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Posts from Labyrinths of the Mind

5.0 (1 rating)
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7 years ago
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Name: Labyrinths of the Mind
Map name: LOM.h5m
Map type: Single Mission
Two-level map: yes
Size: Large (176x176)
Map version: 1.4
Author: KioM

Game version: 3.1

Description: A mage who lost himself in long journeys through parallel universes. This is the price for mastering magic. He who controls the elements will rule the world - this is about Bastian.

P.S. I've returned to creating maps for Heroes 5; it's been a long break, so please don't judge too harshly. The map has many interesting mechanics and a moderate amount of plot points to advance the scenario.
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7 years ago
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I quickly glanced at the scripts – they look interesting, but I’ll play later, I don’t have time right now. Congrats on the release!
7 years ago
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The game froze immediately after the first turn following the appearance of the fairies.
In reply to elizbar1967
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7 years ago
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elizbar1967
The game froze completely on the very first turn after the fairies appeared.

I checked several times, and everything seems to be fine. I recommend moving all other maps to a separate folder for the duration of playing this map to avoid conflicts.
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In reply to KioM
7 years ago
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The map is interesting to play, but I'm stuck in the starting location. I've cleared almost everything, but it's unclear where to go next: on one side, there's a stone blocking the bridge, the mine leading underground isn't working, and the dwarf treasure with the pyramid also seems to have nothing interesting. I can't pass through the blue tent without a key, and it's unclear where to get it. The only thing left is a garrison with 60 Titans (Colossi), which I can't take with my current army and spells. What am I doing wrong?
In reply to blackbrotherr
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7 years ago
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blackbrotherr
The map is interesting to play, but I got stuck in the starting location. I cleared almost everything, but it's unclear where to go next: on one side, there's a stone blocking the bridge, the mine leading underground doesn't work, and the dwarf treasure with the pyramid also seems to have nothing interesting. You can't pass through the blue tent without a key, and it's unclear where to get it. There's also a garrison with 60 titans (colossi), which is impossible to take with my current army and spells. What am I doing wrong?

Follow the quests given by the druid under the tree; they will lead you out of the valley.
In reply to KioM
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7 years ago
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In the Valley of Genies, a Genie stands at the passage. So, this Genie (presumably) is supposed to guard this passage, but you can bypass it from above. I don't think that's how it should be, right?

Oh yeah, I've probably explored everything, but I still haven't found the Blood Lake. Where is it located? Is it even on the map?

Is the description supposed to be like this? "A Mage who has lost himself in long journeys through parallel universes, finally." What is "finally"? You could add a comma, and it would be even better.

Well, I'm an idiot, what can I say... I took the samples; I was just blind.
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7 years ago
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I figured out the reason for the freezes. The difficulty level needs to be set higher than the minimum. At least, that's the case for me.
In reply to elizbar1967
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7 years ago
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So, let me summarize:
Difficulty: Veteran.
Time: 2 months, 2 weeks, 6 days.
I couldn't complete the map. Why? I don't know if the army in the pyramid grows stronger over time, but with 14 mages, 9 archmages, 46 golems, 24 gargoyles, and 60 gremlins, it's impossible to win. How do you build up an army? Collect 500 gremlins and win, while barely having an army left? There are no spells (except for magic arrow), and you can't build up an army (well, except for gremlins). How do you win? Has anyone completed this map on Veteran or Hero difficulty? I don't know if it's worth trying on Warrior, but I'll wait for an answer. Also, please write to me if you've completed it on Veteran or Hero difficulty.
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In reply to Myxay-Furry
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7 years ago
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Myxay-Furry
So, let me summarize:
Difficulty: Veteran.
Time: 2 months, 2 weeks, 6 days.
I couldn't complete the map. Why? I don't know. Does the army in the pyramid increase over time? With 14 mages, 9 archmages, 46 golems, 24 gargoyles, and 60 gremlins, it's impossible to win. How do you build up an army? Gather 500 gremlins and win, while being left with almost no army? There are no spells (except for magic arrow), and you can't build up an army (well, except for gremlins). How do you win? Has anyone completed the map on Veteran or Hero difficulty? I don't know if it's worth trying on Warrior, but I'll wait for an answer. Also, please write to me if you have completed it on Veteran or Hero.

