rebellious (red, Inferno, Xarfax, Gunnar) def R55Max (blue, Tower, Daremyth, Thant), 6LM10a, 222
And again, I have Inferno, but it's red. Outposts: to the Citadel, the ramp (through Monolith), and the Swamp (Monolith + Metro), and a level 3 dungeon with a Necropolis.
I didn't spread out too much on the map because my opponent started controlling my outposts too early after taking the first Citadel. I had to dig in at home. Building the guild in the dungeon was difficult, but there's a teleportation, a chain, and a damage dealer, and wings in the Necropolis. That is, there's plenty of room for Gunnar, but the cities were quite close to each other, and the opponent could easily return the cities. The time came when I was left without cities, and Gunnar hid in the darkness near the starting city on day 217. On day 221, I managed to reach the city, buy the most important troops, and jump into the darkness. The blue player takes the city back, and the seven-day countdown starts again for me. After reviewing the replay, I didn't see anyone landing in the dungeon, and Gunnar decided to rush there, hoping for a double mana boost. What a surprise it was to see Thant there: weak stats, an unexpanded army, and no angels, but 330 mana against my 43. So, the tactic with armor, attack, and mass haste came into play. All my units crashed into the opponent, causing serious damage to the blue player's forces. After a retaliatory spell and an explosion on the demons, mass haste follows again, and the opponent concedes. Great luck! Thank you for the game.
