From Magnus
The Will of Swamps
Setting: a lonely village from the Middle Ages, forgotten in the depths of the swamps, but nothing lasts forever; the former peace was shattered by a pompous inquisitor with his retinue, who craves (destruction, not satisfaction - crossed out) glory. This place is restless: with the onset of night, the undead come from the depths of the swamps, and the village sorcerers say that there are witches who want to destroy the inquisitor.
The Village
:
The greatest inquisitor of all times and peoples, William III, Bloody Beard- a valiant defender of the church, inspiring terror within a radius of several kilometers with his name alone, and his face scares children at night; it is even unknown who the locals fear more: the quick-to-punish inquisitor or the swamp undead.
Abilities:
Inquisitor's Fate: double vote
Weapon: none
Status:
badBlind Nun- a true believer, she lost her sight in her youth, but gained the gift of seeing everything literally through and through.
Weapon: incinerating light of faith
Abilities:
True Eye: Status check
Divine Grace: 50% protection from attacks by any evil
Temple Council: knows the abbot
Status:
goodAbbot- an elderly abbot, he resembles his abode in something: outwardly dilapidated, but strong inside.
Weapon: Silver Cross
Abilities:
Aura of Light: Protection of the selected player from attacks by the undead (without killing it) or the coven (killing it)
Wrath of the Righteous: Kills the player; if the player belongs to the village, then the action forces the righteous man to drown in the swamps
Status:
goodTemple Council: knows the abbot
Healer- a beautiful woman of about thirty, who knows almost everything about elixirs.
Weapon: none
Abilities:
Herbalist: Resurrects the killed player; if she comes to a healthy player, she deprives him of HP for the next night
Status:
goodScout- a hunter who has explored the swamps from end to end, he is a slippery and somewhat secretive type.
Weapon: none
Abilities:
Attentiveness: Status check
Status:
goodDancer- a local attraction, possessing large eyes, in which the entire male population is ready to drown...
Weapon: none
Abilities:
Attractiveness: Blocks the player's HP
Status:
goodPeasant x8- a typical resident
Weapon: none
Abilities: none
Status:
goodVillage Idiot
- a victim of the undead
Weapon: none
Abilities:
Gaze of the Blessed: Observes the character - sees the killer of the victim
Status:
bad-------------------------------------
Shadows of the Swamps
Undead- an unquiet spirit, better known as the swamp ghost, it comes with the fog and inflicts irreparable damage to the unlucky traveler, who instantly ages and loses his mind.
Weapon: none
Abilities:
Ghost Whip: Once every three nights, it turns the character into a village idiot
Status:
bad-------------
Call of Blood
Rune Priest- a mysterious northern sorcerer, who received a sign that only blood-stained runes can postpone Ragnarok.
Weapon: stone knife
Abilities:
MurderStatus:
bad------------------------------
Coven
Blood Mistress
- an influential matron, who declared a holy war against the inquisitor and his henchmen.
Weapon: poisoned hairpin
Abilities:
MurderStatus:
badWitch x2- a follower of the cult, who sold her soul in exchange for the patronage of dark forces
Weapon: ritual dagger
Abilities:
murderStatus:
badDemon- an embodiment of chaos, ready to bring death and destruction everywhere
Weapon: fire magic
Abilities:
Incinerating Fury: With a 50% probability, an additional victim will be killed, chosen at random, but not a member of the coven or the undead
Status:
bad-----------
Artist-Anatomist- a personality who values art above all else, but in a somewhat perverted form. In order to study the human body, he is the first to arrive at the scene of the crime, inspired by the atmosphere.
Weapon: none
Abilities:
Artistic Description: Describes the murder, obtaining some details, and develops them into a vivid composition.
Status:
bad