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Posts from Current questions and answers regarding the map editor.

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13 years ago
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This is not how it should work. You enter the coordinates, press Enter, and the object should move. The only caveat: the object must be selected. An object outside the map may not be selected by directly clicking on it (it might be, but I don't remember), but you can select it by clicking on the tile where it is "theoretically" located, even if the tile is empty.
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13 years ago
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Ment
This is not how it should work. You enter the coordinates, press Enter, and the object should move. The only caveat: the object must be selected. An object outside the map may not be selected by directly clicking on it (it might be, but I don't remember), but you can select it by clicking on the tile where it is "theoretically" located, even if it's empty.
I installed it correctly, but this issue didn't end there... I think I'll abandon this idea. In any case, thank you for your help.
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13 years ago
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There's another option: the map.xdb file contains information about all objects. You could open it with Notepad and change the coordinates.
P.S. I managed to do it once, so it shouldn't be too difficult.
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13 years ago
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Ment
There's another option: the map.xdb file contains information about all objects. You could open it with Notepad and change the coordinates.
P.S. I managed to do it once, so it shouldn't be too difficult.
=) The problem isn't that anymore. I placed another catapult nearby. And for both the gate and the catapult, only the sound plays during the animation, and there are no visible effects.
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13 years ago
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The catapult can be found somewhere in the same area. Well, you can check out the Barbarian campaign mission; I don't remember the number, but there was definitely a catapult with an animation there.
13 years ago
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Hello! Please help me solve an unpleasant problem. When I was creating the map, the texture resolution was fine. Today, I opened it, and it displays this: http://s2.uploads.ru/V7Kvd.png
If I click "Reload Map," it becomes only slightly better: http://s2.uploads.ru/p3VKO.png
I've already been digging through the game settings; anisotropic filtering is set to maximum, everything is set to maximum, and the same goes for the video card settings. Has anyone else encountered this?
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13 years ago
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alexeychik
Hello! Please help me solve an unpleasant problem. When I was creating the map, the texture resolution was fine. Today, I opened it, and it shows this: http://s2.uploads.ru/V7Kvd.png
If I click Reload Map, it becomes only slightly better: http://s2.uploads.ru/p3VKO.png
I've already been digging through the game settings; anisotropic filtering is set to maximum, everything is set to maximum, and the same goes for the video card settings. Has anyone else encountered this?

This happens to me constantly. After reloading the map (first opening, then opening it again using Ctrl + O), everything becomes normal.
Somewhere in this thread, a few pages back, there seems to be an answer to a similar question...
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How do I eliminate THIS AWFUL, HORRIBLE TEXT BLURRING in the editor?

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Dyrman
Unzip this or this into the bin folder of the installed game.
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13 years ago
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RedHeavenHero
It's like, how do you implement the textures, and what does the result look like?:eek:
I don't know) I implemented it like this: In the desired sentence, I select CustomAmbientLight-New, then Haze-New, and then SrcName - I specify the tga file located in the Complete folder.
In reply to Олегарх
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13 years ago
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Did you click the Export button for the texture file?
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13 years ago
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RedHeavenHero
Did you press the Export button for the texture file?
Yes.
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13 years ago
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Try embedding it in the map archive and performing other voodoo rituals.
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13 years ago
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When it comes to models, it's complicated to embed them into a map without an editor. They need to be assigned long names consisting of hexadecimal numbers, placed in the bin folder, and then their name needs to be specified somewhere in... I don't even know how to call this link! And as far as I remember, even with this method, nothing worked for me, so I ended up exporting it the usual way.
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13 years ago
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RedHeavenHero
Try embedding it into the map archive and performing other "voodoo" rituals.
I embedded the DDS file into the map, tweaked it, and it worked. Thanks.
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13 years ago
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I have a question that might have already been asked somewhere. I don't understand what's happening with the editor. It was buggy before, especially when writing scripts, but now it's even worse; it doesn't let me do anything properly. Even when I haven't added much to the map yet, or inserted any scripts, after a decent amount of work, a message pops up saying something like "blah blah blah... TERMINATED..." And that's it; everything was for nothing. Maybe it's easier to download a different editor, but I'm curious why this is happening. How can I avoid these kinds of glitches, or is the editor just inherently like this? I'm not even going to mention the 3.1 Gold edition editor, after which nothing works at all...
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13 years ago
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My editor crashes when I'm writing scripts (that's why I write them in Notepad), or rather, immediately after writing, if the script editor window was active for at least a couple of seconds (if it's less, it doesn't crash), and it happened a couple of times when I was working on specific mods (I think there were some buggy models). But I haven't noticed this happening otherwise. This is with the Tribes of the East edition from Buka.

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