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Here, there's only one option for statuses: Ukrainian, Russian, and "Pindosia."
I'm wondering if using a "role block" would be too much?
It identifies the murderer.
А, вот почему.
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Here, there's only one option for statuses: Ukrainian, Russian, and "Pindosia."
I'm wondering if using a "role block" would be too much?
It identifies the murderer.
a hypnotist does pretty much the same thing
In our games, the Mafia were much weaker, and yet they almost always won.
In our games, there was a period when a certain town consistently won. But usually, the winners are those who are said to be too weak and will be eliminated in the first couple of days.
A lot also depends on the actions of the "maniac." If the "maniac" role is assigned to Yanuk, and a murder occurs, no one has any protection. The "IMF" can almost eliminate all the "mafia" players, even with just one "night kill." It all depends on how events unfold.
Who, in your opinion, is the strongest character in the game?
Forrest Gump (Maniac)
By the way, I had an idea, maybe someone else had it before, I don't know. I liked Menta's idea, and I want to include a character in the set who is a mystery, meaning no one will know his stats, traits, actions, or any information about him at all. Initially, he will be neutral, without any alignment. No influence can be applied to him, including execution, but he can vote and write in the chat. If one side clearly gains an advantage over the other, he switches to the weaker side, receives corresponding alignment (specific), skills, and traits. He becomes mortal.
I liked Menta's idea; I also want to include a character with unknown stats, abilities, actions, and any information about him in the set.
