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#2713
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Ideally, combatReadyPerson() should return a string with the unit's name at the beginning of the battle.
There's a suspicion that it won't work in the start() function, since
The combat will only begin after this function finishes its work.
It might be worth trying to call it from various UnitMove() functions.
РПГ-сценарий для HoMM5: Путь героя
ЧаВо по созданию карт для HoMM5: ЧаВо

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