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Name: Eternal Confrontation
Map name: EternalConf.h5m
Map type: Multiplayer
Two-tier map: Yes
Number of players: 2
Game version: 3.1
Size: 136x136 Medium
Map version: 3.1
Author: KioM
Description: An endless confrontation between good and evil, not pausing for a single minute.
But 200 years ago, the opposing sides concluded a truce, establishing well-guarded borders and promising not to violate the sovereignty of the opposite side.
However, somewhere at the crossroads of the two lands, a relic is hidden which, if it falls into the hands of one of the sides, will ignite a new war.
Map features: A new building that allows you to recruit neutral creatures (Manticoras) into your army. The map is designed in such a way that by leaving a sufficiently strong army in the garrison, you can control a large territory (half of the map) without fearing that a player or AI will periodically seize your mines or resources, allowing you to develop peacefully up to a certain point (until you are able to crush your opponent).
Remake: The design has been slightly refined + added the ability to choose the starting town (the map is still for 2 players, and each has one castle; now you can simply start the game as your favorite race, rather than only the two previously offered).
Update 6.03.2012 v.3.1
Fixed a technical error in the scripts
Rebalancing of creatures and mines in the Dungeon (due to the introduction of starting in the underground world)
Minor map fixes (removing holes in textures)
Slight redesign of the Dungeon
Download Eternal Confrontation version 3.1
Map name: EternalConf.h5m
Map type: Multiplayer
Two-tier map: Yes
Number of players: 2
Game version: 3.1
Size: 136x136 Medium
Map version: 3.1
Author: KioM
Description: An endless confrontation between good and evil, not pausing for a single minute.
But 200 years ago, the opposing sides concluded a truce, establishing well-guarded borders and promising not to violate the sovereignty of the opposite side.
However, somewhere at the crossroads of the two lands, a relic is hidden which, if it falls into the hands of one of the sides, will ignite a new war.
Map features: A new building that allows you to recruit neutral creatures (Manticoras) into your army. The map is designed in such a way that by leaving a sufficiently strong army in the garrison, you can control a large territory (half of the map) without fearing that a player or AI will periodically seize your mines or resources, allowing you to develop peacefully up to a certain point (until you are able to crush your opponent).
Remake: The design has been slightly refined + added the ability to choose the starting town (the map is still for 2 players, and each has one castle; now you can simply start the game as your favorite race, rather than only the two previously offered).
Update 6.03.2012 v.3.1
Fixed a technical error in the scripts
Rebalancing of creatures and mines in the Dungeon (due to the introduction of starting in the underground world)
Minor map fixes (removing holes in textures)
Slight redesign of the Dungeon
Download Eternal Confrontation version 3.1