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#1786
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oven666
:mad:
Why are you getting so upset right away? That's not the most helpful quality for a GM.
1. People won't play without pictures; you might as well forget about running the game.
2. Personally, unlike the locals (well, I'm not a local either, so... uh... never mind), the pictures just get in the way, so I usually copy the game to my computer, remove the pictures, and study it. In your case, that didn't help me save my eyes yesterday. Or my brain, either.
3. There are some comments about the balance.
I still don't like the Confessor.
To "confess" a Dhariani is to find out who the Master is; to "confess" the Master is to gain control of the Mafia. By the way, in this case, who do the unconfessed Dhariani win against?
Another question: if the Confessor dies, what happens to her recruits? Do they continue to play for her? Or do they play for themselves again?
Furthermore, the Dhariani are, in my opinion, too weak for the Mafia. One kill and one passive kill ((
There's nothing to discuss about the neutrals yet; I'll wait for the conditions for their victory to appear.

Added after 29 minutes
MasteR
+ after the first reading, I didn't quite understand who was good and who was evil (I'm not familiar with the theme), because I hardly saw any non-aligned characters being killed; there was only control everywhere.
After reading the first version of the game, I have a suggestion to remove the word "city" from the game, call the sisters, for example, the "Palace of Prophets," and have a "free-for-all" without these conventions of "good" vs. "bad." ))
I understand that then it would no longer be Mafia, and the idea might not appeal to everyone. I can only speak for myself – I would sign up for that
..разым двазым трызым рызым пята лата сигерь мата локом боком крюк за крюк из бульмы бульма урюк..
Знание некоторых закономерностей освобождает от изучения многих фактов.
Мечты сбываются рано или поздно, так или иначе.