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Posts from Awakening of Evil

4.6 (11 ratings)
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12 years ago
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The Evil is Rising
Campaign maps:

New Threat

Path of the Outcast

In the Depths of Shio

Return of the Hero

Dark Messiah











Campaign information:

Campaign for Dark Elves

Installation instructions: Download the TEIR.h5c archive using the link, move it to the folder with the installed game in the UserCampaigns directory. Launch the game, select Single Player -> Modifications -> Load -> The Evil is Rising. The campaign will appear in the list in the Modifications submenu.

Gratitude to Manulli for creating the xHeroes Replacer mod, part of which was used in the campaign. To Gerter for a complete test of the campaign update.

Important information about the update

Download English version

Links to the campaign: Yandex.Disk Google.Drive
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12 years ago
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Installation method: download the file "The beginning of the end" and unzip it twice. Place the campaign file in the "UserCampaigns" folder, which is located in the game's folder. In the game itself, select single-player mode, then Modifications, then Load, select "The beginning of the end" from the list, and load it. After that, you can launch it as a regular campaign.

(Note) The first map has been remade. Now there are no glitches when loading saves. Make sure your video settings are higher than the minimum so that all objects on the map are displayed in the game. Good luck in your battles!
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12 years ago
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Is this the final release, or is it for beta testing?
In reply to Eleondor
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12 years ago
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Eleondor
Is this the final release, or is it for beta testing?

I hope it's the final one. I tested it myself, and it seems like there are no bugs.
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12 years ago
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In which missions does the hero start with his upgraded stats? Or does he always start from scratch?
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12 years ago
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In the second and fifth campaigns, the hero starts with upgraded skills; in the others, he starts from scratch (as the storyline dictates).

Added after 20 hours and 20 minutes
The campaign version has been updated. The changes only affected the third map (the Scepter of the Underworld has been added to the list of artifacts). If you have already completed the first or second map (I doubt anyone has managed to complete both), you can safely replace the campaign file with the new one, reload it, and continue playing. The corrected error is not fatal; it simply means that instead of the Scepter of the Underworld, the hero will have Frída's artifact in his inventory.
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12 years ago
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It seems like the file hasn't changed at all… Is this definitely the updated version, or am I mistaken?
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1 file attached • Total size: 1.6 KB
In reply to MasteR
12 years ago
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MasteR
In the second and fifth missions, he starts with upgraded skills; in the others, he starts from scratch (as the plot dictates).

Added after 20 hours and 20 minutes
The Campaign version has been updated. The changes only affected the third map (the Scepter of the Underworld has been added to the list of artifacts). If you have completed the first or second map (I doubt anyone has managed to complete both), you can safely replace the Campaign file with the new one, reload it, and continue playing. The corrected bug is not fatal; it simply means that instead of the Scepter of the Underworld, the hero will have Frída's artifact.

Hey, I have a couple more questions about the second mission:
1) Finding warriors who can join the ranks of the defenders – I found armored warriors, knights, and griffins; who else is left?
2) Is it possible to gain 100 reputation with the Orcs? Orc chieftains on the farm give quests (besides the one where you need to deliver provisions).
3) I still can't talk to the elf leader: the druid says to go to him, I have 60 reputation with them, but when I click on the bridge or gate to pass through, the cursor doesn't change, and I can't move
In reply to Gekasan_RU
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12 years ago
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Gekasan_RU
Listen, I have a couple more questions about the second mission.
1) Find warriors who can join the ranks of the defenders - I found armored infantry, knights, and griffins; who else is left?
2) Is it possible to gain 100 reputation with the Orcs? Do orc chieftains on the farm give quests (other than delivering provisions)?
3) They still won't let me talk to the elf leader: the druid says to go to him, I have 60 reputation with them, but when you hover over the bridge or gate to pass through, there is no cursor to move.

1) There are also monks in the Necromancer lands.
2) Nothing else is connected to them besides the provisions.
3) You need 80 reputation with them to be able to talk.)

Were there any mistakes in the first map?

Added after 1 minute
RedHeavenHero
The file hasn't changed at all... Does it really contain the updated version, or am I mistaken?

I modified one xdb file, artifacts. One necessary item was missing from it
In reply to MasteR
12 years ago
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MasteR
1) Monks are still in the Necromancer lands.
2) Nothing is connected to them except provisions.
3) You need 80 of them to make the market work.

Were there any issues with the first map?

Added 1 minute ago

I changed one xdb file, artifacts. One necessary item was missing there.

Well, I haven't even started the campaign yet; I just started the Outcast's Path scenario on Veteran difficulty and decided to finish it.
And where do you get 80 of them?
I think the maximum you can get is 70 (if you help the allies):
1) Elementals
2) 2 Arenas
3) 2 Mines
4) 2 Farms
5) Rescuing the owner of the shipyard
All completed.
Did I miss anything?
In reply to Gekasan_RU
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12 years ago
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Gekasan_RU
Well, I haven't even started the campaign yet; I just started the Outcast's Path scenario on Veteran difficulty and decided to finish it.
And where do I get 80 of something?
I think the maximum you can get is 70 (if you help the allies):
1) Elementals
2) 2 Arenas
3) 2 Mines
4) 2 Farms
5) Rescuing the owner of the shipyard
All of these are completed.
Did I miss anything?

- Deliver a set of weapons to the town of humans.

- Bring 40 units of wood (both of these are given in the second Elven dwelling near the arena).

- Kill a group of druid hunters.

- Complete the final quest from the elf leader.

Total = 100
In reply to Gekasan_RU
12 years ago
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Okay. Then I’ll get those 80 reputation points after all. And is the final unit for the Elves the same as for Humans?
In reply to Gekasan_RU
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12 years ago
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Gekasan_RU
Okay. Then I'll get those 80 reputation points after all.
And is the final mission for the Elves the same as for Humans?

No, the Elves are just there to support the Humans. For 100 bonus points, they'll give up +50 Emerald Dragons to attack the Orcs' castle. There's no point in making the final mission for the Elves the same as for Humans, as they have 2.5 times fewer quests.
In reply to MasteR
12 years ago
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MasteR
- take a set of weapons to the human town

- bring 40 units of wood (both tasks are given in the second Elven dwelling near the arena)

- kill a group of druid hunters

- final quest from the elf leader

total = 100

and could you please describe the Orc quests?
because I still need 21 reputation points, and I'm wondering where to get them (3 quests just need to be turned in - a blueprint, arrows, and steal an artifact from Alar).
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12 years ago
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By the way, in the campaign, I made it so that the hero receives the Ancestor Stone, even if playing as Humans and even if their reputation is less than 80. This doesn't happen in the single-player game. I also fixed a potential bug for the Humans' final quest and made the yellow creature appear less frequently – once every 31-35 days.

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