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Genre: A semester-based mix of strategy and RPG!
Requirements: Secondary education or higher, 2 or more convolutions, preferably a joke-accelerator compatible with Евгений Force; if not available, high-quality headphones are required.
Developer: Ministry of Education of Ukraine, based on the books of the famous science fiction author St. Bir.
Publisher: Department of Economic Cybernetics, Donetsk National University.
Engine: Who knows what, but it works.
MONSTERS
Monsters of level 1:
"First-year students" - rather harmless monsters, gather in groups of 20-25. They often visit "lectures," "seminars," and "labs" (see below) for their further upgrade. If you have monsters of level 6, they scatter... They possess a weak spell called "We didn't learn that in school," which has no effect on anyone.
Monsters of level 2:
"Second-year students" - upgraded first-year students, still don't know much, but already look down on first-year students. They gather in groups of 5-6. They can find the "Toilet" structure (see below) on their own. The spell is upgraded to "We weren't taught that in lectures," which sometimes (though rarely) affects higher-level monsters.
"Soldiers" - students after encountering higher-level monsters (similar to skeletons in "Heroes of Might and Magic").
Monsters of level 3:
"Third-year students" - upgraded second-year students. They are no longer afraid of level 6 monsters, but are very vulnerable to level 7 and higher. They look down on second-year students and ignore first-year students. When attacked by magic from higher-level monsters, they can defend themselves by "playing dumb" (level 1).
Monsters of level 4:
"Fourth-year students" - stunned third-year students. They don't even look at lower-level monsters. They have a defensive spell called "Almost ready" against the magic "When will you submit your coursework?" and a spell called "Defrosting" when they see level 6 or higher monsters. The "Arrogance" parameter appears, which increases every week on Saturday night. In the new version of the game, new monsters called "Idiots" have appeared - they are the same fourth-year students, but when they advance to the next level, they receive the artifact "Idiot's Diploma," and by default, the monster is released into the wild, so they are some of the most evil and arrogant monsters.
Monsters of level 5:
"Graduates" - very cruel monsters. They are immune to the magic "Go to hell!" In the new version, two new types of monsters have appeared:
"Specialists" - in previous versions, they were "fifth-year students," and they differ only in having the artifact "Idiot's Diploma." They are completely disillusioned.
They only visit "Cafeteria," "Toilet," and "Dorm" from structures and buildings. Although they are level 5 monsters, they are actually only afraid of level 8 and 9 monsters. The "Arrogance" parameter reaches its peak.
"Masters" - the least studied type of monster; many believe that they don't exist at all, and the mention of them is a joke by the developers.
Monsters of level 6:
"Postgraduates" - an absolutely heterogeneous group of monsters. Morale (mood) and mana depend on the temperature fluctuations at the poles of Mars and the average monthly rainfall in Zimbabwe. Depending on this, they may join your squad to attack higher-level monsters, or they may even use the magic "Go to hell." It is impossible to find them on the map when you urgently need them; no one knows where they spawn or where they disappear to.
"Lab assistants" - terrible monsters. Kind on the outside, horrible on the inside. They possess the magic "Account disable," which they constantly use on monsters of levels 1-5, and they are also masters of the magic "Defrosting." They are completely defenseless against monsters of level 7 and higher, and they can only somehow resist them in the "Laboratory" castle using the magic "Brain fart."
Monsters of level 7:
"Ordinary Professor" - a rather rare type of monster. Almost always after at least one encounter with him, the bonus "Credit" and/or "Attestation" appears.
"Evil Professor" - the main monster. In combat against monsters of levels 1-5, he is cunning, cruel, and resourceful. During encounters with them, he uses the spell "Roll call." The less this spell has been used on a unit, the higher its chance of becoming a "Soldier."
"Quack Professor" - perhaps this type of monster uses magic more than any other. Their magic is also special and different for everyone; it is called Quack Magic. Monsters of lower levels should only fight him if they are very well-leveled and packed with the necessary artifacts. He has the ability to attack with spells until the opponent runs out of mana (money?). Some have the Marketing skill at the Expert level.
Monsters of level 8:
"Department Council" - a gathering of monsters. They almost always attack a unit by luring it into their "Department" castle, all at once, so the unit has almost no chance of defending itself; the spells "Defrosting" and "Playing dumb" help a little.
Monsters of level 9:
"Head of Department" - a mythical creature of the highest level. He possesses the most powerful spell, "Well, are we going to expel you?" Lower-level monsters, especially levels 1 and 2, run away and hide, using the folds of the terrain, just by seeing him.
BUILDINGS AND HOUSES
"Lecture" - increases defense by +1.
"Seminar" - increases attack by +1.
"Lab" - increases all parameters by +1.
"Cafeteria" - increases morale.
"Toilet" - tells you about the shortcomings of your enemies, but lowers morale.
"Dorm" - doesn't add anything, and even reduces it, but monsters of levels 1 to 5 really like it.
"Library" - increases knowledge by +5. It is mainly used by monsters up to level 5 in speech in phrases like: "The semester is coming soon; I should go to the library."
SKILLS
"Cheating" (beginner) - gives you a 10% chance of cheating on an exam.
"Cheating" (advanced) - gives you a 50% chance of cheating on an exam.
"Cheating" (expert) - gives you a 99% chance of cheating on an exam.
"Diplomacy" (beginner) - you can bribe a professor, but not yours.
"Diplomacy" (advanced) - you can negotiate with your professor.
"Diplomacy" (expert) - "What exam? Chinese? I'll finish my cigarette and go take it."
"Marketing" (beginner) - gives you a chance to write a coursework.
"Marketing" (advanced) - gives you a chance to understand the coursework.
"Marketing" (expert) - gives you a chance to make lower-level monsters understand that they don't know anything about marketing.
ARTIFACTS
"Doctor's note" - increases defense by +2.
"Beer 0.5" - increases morale by +5.
"Beer 2 liters" - increases vulnerability to demons of level 6 and higher, but morale +100.
"Notes" - increases knowledge by +5.
"Photocopy of notes" - increases knowledge +1, reduces money -3 UAH.
"Calculator" - knowledge +1.
"Coursework" - a very good artifact, assembled from other artifacts, capable of neutralizing monsters of levels 6-7.
"Cheat sheet" - knowledge +10.
"Cheat sheet for this subject" - knowledge +20.
"Cheat sheet for this question" - knowledge +40.
"Dad, Professor at the Department" - Ultimate artifact, increases all parameters by +50.
TIME
"Semester" - during this time, monsters of levels 1-5 actively reproduce in the "Dorm" buildings.
"Exam session" - during this time, monsters of levels 1-5 actively reproduce higher-level monsters.