Skip to content

Posts from Unicorn Empire

4.6 (9 ratings)

Map details

Category
Campaign Map
Map type
Campaign
Author
RedHeavenHero
User Avatar
#1
Auto-translated
Title: "Empire of Unicorn"
Name: "Empire of Unicorn"
Type: Campaign
Number of missions: 5
Race: Haven
Main heroes: Varens, Andreas
Required: version 3.1 of the game
Author: RedHeavenHero
Current version: 1.2.6
Last update: 03.02.2019


I would like to express my great gratitude to Heroist, MasteR, psatkha, Eleondor, Rexsar, 13ga, Valerichek - for testing and helping with creation.

Description: After defeating Biara and her bloody regime, Isabel renounced the throne in favor of the young and promising Duchess of Unicorn, Frida, on the ruins of Claw. "Let the Empire of Unicorn be born in joy and hope," said the former queen. But this is not a happy ending, but the beginning of another story...

Ambassador of the former Griffin Empire, now the Empire of Unicorn, Varens did not suspect that he would ever be useful to his country again. But one day, a messenger from Archbishop Dominic arrived with an order to immediately go to Claw. Upon arrival, he learned that he was being sent to the border with the Elven lands to search for the Book of Changes. According to legend, which Varens studied thoroughly during his time in Grimheim, this artifact can fulfill the archbishop's dream – to destroy demons as a class. Dominic was lost in dreams of a new, happy future, and therefore did not expect that the ambassador would fall into the hands of pirates, because he knew little about military affairs. His Eminence had to abandon his dreams and entrust the liberation of the hapless warrior to the commander Andreas.

From the author: The campaign tells about events that took place after the "Lords of the Horde" campaign and before "Dark Messiah". I recommend playing the map "The Ambassador", as the campaign continues the plot of this scenario. A sequel to the campaign is the mission "Last Push".
INSTALLATION (IMPORTANT!)
Download the installer from the link below. Run the EU.exe program, in the window that appears, specify the path to the folder with the game*, click Extract. Instead of running EU.exe, you can open it with an archiver and unpack the contents into the game folder manually. Be sure to run the game using the [path to the game folder]\bin\H5_Game.NCF.exe program. In the main menu of the game, select Single Player -> Modification -> Load, select "Empire of Unicorn", after which the campaign will appear in the list.
It is also recommended to create a new profile in the game for the duration of the playthrough and delete it afterwards.

>>>Download Link<<<

* You can find the path to the game folder by right-clicking on the shortcut on your desktop -> properties -> working folder. Copy the entire path, except for bin and quotes, into the installer field

UNINSTALLATION
To remove the campaign, run the EU_unins.bat removal program located in the game folder.

If loading does not work after removing the campaign, delete the UserCampaign.sav file from your game profile folder or create a new profile in the game itself.

Video walkthrough of the campaign, as well as its prologue and epilogue at "Hero" difficulty:
https://www.youtube.com/watch?v=3tqc4uBDLBs

Versions
v1.0 (18.08.2014)
- first version of the map
v1.1 (24.08.2014)
- installation of the campaign has been simplified: a link to the archive in 1 volume has appeared
- added a removal program - EU_unins.bat, which appears in the game folder after installation
- if the NCF core is installed incorrectly or the wrong version of the game (including when the EE mod is present), a warning will appear before starting the campaign
- the secondary task in the second mission has been clarified: the condition for completing it is that there are no encounters between the player's heroes and the brown player's heroes
- gnomes, from whom runes must be taken away, are now orange
- in the fourth mission, possible script errors have been fixed in case of non-standard player behavior
- in the fifth mission, Agbeth has been strengthened, mages weakened
v1.1.1 (15.09.2014)
- messages have been added when the conditions of the quest are not met
- in the third mission, Andreas behaves more actively
- in the fourth mission, a save point has appeared between two sieges
- the method of counting piles of monacite sand has been changed
v1.1.2 (25.10.2014)
- there is a dependence on the growth of armies of Dominic and Menelaus in the 4th and 5th missions
v1.2 (11.02.2015)
- there is an alternative path in the third mission
- Andreas continues the pursuit even after the portal
v1.2.1 (16.10.2016)
- fixing minor flaws and changing the specialization of some green knights
v1.2.2 (26.10.2016)
- added check for launching the game through the required exe
- added a check for losing the rune in the 2nd mission
v1.2.3 (27.11.2018)
- changes to some abilities and characteristics of green-enhanced creatures
- now, the green enhancement is acquired not in the fort on the hill, but by using the ability from the hero's spellbook when he is at the gates of the Haven city
- forts now function as usual, due to the previous change
- other minor changes
v1.2.4 (02.12.2018)
- description of new troops of the Empire of Unicorn has been added to the scenario information in the 2nd and 5th missions
v1.2.5 (29.01.2019)
- images have been removed from the text that could cause crashes
v1.2.6 (03.02.2019)
- fixed the most likely cause of sudden crashes in the 2nd mission during the turn of the green player
- fixed a bug with Fernando in the 4th mission, because of which he did not move during his turn

The campaign contains the NCF mod. Therefore, it is recommended to remove it after completing the game to avoid affecting other maps.

Feedback, suggestions, and error reports are always welcome.

Have a nice game!





Attachments 5
5 files attached • Total size: 554.7 KB
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
#2
Auto-translated
Problems with installation. I apparently don't have the EU.exe program, as the files don't open, and when I click on them, a window pops up offering to buy something and register. Could you archive them in a standard format? Or am I missing something?
User Avatar
#3
Auto-translated
The program is in the third archive. All archives need to be extracted into one folder, and then run. The "regular" format (you probably meant zip) is not suitable because it does not allow creating a multi-volume self-extracting archive. Regarding the window offering something to buy, I can only say that I didn't create it.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
#4
Auto-translated
Is there a question about whether the downloadable programs replace any files?
In reply to Serpens
User Avatar
#5
Auto-translated
Serpens
Is there a question about whether downloadable programs replace any files?
No, they only add files.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
In reply to RedHeavenHero
#6
Auto-translated
I downloaded the archive, and everything is extracting correctly, although the process itself is a bit cumbersome. The game launches. Thank you. I'll take a closer look later.
#7
Auto-translated
Thanks, I figured it out, and the game launched. I started with the Barbarian hero, completed the first mission, and he's quite strong. I'll definitely post an update after completing the other missions.
#8
Auto-translated
And another question, why not in a single archive?

And also, how do I properly delete all of this later?

And finally, does the campaign and the extended creatures affect other campaigns/maps?
User Avatar
#9
Auto-translated
:eek: Hooray! A new game! Even the mouse choked from surprise) I haven't been here in a while, and then this happened) I'll start playing right away. RedHeavenHero, thank you!!!
Невозможно всегда быть героем, но всегда можно оставаться человеком. Гёте
__________________

Мои карты для HoMM V:
Герои Асхана: Антарес

Анонс:
В разработке Кампания "Зехир. Новое путешествие".
User Avatar
#10
Auto-translated
13ga
although the procedure itself is cumbersome.
Serpens
And another question, why not in a single archive?

And also, how to properly delete all this later?

And finally, does the campaign and the extended creatures affect other campaigns/maps?
1) Due to the attachment file size limit - 5 million bytes.

2) Delete the files
\bin\H5_Game.NCF.exe
\bin\H5_MapEditor.NCF.exe
\data\NCF_EU_Creatures.pak
\data\NCF_Core.pak
\music\a1\Ghost-Mode.ogg
\music\a1\Siege-Renegade.ogg
\UserCampaigns\EU.h5c

3) While everything is installed, the game can only be launched using the H5_Game.NCF.exe file.

