Auto-translated
So, something like, if the hero's mana decreases, we check the enemy's stacks?
I had an idea for identifying a spell, for example, to extract its presence in the hero's spellbook before the battle and calculate analytically, taking into account SP and bonuses from schools, how much damage it should deal. Then just compare, and if the amount of mana spent and the damage match, record it. What do you think, could it work?
The only problem, though, is accounting for resistance, and if creatures can still be analyzed, then how to deal with hero bonuses or artifact bonuses is not yet clear.:smile32:
2. That's also possible, but: many factors affect the damage from spells, as well as the cost, and each of them must be taken into account in order to adequately assess the type of spell; the damage from a spell is also difficult to calculate due to rounding to the number of creatures killed. There are also factors that cannot be identified in any way: such as the sign of fire, the rune of elemental immunity, antimagic.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога
Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога
Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4