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Group B. Scoundrels - RF&P Second round. 15.01.2014. MuLLIyTa (Blue, dungeon, Adžit, Tyan) def JustObserver (Red, Conflux, moner, Tiraxor) Diamond 122. I had one restart left. Opponent burns the entire timer on the very first day. I have 2 necromancers. Scout shows a Griffin Conservatory, an external dwelling of skeletons, and a Castle in the same treasure zone. I run to the Conservatory — it's 1. From the Castle, the road leads to the computer; scout shows a quick exit to the opponent's main. Meanwhile, I run my main into another treasure zone; on the way there, an Imp dwelling 40 and in the treasure zone a Refugee Camp with Firebirds + a Marketplace. I crashed into the Castle, refilled mana, built Mage Guild 2 on 121 and exchanged the remaining resources and bought out as much as possible from my main (wasted move — there were still 2 birds in the Refugee Camp XD). On 122 I break into the opponent with 2 birds, an angel, 80+ Troglodytes, and 200+ Skeletons; he types GG. Thanks for the game!
I re-rested an average layout, then things went downhill, and as a result — a completely one-sided distribution. But so life wouldn't seem too sweet — on 111 a total wipe with 69 Dwarves, although even if everything had been error-free and with full build-order (and I never saw a single pile of mercury in the first week), I still would have had nothing against what came at me on 122. Thanks for the game.