Posts from Workshop
Auto-translated
Which side would you find most interesting to play as?
You shouldn't do it this way. Either post the entire set at once in a readable format, or don't post anything at all.
You shouldn't do it this way. Either post the entire set at once in a readable format, or don't post anything at all.
Знание некоторых закономерностей освобождает от изучения многих фактов.
Мечты сбываются рано или поздно, так или иначе.
Keep working on it, Misha, keep working on it.
The idea is good, I'd like to see a working implementation, not this thing that makes your eyes water when you read it.
I don't use acidic fonts - you wanted pictures - here are pictures. I'm not an artist to draw myself - I use the pictures that are available online. I can remove them if it's really hard to look at. We'll play the old-fashioned way, without any weirdness or embellishments.
if you're not ready yet, you can let someone else go first. Maybe someone already has everything finished.
Keep working on it, Misha, keep working on it.
The idea is good, I would like to see a working implementation, and not this something that makes your eyes water when you read it.
She probably meant, for example, the complete absence of punctuation in the description, which makes the reading process quite difficult. + when I read it for the first time, I didn't quite understand who was evil and who was good (I'm not familiar with the theme), because I hardly saw any non-player characters being killed, there was only control everywhere.
Пробуждение зла
Нашествие из Преисподней
Смена эпох
Скачать все кампании одним архивом: Яндекс.Диск Google.Диск
You can download the set of 3 Campaigns (English version) here
Одиночные сценарии Heroes V 3.1:
Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы
Мультиплеерные карты для Heroes V 3.1:
Легендарная война
Сердце вулкана
Передел мира
:mad:
1. People won't play without pictures; you might as well forget about running the game.
2. Personally, unlike the locals (well, I'm not a local either, so... uh... never mind), the pictures just get in the way, so I usually copy the game to my computer, remove the pictures, and study it. In your case, that didn't help me save my eyes yesterday. Or my brain, either.
3. There are some comments about the balance.
I still don't like the Confessor.
To "confess" a Dhariani is to find out who the Master is; to "confess" the Master is to gain control of the Mafia. By the way, in this case, who do the unconfessed Dhariani win against?
Another question: if the Confessor dies, what happens to her recruits? Do they continue to play for her? Or do they play for themselves again?
Furthermore, the Dhariani are, in my opinion, too weak for the Mafia. One kill and one passive kill ((
There's nothing to discuss about the neutrals yet; I'll wait for the conditions for their victory to appear.
Added after 29 minutes
+ after the first reading, I didn't quite understand who was good and who was evil (I'm not familiar with the theme), because I hardly saw any non-aligned characters being killed; there was only control everywhere.
I understand that then it would no longer be Mafia, and the idea might not appeal to everyone. I can only speak for myself – I would sign up for that
Знание некоторых закономерностей освобождает от изучения многих фактов.
Мечты сбываются рано или поздно, так или иначе.
Probably, she meant, for example, the complete absence of punctuation in the description, which makes the reading process quite difficult. + when I read it for the first time, I didn't quite understand who was evil and who was good (I'm not familiar with the theme), because I hardly saw any killing Necromancers, there was only control everywhere.
Why are you getting so upset right away? This is not the most useful quality for a GM.
You can give Darken one protection against the Confessor until he gets the boxes, although this will ruin the whole point: everyone is vulnerable at the beginning – the Confessor is vulnerable to the Wanderer, Darken Ral is vulnerable to the Confessor, the Wanderer is vulnerable to everyone. Otherwise, it will be OP
Added after 17 minutes
There's a good idea to remove the word "city" from the set, call the sisters, for example, "The Palace of Prophets," and arrange a "free-for-all" without these conventions of "good" vs. "bad".
I understand that then it will no longer be Mafia, and the idea may not appeal to everyone. I can only speak for myself – I would join such a game.
Added after 8 minutes
After the Confessor's death, her acolytes die – they love her and cannot live without her. Neutrals win either together with the faction they joined or if the Wanderer, the Barbarian, Mrisviz, the killing Dharians (the Magister and the General), and the Sister of Darkness die
in fact, everything is explained in Wikipedia – just type in "rules of the wizard"
I have a silicone keyboard
you can give Darken one protection from confession and until he gets the boxes, although this will ruin the whole point
Знание некоторых закономерностей освобождает от изучения многих фактов.
Мечты сбываются рано или поздно, так или иначе.
most players only look in the wiki to find clues (some don't even look there for that purpose), so to avoid misunderstandings, write all the nuances directly in the text.
I sympathize, but for example, this is really unreadable without commas: "the attacker confesses after meeting the seeker - receives Damage magic."
and it doesn't really improve the situation. But by the way, another question about the Mord-Sith. I don't remember them dying from the application of Con-Dar to them. IMHO, the reverse situation is more appropriate here - the Mord-Sith's passive ability triggers normally. This, by the way, would be enough to protect the Master and adjust the balance so that Dhara is not completely helpless against the Confessor, right?
The text explicitly states several times that the Confessor's magic is fatal to the Mord-Sith. By the way, this is one way to protect the Master: the Confessor can only ask one question, and since she doesn't know who she is confessing to, she doesn't know in advance whether the Mord-Sith has died or is a Dark Sister. If Dhara is weak from your point of view, then you can add Quod-killers to Dhara, who can destroy the Confessor, ignoring her protection
