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Title: I'm Coming for You!
Game Version: Only 3.1!
Latest map version: 1.4
Map type: Multiplayer (can also be played against the AI)
Dungeon: Yes
Number of players: 2.
Map creator: Dyrman
Size: [96X96]
Map description: A duel map with scripted structures
Comment: A multiplayer duel with bonus structures and tricky features. If you like the idea, I look forward to your feedback and suggestions, which will influence the next version of the map. Have a good game.
This information can be found in the scenario description directly on the map:
The Dolmen of Knowledge increases the hero's level with each visit, but not above 5.
The Obelisk of Knowledge increases the hero's level with each visit, but not above 15.
The Mysterious Tower doubles the growth of your outposts and the base growth of castle armies.
The Artisan's Tower increases the growth of all resources by a base unit.
The Treasury of Artifacts contains 6 artifacts (3 weak, 2 strong, 1 relic). The guard and reward are replenished weekly.
The army of outposts and side towers increases by 20% each week, but at least by one creature in the squad.
The army of the central tower increases by 5% each week, but at least by one creature in the squad.
When an outpost changes ownership, it receives improved growth for levels 4, 5, 6, and 7.
There are barriers in the Dungeon and on the surface that only allow players of their own color (Red, Blue) to pass through, and they are removed when the central road is captured (outpost-tower-outpost).
With one person, we battled until the seventh game month. The initiative constantly changed hands, and more than ten heroes were lost on my side, but the battle continued.... (c)
My hero was destroyed. Shackles helped my opponent. Luckily, the special obelisk was already available. Quickly raising the level to 15 of a newly hired Viti, I destroyed my opponent with him. (c)
All of the bugs listed below have been fixed!
1.3.2 differs significantly in the variety of strategies from 1.2.2, with a more relaxed start at higher difficulty levels. 1.4 is optimized for new versions of NHF, and the game is made faster.
Game Version: Only 3.1!
Latest map version: 1.4
Map type: Multiplayer (can also be played against the AI)
Dungeon: Yes
Number of players: 2.
Map creator: Dyrman
Size: [96X96]
Map description: A duel map with scripted structures
Comment: A multiplayer duel with bonus structures and tricky features. If you like the idea, I look forward to your feedback and suggestions, which will influence the next version of the map. Have a good game.
This information can be found in the scenario description directly on the map:
The Dolmen of Knowledge increases the hero's level with each visit, but not above 5.
The Obelisk of Knowledge increases the hero's level with each visit, but not above 15.
The Mysterious Tower doubles the growth of your outposts and the base growth of castle armies.
The Artisan's Tower increases the growth of all resources by a base unit.
The Treasury of Artifacts contains 6 artifacts (3 weak, 2 strong, 1 relic). The guard and reward are replenished weekly.
The army of outposts and side towers increases by 20% each week, but at least by one creature in the squad.
The army of the central tower increases by 5% each week, but at least by one creature in the squad.
When an outpost changes ownership, it receives improved growth for levels 4, 5, 6, and 7.
There are barriers in the Dungeon and on the surface that only allow players of their own color (Red, Blue) to pass through, and they are removed when the central road is captured (outpost-tower-outpost).
With one person, we battled until the seventh game month. The initiative constantly changed hands, and more than ten heroes were lost on my side, but the battle continued.... (c)
My hero was destroyed. Shackles helped my opponent. Luckily, the special obelisk was already available. Quickly raising the level to 15 of a newly hired Viti, I destroyed my opponent with him. (c)
All of the bugs listed below have been fixed!
1.3.2 differs significantly in the variety of strategies from 1.2.2, with a more relaxed start at higher difficulty levels. 1.4 is optimized for new versions of NHF, and the game is made faster.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK
Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
NHF 0.90 : NHF - группа в VK
Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
