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See the manual for functions.
Trigger(OBJECT_TOUCH_TRIGGER,....) – this is for touching a monster.
SetObjectEnabled("script name of the object (monster)", nil) – this is to prevent the monster from attacking.
QuestionBox
Also, check the FAQ in the section here. There is a slightly different example, but it is easy to adapt it.
Trigger(OBJECT_TOUCH_TRIGGER,....) – this is for touching a monster.
SetObjectEnabled("script name of the object (monster)", nil) – this is to prevent the monster from attacking.
QuestionBox
Also, check the FAQ in the section here. There is a slightly different example, but it is easy to adapt it.