Skip to content
User Avatar
#2579
Auto-translated
Jack_of_shadows
KioM, I suspect that all these transfers of static objects in the fifth game were implemented rather carelessly. For example, I had a case where a campfire within one level could be moved normally, but if I tried to move it from the underground to the surface, strange bugs started to occur. Considering that the bridge affects the surface geometry, Nival might not have implemented the change in geometry when transferring it and creating it using CreateStatic(). Perhaps, even when the bridge is moved, there is still a possibility to walk through the place where it was originally?

Maybe there is a way to make the hero pass through the created bridge using a script? To force it, so to speak.
Карты для Heroes V: Повелители орды:
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация