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#13
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Dyrman
Hmm... hmm... 2 months... that's rough (what were you doing?). :) The growth rate is 2x per week without a central tower. It's best to clear it out as soon as possible. But, I think I'll weaken it.

I just don't like rushing when playing Heroes. I played through your "Absolute Power" map for 11 months :) (by the way, it's one of my favorite maps).
Dyrman

JohnnyPae has already hinted at it. ;) But the attendance is recovering. For now, I've completely removed the text (I haven't released the version yet). I'm thinking of putting the activation time in the description that appears when you right-click. ;) Oh, and for complete happiness, I need a trigger to choose a hero on the global map. :)
From where? Maximum 8 ;)

I just like to level up my main hero on the map, investing all my resources into him, and when opponents come at me, even if it's not 10 but 8 well-leveled heroes... I don't know, it just feels like some kind of imbalance. :)
Dyrman

The map is small. The level bonuses also imply having a large number of heroes. I'm more afraid of kamikaze heroes with a House of the Necromancer.

By the way, I played it against the Necromancers. They really annoyed me with their "Earth Shock." It would be harder if the obelisk only increased the level for the player's first hero, and not for all of them :smile42:
Карты для Heroes V: Повелители орды:
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация