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I doubt it, but it’s worth a try.
New here? I'm Roha — want a quick tour?
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KioM, I suspect that all these transfers of static objects in the fifth game were implemented rather carelessly. For example, I had a case where a campfire within one level could be moved normally, but if I tried to move it from the underground to the surface, strange bugs started to occur. Considering that the bridge affects the surface geometry, Nival might not have implemented the change in geometry when transferring it and creating it using CreateStatic(). Perhaps, even when the bridge is moved, there is still a possibility to walk through the place where it was originally?
I have a question: what is the correct command to change the type of a building that recruits creatures on the map (the ones that increase recruitment)? I need to change all 4 Dwarf buildings, including the outpost, to the corresponding Necropolis buildings.