Skip to content

Posts from Workshop

5.0 (1 rating)
Open
Which side would you find most interesting to play as?
60 voters
Single choice
Sign in to participate in this poll.
Poll results will be visible after you vote or when the poll closes.
In reply to Саня Изи
User Avatar
Auto-translated
I hope Owen hasn't forgotten his promise to host a Mafia game. I'm even curious about what he's come up with.
In reply to KindShaman
User Avatar
Auto-translated
KindShaman
I hope Owen hasn't forgotten his promise to host the Mafia game. I'm even curious about what he's come up with.
Owen asked to convey that as soon as he gets to his computer, he will post two setting options for discussion.
Quid legent hosce versu, mature censunto
Profanum vulgus et inscium ne attrectato:
Omnesque Astrologi Blenni, Barbari procul sunto
Qui aliter facit, is rite sacer esto
In reply to Ment
User Avatar
Auto-translated
Ment
You need to play, not just discuss...
I think the balance of the setting needs to be discussed so that there aren't any overpowered factions.
Quid legent hosce versu, mature censunto
Profanum vulgus et inscium ne attrectato:
Omnesque Astrologi Blenni, Barbari procul sunto
Qui aliter facit, is rite sacer esto
In reply to Vall d'Emeroll
User Avatar
Auto-translated
Vall d'Emeroll
Owen asked to convey that as soon as he gets to his computer, he will post two setting options for discussion.
Owen said - Owen did! (we, sheep, are too stupid to know how to lie))) So, here are the proposed settings: 1) The Secret City
2) The Sword of Truth
There is also a fully prepared third option, a mental hospital, but it is very short and for a small number of players (seven). I am waiting for suggestions.
In reply to Саня Изи
User Avatar
Auto-translated
I like Sword of Truth more than Secret City, but I don't understand what the neutral factions' goals are. And there also seem to be too few roles for the city factions. But overall, there are so many factions that it's hard to choose :D
In reply to Vall d'Emeroll
User Avatar
Auto-translated
Vall d'Emeroll
I believe the setting balance needs to be discussed. So that there are no OP factions.
balance is usually discussed in the Workshop /topic/6144/
Proposed sets can also be posted there.

Added after 2 hours 15 minutes
KindShaman
I like Sword of Truth more than the secret city, but it's unclear what the neutrals' goals are? And also, there seem to be too few roles for the city dwellers. In general, there are so many factions that my eyes are spinning :D
yeeeah... and I doubt I would have been able to figure out these sets if I hadn't read the books.
Actually, even after reading "Sword of Truth", I understood very little.

I vaguely understand—or rather, don't understand at all—how recruiters will divide the recruited among themselves. Considering there is a Confessor, an Abbess, Sisters, Mort Mord-Sith, and a Dreamwalker. Did I miss anyone?
The Abbess with the sisters — own mafia with a traitor ) ?
Confessor — own mafia number 2? Or does she not get to know her confessee, but uses them blindly?
Dharians — mafia?
Cult, mrisviz, and sister of darkness — some kind of man-group? Who exactly does the sister of darkness play for?
Neutrals, oh those neutrals — by all appearances, originally townspeople who can suddenly find themselves played for any side, right? Because everyone is a person with a gift (can be recruited by the Dreamwalker), half are recruited by the abbess and sisters, and the Seeker, besides being recruited by the Dreamwalker, can become the head of the Dharian mafia..
I second Shaman's question: who do the neutrals win with? For example, I wonder who a Seeker wins with if they meet the Confessor, fall under the influence of the Dreamwalker, and kill (or whatever he does to him) Magister Ral.
..разым двазым трызым рызым пята лата сигерь мата локом боком крюк за крюк из бульмы бульма урюк..
Знание некоторых закономерностей освобождает от изучения многих фактов.
Мечты сбываются рано или поздно, так или иначе.
In reply to Саня Изи
User Avatar
Auto-translated
Oven.
1) Upload the sets to the workshop.
2) Add images.
3) Provide a more detailed, structured description.
4) We won't be able to run the "Secret City" scenario. As I understand it, it requires around 30 players, and we haven't even come close to that number, even during our best times. Let's focus on "Blade of Truth" instead.
 