The army grows larger with each subsequent month in the pyramid, in all outposts and treasuries, and in utopias (specifically in the pyramid, there is a small chance of encountering a stronger version of the guard with a more valuable reward; to avoid it, you can simply skip turns and wait for a different group to appear). There are hints on the map; you can build up an army not only in the gremlin outpost (I won't spoil it, just be observant). Considering the above, it's best not to delay taking the pyramid.

Added 1 minute ago
elizbar1967
I figured out the cause of the freezing. The difficulty level needs to be set higher than the minimum. At least, that's the case for me.

In the first version of the map, during testing, I myself was kicked out of the map. Through trial and error, I found that the problem was with the number of different visual effects on the map; in that version, there were too many of them (just one monument to the colossus gathered 30 clouds around itself). I had to significantly reduce all of this, and it stopped crashing. I don't see a connection with the difficulty level, although who knows...

Added 12 minutes ago
Myxay-Furry
In the Valley of Genies, a Genie guards the passage. So, this Genie (probably) should be guarding this passage, but you can go around it from above. I think that's not how it should be, right?

I fixed it, and also fixed a few other minor things (those who downloaded it and haven't started playing, I recommend reloading)
In reply to elizbar1967
7 years ago
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elizbar1967
The game froze completely on the very first turn after the fairies appeared.
The same thing happened – the game freezes when processing scripts. I always have only one map in the game folders. I tried playing around with the video settings in the game – the same thing happens. The version, of course, is 3.1. Difficulty – Warrior, I’ll try Veteran, as elizbar suggested.
Oh, it worked on Veteran. Take a look at the script settings for lower difficulty levels.
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7 years ago
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I tested it on Recruit and Warrior difficulty levels, and at the beginning, the map lags a bit, but that's normal because there are a lot of scripts. After that, everything runs smoothly (the map is identical to this one).
In reply to KioM
7 years ago
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I've almost completed the map, defeated the mages, but I still don't understand where the Dwarf Castle is and how to get to it. Several questions arose during the game: 1) Quest for magic books: Was it intended that the main hero's mission fails upon completing the quest, but a secondary hero gains +3 levels upon completion? 2) The tower that increases stats doesn't work correctly: when you enter it again, it doubles the current stats and doesn't apply the effect for only a week, but permanently (I got +1 to defense once and +5 to attack five times), so I stacked over 1000 attack.
In reply to KioM
7 years ago
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KioM
I tested it on Recruit and Warrior difficulty levels; at first, the map lags a bit, but that's normal because there are a lot of scripts. After that, everything works fine (the map is identical to this one).
I tested it myself – everything works the same way. On Veteran difficulty, the scripts took seconds to load; on Warrior, I waited for 5 minutes and then stopped the task.
As I understand it, a new version has appeared; I'll try it.
Oh, in the new version, everything works.
In reply to blackbrotherr
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7 years ago
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blackbrotherr
I've almost completed the map, defeated the mages, but I still don't understand where the Dwarf Castle is and how to get to it. During the game, I had a few questions:
1) Quest for magic books: was it intended that the main hero's mission fails upon completing the quest, but a secondary hero gains +3 levels upon completion?
2) The stat-boosting tower doesn't work correctly: when revisited, it doubles the current stats and doesn't last for a week, but permanently (I got +1 to defense once and +5 to attack five times), so I stacked 1000+ attack.

Thank you very much! And does the labyrinth work correctly? Do the walls move?)

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Update from 10.05.19, version 1.1

- Fixed the magic tower's functionality.
- Fixed the quest for collecting magic tomes.
- Updated the army of the heroes guarding the magic tomes.
- Corrected scenario completion after defeating the main opponent.

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