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Group B Cunning Dragon - Merzavchiki Second game 28.01.2014 Mizrael (red, Tower, Aine, Neela) def rebellious (blue, Inferno, Octavia, Octavia) 6lm10a 146
I reset the first three Castles in a row (even with Kyrria and Müllich at the start — which was correct after subsequent map checking) — the opponent's start looked much better, like a Dungeon with Miner. I ended up playing as the dismal Inferno: in the underground, large but poor, long exit from respawn, and the exit zone itself (adjacent to 25) happened to be under the visual control of the reds. The path to the computer was off-road. The most pleasant part — two level 1 cons, but they brought no dividends. Octavia personally scouted a couple of Dragon Utopia, but very far away. Before that
It would have been possible to stall for time until 231
with Dimension Door by the opponent-neighbor on the map, but nothing worked out. There were high hopes for taking a Pandora's box with 90+ mages, but there was only experience, and for a nearby level 3 Dragon Utopia — but there was a water book and a bag of gold. And troops are hopelessly lost. I built the home guild — in the 4th, thematic frenzy and fire shield. And flight in the 5th only provided the opportunity to fill the school of fire with a crowd of royal cyclops, where the losers and the "mom" arrived by different roads. Thanks for the game.