К А
Стикеры GBF в Telegram
User Avatar
Auto-translated
Sword of Truth, I'm in. Although I like Throne of Games more... Let's have Owen answer the questions that have arisen, and then we can start playing!
Quid legent hosce versu, mature censunto
Profanum vulgus et inscium ne attrectato:
Omnesque Astrologi Blenni, Barbari procul sunto
Qui aliter facit, is rite sacer esto
User Avatar
Auto-translated
2) Add images.
This is the most important point.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
User Avatar
Auto-translated
Regarding the Secret City – for many roles, the only difference is the varying levels of killing/healing. We could add variety by including passive abilities, diverse non-player characters (NPCs), and so on. There's a lot of randomness. In my purely personal opinion, it should be used less in the Mafia game, as it already relies heavily on chance. About the Geomancer: What is the level of his healing? Or does it always work? Now, about the Sword of Truth. I like it more, and the format is better; we won't have to wait for players for half a year. But the objectives are a bit unclear. Are the Protans a city? Do the Masons support them, or are they a separate faction? I'll reiterate about the victory conditions for the neutrals. By the way, the city is quite weak until it finds all of them. There is almost no randomness, which is very good. The idea that Mafia members only know the leader is interesting, but unfortunately, nothing prevents him from revealing who else is a Dhari. So, either do it as usual or hope for the players' honesty. P.S. Can the Mother Confessor instantly control the Snooper, destroying the cultists? That's an imbalance. If such a thing is introduced, perhaps give the Masons immunity to the Snooper instead of the Mafia? The Sword of Truth is a better fit; we just need to make the objectives of the factions more specific, fix minor nuances, and monitor the balance.
In reply to Sesame
User Avatar
Auto-translated
excellent game, Sword of Truth!!
Sesame

I barely got it, or rather didn't get it at all, how the recruiters divide the recruited among themselves. Considering that there's a Confessor, an Abbess, the Sisters, Mort Mord-Sith and a Dream Walker. Did I miss anyone?
it's all in the books — but I can explain — a dream walker recruits anyone except D'Harans He can recruit someone who has been confessed too, but can't control them — that one would rather die than harm the Confessor; however, he can simply sit in their brain and pull info without revealing his presence the abbess with the sisters doesn't recruit — they get limited control the players don't know they're being controlled and the sisters don't know who they control, except for the abbess and the Sister of the Dark the confessor gets acquainted with everyone they've confessed mord-sith also learn who they've grabbed but use them for only one turn, after which the used one dies in terms of strength of influence first place is confession, second — dream walker, third — mord-sith, fourth — Rada-Han

Abbess with the sisters — a gormafia with a traitor ) ?
" And we have to urgently form a partisan detachment with a traitor.... that is, with a chairman!"
Confessor — gormafia number 2? Or does she not get acquainted with the one she confesses, but uses them blind?
on the contrary, see above
D'Harans — the mafia?
Well, they sense the Magister and carry out his orders — so they're the mafia!
The Cult, Mrisviz and the Sister of the Dark — like a man-group? Who does the Sister of the Dark play for, anyway?
I'll write a personal win condition to each
Neutrals, such neutrals — apparently, initially townsfolk who may unexpectedly to themselves be played for any side, no? Because all of them are people with the Gift (can be recruited by the Dream Walker), half are recruited by the Abbess and the Sisters, and the Seeker, besides being recruited by the Dream Walker, can also become the head of the D'Haran mafia..
the seeker — is a Rahl by blood! he's not susceptible to the dream walker's magic
I support Shaman's question: who do the neutrals win with? For example, it'd be interesting to know who the Seeker wins with if he's met the Confessor, fallen under the Dream Walker's effect, and killed (or whatever he does to him) Magister Rahl.
Neutrals can win with the town, or with the mafia, or with the cult — depending on the situation, I'll spell it out!

pictures Confessor

Seeker

mord-sith http://www.youtube.com/watch?v=osbuCLXaFWE
User Avatar
Auto-translated
the Confessor gets acquainted with each person who confesses to her.
Something tells me I like this Confessor less and less. After all, who is she playing for? Is she playing for herself or for the city? After getting acquainted with the Dharian or the Sister, she immediately learns the name of their leader from them, am I understanding correctly? And are you sure that the Mafia will want to play as the Confessor and hand over Rahl to her, rather than hand her over to Rahl?
everything is in the books - but I can explain
not just explain, but write it online)

By the way, about the pictures)


although this one reflects the essence better))
..разым двазым трызым рызым пята лата сигерь мата локом боком крюк за крюк из бульмы бульма урюк..
Знание некоторых закономерностей освобождает от изучения многих фактов.
Мечты сбываются рано или поздно, так или иначе.
User Avatar
Auto-translated
if new game masters are creating a set based on an existing world, they should look at Mafia, which was also created based on certain universes, and examine the descriptions and selection of images.

Be strong. Believe

Statistics

Welcome our newest member: Emil