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Posts from Current questions and answers regarding the map editor.

5.0 (12 ratings)
12 years ago
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Good afternoon, could you please tell me if it's possible to assign NCF creatures as inhabitants of standard dwellings? But even more, I'm interested in whether it's possible to assign NCF creatures to the Naga temple from the "new in the editor" mod. If possible, how can I do this correctly?
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12 years ago
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bubik67
I have a problem with the editor; it has stopped opening all map levels, even those that I could open before. Has anyone else encountered this issue??? :eek:

How can I fix the problem where the editor stops opening the Dungeon on some maps? Other people can open it normally.
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12 years ago
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how to make objects illuminate the dungeon (the light effect around the object disappears when the map is launched in the game)
In reply to fktifzobr@mail.ru
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12 years ago
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In the object's properties tree, you add a new item to the `pointLights` section, set the color, illumination radius, and light source offset.
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12 years ago
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Guys, help me! I want to create a map and need to add combat scripts for the storyline, but I'm a newbie and everything is in English. Please help: how do I create combat scripts so that the battle takes place directly on the map?
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12 years ago
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I'm building a campaign called "Orc Uprising" with a lot of scripts and missions. The missions will be both for Haven (you can play as Nicholas, Queen Isabel, and Alaric) and for the Orcs (Kun'yak, Kurak, Gotai, Kujin). Later, we plan to make one about the Dwarves. Let me know what you think: is it a good idea, or should we not do it? Heroist taught me how to create scripts and triggers; I'm very grateful to him, because without him, nothing would have been possible!

Added 27 minutes later
MasteR
How can I fix the problem where the editor stops opening dungeons on some maps? Other people can open them normally.
If I have any problems with the editor, I reinstall the game, and the editor will be reinstalled with it, so there shouldn't be any bugs, and your maps will be saved.
12 years ago
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I have 5 Heroes of the North. I wanted to play online with my sister. The problem is that all the maps are designed for playing against each other, and we want to play 2 vs. 2. So, the question is: where in the editor can I allow changing cities in an open map (usually, on maps, the cities are fixed, and it's not possible to choose a different one), and how can I create alliances in the editor to play 2 vs. 2?
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12 years ago
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Information about alliances can be found in the FAQ.
In the map editor, go to the "tools" tab => "map specification" => "commands" tab. (Ataman)
It is possible to change the cities on an existing map, but it is easier to create a random map using the in-game generator (multiplayer game -> local network -> create a map). When generating, check the "random cities" box. Or select cities from the list for each player separately.
In reply to Ment
12 years ago
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Ment
There is information about alliances in the FAQ.
You can, of course, change the cities on an existing map, but it's easier to create a random map using the in-game generator (multiplayer -> local network -> create a map). When generating, check the "random cities" box. Or choose cities from the list for each player separately.
How do you create alliances so that 2 players can play against 2 other players?
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12 years ago
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Put two players in the first team and the remaining two in the second. Mark them with special dots so you don't get them mixed up...
In reply to Ment
12 years ago
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Found the FAQ. I'll look for it there.
12 years ago
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Could you please tell me how to change a character's level in duel mode?
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12 years ago
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In the file \data\data.pak\Maps\DuelMode\Heroes\*.xdb, change the number in the Experience line if the hero is a preset hero. If it's a custom hero, you need to modify the file \DuelPresets\*.h5p\Maps\DuelPresets\*\preset.xdb (replace the asterisk with the hero's name).
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12 years ago
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Is it possible to add your own textures to the editor? Yes, I mean those that can be applied to the ground.
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12 years ago
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I wasn't very good at creating my own maps, but maybe I just didn't try hard enough. However, I had no problems modifying existing ones.

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