old team?

Added 1 minute ago
darkello
Is Warden approximately equal to the player Yegor Korobeynikov?
in the 1st bracket, it means approximately equal.
In reply to R55Max
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13 years ago
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423164784
Veto - Fir.

Do I understand correctly that the choice of which balance will be used, or the choice between standard/mini-standard, is made at the stage of submitting three templates for subsequent selection?
And also, based on this information, it follows that the old rules will be used. Right?
In reply to Dark
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13 years ago
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This is a great tournament, I'm signing up.
Veto 6lm10a
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13 years ago
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659942186
Vote 6lm10a.

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