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jjoker
and also – as soon as all opponents are destroyed, except for the main one, the essence of the game boils down to simply accumulating power in order to defeat him with numbers. This is generally a problem with Heroes – the grind sometimes kills the interest in the gameplay. There are two solutions (as I see it) – either release the main, well-developed hero from the castle as soon as all other castles are captured, and give him considerable aggression (then the main task will have to be changed – to take not a castle, but to defeat the main rival), or make it so that the increase in troops is such that it is simply impossible to win by numbers.

Added 7 minutes later
0.9.8, downloaded from the first post, continues to crash.

For this purpose, I want to introduce the Dungeon, where the plot will develop according to a different scheme.

Does anyone else have crashes on the map? If I had a crash, I would figure it out, but since I don't see the problem, I can't understand the reason.
P.S. jjoker, are you sure the game version is 3.1?
Карты для Heroes V: Повелители орды:
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация