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One for all and all for one - 2

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#738
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RaiseTheDead
Group B. Pirates - Scoundrels, Game 1
23.10.2013 Sevan_80 (red, Dungeon, Dace) lose RaiseTheDead (blue, Fortress, Broghild, Tazar) JebusCross 135

I played modestly. On the entire respawn there were 2 Dragon Fly Hives (min and max), an external dwelling of hydras. Later I scouted a tasty segment consisting of 2 conservatories (totaling 3 angels), a library, gloves, and a spirit of gloom. The native town also pleased me. But the roads were simply terrible - blocks everywhere, I managed to scout the GO only by the start of the second week. Got lucky with the GO, I broke through to 123 titans without Grand Sirens and cavalry. Little joy from that, since almost all the tasty part of the center is blocked by 6 fairy tales, and going around would take a long time.
On the third week, the opponent breaks through his GO and ... runs back. I decide not to push deep into the center over the rough terrain, as I have too little mana. Besides, Ainaín with 11 spell power gave me ideas that there might be a Mage Guild built there. I break back home, replenish my mana, and go for the conservatories. At this time, the opponent decides to loot the center, his army is utterly unimpressive for the third week. I go after him, planning to trap Dace with Tazar between the blocks that the opponent cannot break through. But then Ainaín attacks, casts Meteor in the first round, and flees in the first round.
Thanks for the game!
I derped, it happens, thanks for the game