Posts from Eliralis
Map details
- Category
- Map
- Map type
- Scenario
- Map size
- XL
- Author
Added 2 hours 31 minutes ago
Update from 6.10.2012, version 0.9.7
Quest and overall scenario functionality has been refined.
AI behavior has been improved: the AI now acknowledges the hero even when they are behind city walls, and the blue/red AI players no longer excessively target other AI players (now all aggression is directed towards the player, but the AI players still attack the blue player's heroes).
The "Crown of Leadership" item is temporarily disabled on the map and will be available later in the Dungeon as a quest item.
A bug related to the effects triggered when captured cities are destroyed has been fixed.
P.S. Many thanks to user jjoker for testing the map and reporting the bug.
Added 55 minutes ago
Update from 6.10.2012, version 0.9.8
Fixed the issue where garrisons and mines lacked guards on the "Hero" difficulty level.
The blue player is now prohibited from recruiting creatures from mines.
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация
Added 4 minutes later
0.9.8 crashes during the map loading screen.
0.9.8. crashes at the map loading screen.
I've updated the first post and re-uploaded the map, removing the loading screen image texture from it (apparently, there's something wrong with your game client when it extracts the map files during loading; it seems that encountering the texture (loading screen image) causes an error and a crash. For me, it works perfectly with or without the image; I'm using a standard 3.1 client with no mods at all (they might also be affecting it).
Added 11 minutes later
Another point: when playing as the Stronghold, having the "Fearsome Roar" battle cry in the castle is extremely important... without it, the Stronghold's magic is ridiculously weak.
I specifically didn't remove the "Fearsome Roar" from the Stronghold castle; with each new game, the spells that appear in the castles appear there randomly. It seems you're just unlucky.
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация
Added 7 minutes later
0.9.8, downloaded from the first post, continues to crash.
and also – as soon as all opponents are destroyed, except for the main one, the essence of the game boils down to simply accumulating power in order to defeat him with numbers. This is generally a problem with Heroes – the grind sometimes kills the interest in the gameplay. There are two solutions (as I see it) – either release the main, well-developed hero from the castle as soon as all other castles are captured, and give him considerable aggression (then the main task will have to be changed – to take not a castle, but to defeat the main rival), or make it so that the increase in troops is such that it is simply impossible to win by numbers.
Added 7 minutes later
0.9.8, downloaded from the first post, continues to crash.
For this purpose, I want to introduce the Dungeon, where the plot will develop according to a different scheme.
Does anyone else have crashes on the map? If I had a crash, I would figure it out, but since I don't see the problem, I can't understand the reason.
P.S. jjoker, are you sure the game version is 3.1?
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация
I want to introduce a Dungeon for this purpose, where the plot will develop according to a different scheme.
Does anyone else have crashes on the map? If I had a crash, I could figure it out, but without seeing the problem, I can't understand the reason...
P.S. jjoker, are you sure the game version is 3.1?
NHF 0.90 : NHF - группа в VK
Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
Game version 3.1. No mods, everything is clean.
Sort out the issues with your client (most likely, the problem lies there). I did everything I could, went the extra mile, checked and cleaned everything multiple times. After Dyrman's comment, it became completely clear that the problem is not with the map.
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация
Dungeon added.
Eliralis borders strengthened by 75% (on all difficulty levels).
Alternative storyline development added (underground passage).
"Crown of Leadership" has been restored; it is awarded for completing a quest (only on "hero" difficulty).
Download Eliralis, version 1.0
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация
Мой канал по King's Bounty - "Remix Play"
Моя группа по героям 5 - Здесь отвечу быстрее
An attempt to complete the map (it's interesting that the green player arrives at the end of the first month with a decent army): https://www.youtube.com/watch?v=IsB5-cRpzaM
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация