Skip to content

Posts from War for Magic

5.0 (1 rating)
User Avatar
14 years ago
Auto-translated
Name: War for Magic
Map name: WarOfMagic.h5m
Map type: Multiplayer
Two-level map: no
Number of players: 2
Size: 136x136 Medium
Map version: 1.5
Author: KioM

Description: In the days of Asahan's youth, when he was still a human, Sar-Ilam explored the world, gaining knowledge and improving his skills in the field of magic.
Along the way, he came across a lonely island far out at sea. This island was wild and uninhabited, but in its center, something was happening that was not created in the absence of magic.
Sar-Ilam decided to study the structure of the island and discovered a source rich in magic.
Many years have passed since then, and the descendants of Sar-Ilam, having populated the island, unleashed a war for the source.
Under the influence of greed and the desire to possess inexpressible power, mage went against mage, and the Earth itself trembled...

Map features: The map contains many interesting things, and much is based on scripts. Details in the game

Update 13.03.2012 v.1.4

Script optimization
Redistribution of armies in garrisons
The path to the crater models has been redefined (so that lightning does not appear above them in all maps).

Update 12.11.2021 v.1.5

Added a dragon utopia with a set of dragons
Added neutral stacks and resources for smoother development
The restriction on alternative upgrades in castles has been removed
Attachments 2
2 files attached • Total size: 763.4 KB
User Avatar
14 years ago
Auto-translated
Update 10.02.2012

Fixed a hidden bug related to one million experience points.
Карты для Heroes V: Повелители орды:
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация
14 years ago
Auto-translated
What is the point of this map, anyway? There are no mines near the castles (which provide the main building material), the dwelling-1 is guarded by hundreds of gremlins, and there are squads of level 4-5-6 monsters all around – are you supposed to spend a month gathering troops?
In reply to antonag07
14 years ago
Auto-translated
antonag07
What is the point of this map? There are no mines near the castles (supplying the main building material), dwelling-1 is guarded by hundreds of gremlins, and there are squads of level 4-5-6 monsters all around - is the idea to spend a month gathering troops?
Well, in reality, it's incredibly difficult to develop a hero quickly, even on recruit difficulty. They just overwhelm you, and that's it - and gathering an army also takes time - the monsters also reproduce over time (.... But the map design, in my opinion, turned out quite well) even though I've only played a little bit of it.
In reply to antonag07
User Avatar
14 years ago
Auto-translated
antonag07
What is the point of this map? There are no mines (supplying the main building material) near the Castles, the dwelling-1 is guarded by a hundred of Gremlins, and there are squads of level 4-5-6 monsters all around – are you supposed to spend a month gathering troops?

The number of Gremlins depends on the difficulty level, and it doesn't change over time; there are a hundred or more only on Veteran and Hero difficulty (and what should be easy? :)).
The map is not built according to the classic scheme of object and creature placement, but that doesn't mean it's impassable. Don't stand near the Castle; move around. There are less protected objects, and there are creatures that can join you.

P.S. Regarding the distance between the mines and the Castle: I made it this way to make the map more challenging because a mine, for example, is located 3-4 turns away from the main Castle. If you capture it and then go in another direction, an enemy might come and take it back. Then you need to think about how many and what forces to send to the mine so that you don't leave the Castle undefended (after all, 3-4 turns, you might not have time to return in case of an attack) and to repel the attack on the mine (if the enemy is still nearby).
This map is designed more for playing between players than between a player and the AI :cool:
Карты для Heroes V: Повелители орды:
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация
User Avatar
14 years ago
Auto-translated
Has anyone completed the map? If so, please share your thoughts on what was good, what was bad, and if anything didn't work as intended.
Карты для Heroes V: Повелители орды:
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация
In reply to KioM
14 years ago
Auto-translated
I completed it, although it took me three months and I played on the "Wind" difficulty level, but I managed to do it on my first try without any major difficulties (I didn't try it on a hero).
In reply to antropos85
User Avatar
14 years ago
Auto-translated
antropos85
I finished it, although it took three months and was played on the "wind" difficulty setting, but I completed it on my first try and without any major difficulties (I didn't try it on a hero).

If this was a hint that the map is simple, I can make it more difficult. I have some ideas, but I didn't add them right away to avoid overdoing it.
Карты для Heroes V: Повелители орды:
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация
User Avatar
14 years ago
Auto-translated
Update 13.03.2012 v.1.4

Script optimization
Army redistribution in garrisons
Path to crater models redefined (so that lightning doesn't appear above them in all maps).
Attachments 1
1 file attached • Total size: 701.1 KB
Карты для Heroes V: Повелители орды:
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация
User Avatar
9 years ago
Auto-translated
The map version 13.03.2012 v.1.4 is now quite challenging to complete. It seems you strengthened the armies in the garrisons. Overall, the map is well-made. I liked the storyline and the balance. I played as the Hero. I didn't find any bugs.
In reply to atlant108
User Avatar
7 years ago
Auto-translated
atlant108
The map version 13.03.2012 v.1.4 is now quite challenging to complete. It seems you strengthened the armies in the garrisons. Overall, the map is well-made. I liked the plot and the balance. I played as a Hero. I didn't find any bugs.
Thank you. There is no plot there, only a "spoiler" and its unique mechanic. The whole point of the map is to fight and hold it while eliminating the opponent.
Карты для Heroes V: Повелители орды:
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация
User Avatar
4 years ago
Auto-translated
Update 12.11.2021 v.1.5

Added a dragon utopia with a dragon set.
Added neutral stacks and resources for smoother development.
Removed the restriction on alternative upgrades in castles.

Download the War for Magic map, version 1.5
Карты для Heroes V: Повелители орды:
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация
In reply to KioM
4 years ago
Auto-translated
KioM


This map was designed more for gameplay between players rather than between a player and the AI
However, the description states "Scenario," not "multiplayer." Or am I missing something? Anyway, I read the comments and decided not to download it. I prefer high-quality single-player scenarios (((
In reply to mercuzzo
User Avatar
4 years ago
Auto-translated
mercuzzo
The description says "Scenario," not "multiplayer." Or am I missing something? Anyway, I read the comments and decided not to download it. I like high-quality single-player scenarios.
Map Type: Multiplayer

I didn't edit the name in the description; the map went through moderation due to the new formatting rules, and so on.
This is a multiplayer map, even though it has a slight story element.

P.S. Regarding quality, it's a matter of personal preference.
Карты для Heroes V: Повелители орды:
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация

Statistics

Welcome our newest member: recijeb