Bros, I've brought you some fantasy to play! h))) Nothing unusual. Standard same-night abilities (SNA) and other such nonsense. If Tox has changed his mind about running the game, then I can host; if not, maybe after him.
The variant is unfinished. I will add some features and clarifications to the setting if the game happens.
Corruption
A large military-political order, the Sethranomicon, is celebrating its three hundredth anniversary of foundation this year. The extensive structure of this organization allows it to significantly influence events across the eastern continent and even beyond. Hundreds of spies and double agents operate throughout the world, working exclusively in the interests of the Sethranomicon. Tens of thousands of warriors and mages hone their skills within the walls of nine great fortress-cities. Long ago, King Elkin the Boisterous called them a handful of dirty mercenaries, but now they have become a force that few dare to ignore. A flexible management structure, developed interaction between members, and the reasonable policy of the council allow the order to easily overcome dangers of both a military and political nature. They have great experience in solving various problems. But what they are facing now seriously threatens not only them, but the entire continent.
Fortress
Servut Moleroy. Head of the Sethranomicon's northern fortress called "The Glacier." The status of head does not grant him own serious authority. All important matters of the fortress are decided by the council.
Features: - double vote
Dimension Door:- twice per game he can execute a player if all members of the council voted against them.
Status: council member/healthy
Syorol the Swift. A renowned warrior from the north within the order. Known for his superhuman speed and agility, which, however, did not save him from scars.
Features:- 50% chance to avoid certain SNA (check, block, infection by an Infected)
- cannot be killed
- knows Lilaella, can communicate with her
SNA:- protects a chosen player; the attacker loses the ability to kill the next night
Status: council member/healthy
Volyor Shorty. Childhood friend of Syorol, an equally glorious warrior, but relying in battle on his giant strength and impressive dimensions.
Features:- cannot be killed
SNA:- blocks a chosen player
- strips a chosen player of their SNA until the end of the game (once every three nights)
Status: council member/healthy
Silael. Bow master from the shadow caste. A superb marksman and skilled killer.
Features:- cannot be killed
- cannot be blocked
SNA:- kills a chosen player, leaves no one clues (once every two nights)
- watches a chosen player; if they are targeted for infection, prevents the infection and strips the spreader of their infection ability the next night
- searches for the Corpse (if found - removes it from the game)
Status: council member/healthy
Lilaella. Younger sister of Silael. Studies magic in the order. Close friend of Syorol.
Features: - knows Syorol, can communicate with him
- first infection attempt fails
- cannot be killed
SNA: - cures a chosen player from infection (cannot cure Syorol two nights in a row)
Status: not a council member/healthy
Cornelius Cortesi. Necromancer teaching at the academy. Occasionally participates in operations conducted by the order. Mainly engaged in scientific work.
Features: - cannot be infected
SNA:- for one night raises a killed player from the dead, learns their role, goals and SNA results, gains the ability to use the player as a puppet
Status: council member/healthy
Alchemist's Apprentice. An extremely inquisitive and curious girl studying alchemy at the academy.
Features: - cannot be infected
SNA:- heals a chosen player (both from death and infection)
- antidote (x1) (provides a chosen player protection from infection until the end of the game; exceptions: Syorol, Volyor, Silael, Lilaella)
- gathering ingredients (collects ingredients for the antidote over two nights)
Status: not a council member/healthy
Warrior. Ordinary soldier of the fortress army.
SNA:- protects a chosen player from death
Status: not a council member/healthy
Blacksmith. One of the best smiths in the city. His products are very popular among both common warriors and nobles.
Features:
- strips their killer of the ability to kill
- gains the ability to block after Volyor is infected
SNA:- blocks a chosen player
Status: not a council member/healthy
Pathfinder. A person who makes a living by hunting and petty espionage.
SNA:- checks one of the player's statuses; if attempting to check Silael - dies
Status: not a council member/healthy
Maid. A young girl working as a servant in Moleroy's house. Gossips whisper that she does more than just clean and keep order in his home.
Features: - if an attempt is made on Servut Moleroy, dies instead of him
SNA:- reports to Servut the nickname of the first player who visited him at night
Status: not a council member/healthy
Spreaders
Someone. It is unknown who he is or what goals he pursues. But the infection he brought to the city is beginning to spread slowly. Moreover, his ability to control those infected makes him extremely dangerous.
Features: - cannot be raised from the dead
- cannot be stripped of SNA
- one-time protection from death
SNA:- infects a chosen player, antidote does not save them
- kills a chosen player, healing does not save them
- checks the status of a chosen player; if attempting to check Silael - loses protection and the ability to check
Status: not a council member/healthy
Infected. Relying on his "immortality," this vampire refuses to notice signs of illness, and by stubbornly ignoring them, poses a serious threat to healthy citizens.
SNA:- infects a chosen player
- kills a chosen player
- redirects the SNA of a chosen player (exceptions: Syorol, Volyor, Silael)
- bites a chosen player, receives one-time protection from death, the bitten person's status changes to "infected" (exceptions: Syorol, Volyor, Silael, Lilaella, Cornelius)
Status: not a council member/infected
Corpse. All that remains of an infected guard. Why he died somewhere in the sewer tunnels is unclear. But that is exactly why his body has not been found yet.
Features:- cannot be killed
- infects with disease the first player who comes to him, that person dies the next night
SNA:- none
Status: not a council member/infected
Rat (x2). There are not many of these animals in the city, but even a small number is enough to infect many people.
Features:- cannot be blocked
- infects a chosen player, leaves no clues, the player dies the next night (once every two nights)
Status: not a council member/infected