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One for all and all for one - 2

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The Tournament
”One for all, all for one – 2”.

It is time for the devotees of team battles, where each teammate's game is more important than your own, because the result depends not only on your play, but on the performance of the entire team. This tournament breaks you away from routine games and gives a chance to beat any of your opponents because all participants are divided into baskets according to their HW-rate, skill, and the captain's decision. Welcome to the team tournament.

Each player who wants to take part in the tournament should provide an ICQ number and Skype (advisable).
Regulations.
1. The Version of Heroes III SoD 3.2 (4.0) + HD-mod (any version with protected saved games) or by mutual consent WT.
Each template has a personal time limit and can be changed by mutual arrangement.

2. All registered players will be divided into teams (from 3 to 5 members), and then the competition between teams begins.

3.
1. Group stage.

- the table shows the color for all games.
- group games are played according to round robin (each team plays 2 times with others)
- the sum of points gathered is the main criterion for advancing from the group (victory gives 3 points, draw gives 1 point, loss gives 0 points). If some teams have an equal sum of points, places are divided according to the following characteristics (priority-oriented demand assignment):
a) head-to-head game
b) The mutual sum of victories
c) head-to-head captains’ games
d) Berger’s coefficient
e) The mutual sum of victories playing blue color.
f) An extra game between captains on the balance template (m200 rules, time limit – 4 minutes)
g) toss a coin/draw lots

8 teams will advance from groups to the next stage: the top 2 teams from every group + the 2 best teams that took 3rd place in their groups.

2. Play-off stage. Each round goes until 2 team victories; the loser leaves the tournament. The Final game is played until 3 victories.
THE RULES.
The tournament follows the Season rules for organization, holding, and participation in tournaments. All changes to the Rules apply to this tournament as well.

2. Templates.
Rules for online games on all templates and SoD version.
Map settings and rules differences for popular templates (SoD version).

The total number of templates or groups of templates is 13:

1. 2sm4d(3)
2. Balance (Choose between M 200%, or L-U 130%). m200 is played with a 4 minute time limit, L-U is played with 6 minutes.
3. Panic
4. Fur-tree
5. Spider
6. Mini Nostalgia or Nostalgia
7. 6LM10a
8. 8MM6a
9. 8xm12a
10. 8xm8a
11. diamond
12. Jebus Cross
13. Anarchy

The differences for template Balance L-U: here

The differences for template Balance M-U: here

- It is necessary to have the M-200 patch. Patch download. The player chooses how to play: with or without the patch.

The Patch changes::
1. Players get 2500 gold and 5 ores starting a 200% game.
2. Random maps are generated without:
- Cartographer
- Hill fort
- Grail Obelisk
- Outer market
Setup instruction:
You should copy the contents of the archive into the root folder of Heroes. Run the HD-patch launcher and turn it on as a module. Both players must have this patch; otherwise, connection is impossible.

The differences for template Panic: here

The differences for template Fur-tree:
- Time limit – 8 minutes.
- The starting castle is random
- Restart because of slow roads for SoD; Fast roads should be set for WT (or HD+) games.
- A player can request a restart if the opponent has a starting hero in the native castle (if such a thing happens, you should tell your opponent that you have such a hero in the native castle, and the opponent decides whether or not to take a restart)
- There are no meeting restarts.

The differences for template Spider: here

The differences for template Mini-Nostalgia and Nostalgia: here

The differences for template 6LM10a: here

The differences for template 8мм6а: here

The differences for template 8хм12а: here

The differences for template 8хм8а: here

The differences for template diamond: here

The differences for template Jebus cross: here

The differences for template Aнархия: here

Team Building (Player Draft):

1. After the list is made, all tournament participants must send a list of captains to the organizer within 3 days. In other words, they must choose among the participants (besides themselves) those who, in their opinion, deserve to be a captain. All captains form the 1st basket.
For example, if 48 participants register, they will be divided into 3 baskets, and each basket will have 16 players. Sending the captains' list also serves as confirmation of participation in the tournament. Those who ignore this voting leave the tournament.

2. After captains are appointed, the rest of the players will be divided into 2nd and 3rd baskets according to their rate at HeroesWorld (Players with a low number of rated games or those coming from other game resources will be evaluated individually).

3. Team building or drawing takes place in the Skype conference.
Here is a link to the chat
(If anyone does not have Skype, this player will be informed by the captain via ICQ)

Captains will take turns picking one player from every basket for their future team.

4. The list of captains will be made according to the number of votes for captaincy in descending order.
Captains who miss the draw will participate in team building automatically; that is, when it is their turn to choose a player, they get the player with the highest rate among the remaining players in the basket.

5. According to this turn, captains will take players from the 2nd basket for their team. Choosing from the 3rd basket works in reverse order; that is, whoever chose first chooses last this time. The other draw will depend on the total number of players.

6. After finishing the draw, during the transfer period, teams must invent a name and an emblem. Team names must not contain information about any Internet resources. If one team is named, for example, ”The Imps”, it is forbidden for other teams to be named ”The Imps-2”

7. Transfers. After finishing the team-building process, there are 3 days to make transfers or player changes between teams. A transfer is available when both captains agree to make it. Captains themselves have no possibility to leave their teams and every team can make only one transfer (in other words, only one player of the team can be changed or transferred)



The Rules of Game Agreements.

1. No later than 7 days from the start of each tour, players must find their opponents and agree on the date and time for starting games between themselves.
- If a game is requested, players should determine a date for its renewal.
2. If 7 days pass and the players have not agreed on a game date, or one of the players does not get an answer from the opponent, you should write to the organizer as soon as possible and provide the message history regarding that specific game. After that, the organizer determines the dates for such games.
3. If one of the players fails to play the determined game without any explanation of the reasons, and the players cannot determine a new date for the game, in such case, the player who failed to play it can receive a technical loss.
4. Players who do not have time to finish their games before the deadline should explain the reasons in the forum topic or send a private message to the organizer with as detailed an explanation as possible the day before the deadline. It is necessary to find any way of warning (help from other players is also possible). The absence of warning is considered a refusal and viewed as neglect of duties or a precipitating cause.
6. If at the moment of the deadline there is a game save (minimum one whole played game week by both opponents), in such case, the last chance to play it is the Obligatory Date of Finishing (ODoF) (or the opponents can finish it earlier). Failure to appear on the Obligatory Date of Finishing leads to a technical loss regardless of the history of problems connected with determining the game, if they do not change the previous technical result.
Organizational Questions :
1. The tournament organizer: R55Max - icq 584985121
Judges: Pit for LM - icq 471401475, Dirty_Player - icq 408722873, numOne - icq 305035002
2. time constraints:
- Making of the tournament list until 03.09.2013 inclusive.

- Making of the captains’ list: 04.09.2013 - 06.09.13
- Draw: 07.09.2013 at 22.00 (Moscow time)
- Transfers: 08.09.2013 - 10.09.2013
- The beginning of the tournament on September 11th, 2013. Each tour is played in 2 weeks!
- The Obligatory Date of Finishing is prescribed in the tournament’s schedule. The start of all Obligatory games at 6 p.m. (Moscow time)
3. You should write reports according to the scheme of The Season Rate Tournament. It is necessary to write the game number before the title of the report (because players must play several games between each other)

4. Others:

- All reports are necessary for The Season Rate Tournament
- Players who registered at HeroesWorld later than August 9th, 2013 cannot participate in this tournament.
- The organizers solve all problems between the players. The Appellate Commission (AC) solves all problems between the players and organizers.
- The organizers have a right to introduce any changes into the regulations and rules during the course of the tournament.
- The organizers have a right to refuse the participation of a player without public explanation of the reasons.
- Applications for participation from players who registered on the forum not long ago are considered individually.

5. Technical results are recorded individually.

The option ”no avtosave’ is turned on. Be careful and weigh the risk against the possibilities. Consider a loss in battle with neutrals as defeat and do not seek other explanations.
Respected Players, I ask that you do not request autosaves nor provide them at all. Be strong enough to admit any annoying failure.

6. The tournament is official; players of the winning team will be awarded a cup under their avatar.

The winners of the previous tournament:

"One for all all for one" (20.08.12 - 11.03.13) – Troglodity v Tumane ( Gomunguls, Kilgor, Егор Коробейников), MVP - Gomunguls - History

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