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One for all and all for one - 2

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#579
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rebellious
28.09.2013, Мерзавчики - Цербер, 1-я игра (синий-красный), 1-0

rebellious (blue, Dungeon, Ajit, Gunnar) def PReDS (red, Inferno, Zydar, Fiur), 8XM12a, 231
Thank you for the game
Confirmed. It spawned a crazy huge respawn with a ton of money, 4 external dwellings of imps, 1 gog, 2 pits (1 I never flagged). Everything seemed great until I realized it would be hard to leave. In the end: on the first turn I run for a long time into a treasure zone with a village and run into a horde of gr. pegasi at the library. The army turns around, and left behind in the treasure zone to pick up what’s poorly lying around is UDO-Arlash level 10 with expert artillery, 4 Evil Eyes, 40 troglodytes, and 4 mages from a refuge — there he ran around until the end of the game through snowdrifts and sands, luckily he had expert pathfinding. Despite 1 castle, there’s enough gold to upgrade pits and buy troops. 6 efreeti, 12 pits, 50+ goats, and a handful of hell hounds easily break a Griffin Conservatory triple, and Fiur on angels runs the other way. In the end I ran to another village in the treasure zone, flagging 2 external dwellings of behemoths there. Going back is a long grind, but the Mage Guild gives Town Portal, we urgently take +3 to SP and knowledge, scout heroes start collecting revealed griffin conservatories, and Fiur with week 3 growth takes a naga dwelling at the respawn and runs to the third road, which Sandro scouts — there’s another external dwelling of behemoths. Out of desperation I start building a behemoth dwelling in the village, Mage Guild level 5 — Summon Earth Elemental. In the end, the blue players released me into relative operational space, either not noticing or not deeming it worth distracting from, and on 141 Fiur takes the first Dragon Utopia, naturally a penny with boots of levitation, though gold appeared since the collected freebies ran out. A green Tower computer is taken. From there I get to brown, who is also a barbarian, and near him I find a max roll with attack, defense, +5 to everything, and a Chaos Hydra — against Dungeon, and one that had also farmed Conflux, just a fantastic set. I quickly level up air magic, take the boots lying at the respawn, but in such a corner that without control there was no point in even trying. And then, actually, the most interesting part of the game began — the fight for map control, which I, I must admit, was losing, because we kept taking the same blue castles and villages from each other, but constantly buying scout heroes ate almost all the income and there was tension with money for buying 12 gray bears per week — helped by the rollback for Gunnar when he thought he was stronger, and a plague week giving a week-long breather to get finances in order. When I saw turn 221 and the time on the clock (about 6 AM, and we started playing at 8 PM), I gathered my thoughts and got down to business: I gave Mephala — who never learned wisdom but had expert earth and logistics, attack, defense — leveled up the Conflux mage to expert earth and air, found another pair of boots on the black market for the scout hero and the missing ring for the elixir. Whether it was having 3 transporters that helped, or the blues got distracted, but I finally managed to control 6 villages in the center, around which we’d been running for about 2 weeks already. On 227 the blues only take back 2 villages (usually on their turn they’d take everything from me except the castle where Fiur slept with the main army). 231: Aeine takes back the swamp, Mephala Town Portals there — I deliberately don’t buy behemoths for her. Aeine buys 7 serpent flies for overnighting in a corner, one of which miraculously ends up with Mephala, who with 17 thunderbirds runs to take back a village guarded by one pixie. Mephala wins, returns the attack, defense to Fiur, who aims to take back what was once our Tower, and then it dawns on me that this is the game over, because Mephala with a serpent fly and 17 thunderbirds made the red rush. :D Had to congratulate the opponent on the win; he didn’t even realize what happened right away.
Thank you for the game.

P.S. The situation itself was very reminiscent of a stalemate: in the field I still had the advantage, and with the growth of 12 grays per week with the elixir, +2 speed, and roughly equal stats on the map, there was nothing left to oppose, but my flying stacks are weak, and blues have everything flying, so any attempt to dig them out of the castle (considering getting the Cloak of the Undead King in the near future) would have been doomed to failure.