Added 3 minutes later
NİKOLAY
:eek: Hooray! A new toy! I was so surprised that even my mouse choked) I haven't been here for a while, and then this happened) I'll start right away. RedHeavenHero, thank you!!!
Thank you. I hope you won't be disappointed.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
#11
Auto-translated
What’s with the small development limit? I reached level 10 even before the enemy emerged...
User Avatar
#12
Auto-translated
Question: Mission 2. As I understand it, you can exchange red creatures for green ones only at the fort, and for an extra fee. This is a bit annoying because summoning troops doesn't work in this case. And running back and forth with heroes every time to the fort is inconvenient. If I install the "mod that allows hiring these creatures in the city," will it work? Will I have to start the campaign over? Or can I continue from my last save?
Невозможно всегда быть героем, но всегда можно оставаться человеком. Гёте
__________________

Мои карты для HoMM V:
Герои Асхана: Антарес

Анонс:
В разработке Кампания "Зехир. Новое путешествие".
#13
Auto-translated
I completed the 2nd mission more than six months ago. The Pyrrhic victories against the Elves were simply exhausting (you can’t do without Darkness, thankfully there’s a mentor). I still haven’t figured out how the Fortress works, and it’s completely unclear how to complete the secondary quest (not fighting the Dwarves). Is this a joke? Because you can’t proceed without defeating them, and the bonuses in the 3rd mission still depend on it. I regret not leveling up the Barbarian enough. I moved on.
In reply to NİKOLAY
User Avatar
#14
Auto-translated
NİKOLAY
Question:
In the 2nd mission, it seems that you can only exchange red creatures for green ones in the fort, and for an additional fee. This is a bit annoying because troop summoning doesn't work in this case. And running back and forth with heroes to the fort every time is inconvenient. If I install "a mod that allows hiring these creatures in the city", will it work? Will I have to start the campaign over? Or can I continue from my last save?
I didn't quite understand about troop summoning. The mod wasn't actually intended for the campaign, but if that's what you want, then it can be used in the 2nd and 5th missions, but you need to start the mission again; otherwise, the game will crash when you enter the city.

Added after 4 minutes
Antik
Completed the 2nd mission more than six months ago. Pyrrhic victories over elves were simply tiring (you can't do without Darkness, luckily there's a mentor). Still haven't figured out how the fort works, and it's completely unclear how to complete the secondary quest (not fighting the dwarves). Is this a joke? Because you still have to defeat them, and the bonuses in the 3rd mission are given anyway. I regret not leveling up Varenik better. Moved on.
1) You can choose a lower difficulty level.
2)
Here you can train ordinary improved creatures of the Order faction into soldiers of the Unicorn Empire. This requires gold: 10, 30, 45, 120, 250, 400, 700 gold per creature. The "Counterattack" and "Experienced Commander" skills reduce the retraining cost.
Click OK and drag the squads you want to convert into the top window.
3) This secondary quest involves not engaging in battle with the dwarves who come to help if you capture all the dwarf/elf cities. If you fail the quest, it will be immediately obvious. Also, when these same dwarves arrive, with whom you cannot fight, a message will appear.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
In reply to RedHeavenHero
User Avatar
#15
Auto-translated
RedHeavenHero
I didn't quite understand the part about summoning troops. The mod wasn't actually intended for the campaign, but since that's what you want, it can be used in the 2nd and 5th missions, but you need to start the mission from the beginning; otherwise, the game will crash when you enter the city.

Summoning troops means calling in reinforcements from the city. I forgot. I thought I would be hiring these troops in the city. But since they can only be obtained at the Fortress, there's no point in upgrading them. It will just be more trouble and a waste of time. We have more important things to do – find runes, capture Elven cities, and then give them away))) But I won't disrupt the author's idea – I will install the mod to allow upgrading in the city.
Невозможно всегда быть героем, но всегда можно оставаться человеком. Гёте
__________________

Мои карты для HoMM V:
Герои Асхана: Антарес

Анонс:
В разработке Кампания "Зехир. Новое путешествие".

Statistics

Welcome our newest member: Emil