23.10.2013 Sevan_80 (red, random, Dungeon, Dace) lose RaiseTheDead (blue, random, Fortress, Broghild, Tazar) JebusCross 135
The spawn was modest. Across the entire map, only 2 Dragon Fly Hives (min and max), an external dwelling of Hydras. Later scouted a tasty piece in the form of 2 Conservatories (totaling 3 Angels), a Library, Gauntlets, and the Spirit of Oppression. Also had a nice native village. But the roads were just terrible - blocks everywhere, and I only managed to scout the GO by the start of the second week. Got lucky at the GO, broke through to 123 Titans without Haste and Cavaliers. Little joy from that though, almost the entire valuable part of the center is blocked by 6 Fairy Tales, and going around takes too long.
In the third week, my opponent breaks through his GO and... runs back. I decide not to venture deep into the center on the bad roads, since I'm a bit short on mana. Plus, Ainaín with 11 Spell Power gave me ideas that a Mage Guild might be built there. I break back home, refill mana, and go for the Conservatories. During this time, my opponent decides to loot the center; his army for the third week is completely lousy. I go in pursuit, planning to trap Dace with Tazar between blocks that my opponent can't break through. But then Ainaín attacks, casts Meteor in the first round, and flees in the very first round.
Thanks for the game!