Posts from Mafia 106. Cradle of Dragons
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9. Does TM change any number of statuses to any other, right? (I'm writing this just in case - the beginning of the night doesn't mean the player will immediately tell everything. For example, if I find out information like "you have a survey from the journalist," I will change the statuses accordingly to the questions - so, a little bit of caution is needed here - I think you already know, but I just wanted to mention it).
Знание некоторых закономерностей освобождает от изучения многих фактов.
Мечты сбываются рано или поздно, так или иначе.
Paragraph two.
1. Does the passive ability always work, or is its effect only checked at the end of the night? For example: on a Town Member, the Energy level was affected twice by Night Actions (+) (let's say this doubles the Night Action and protects Prank), and then once by a kill from Darkness.
The question is: will the Town Member die during Prank's turn (and possibly provide a clue for Prank), or will the Town Member survive the night with an Energy level of 1? And if there was no kill, will there be a clue for Prank, or will the Town Member simply die?
2. When the Town Member is possessed, does the player controlling the Town Member remain a legal target for Night Actions? Otherwise, it might seem that all the benefits should go to the host (or the phantom).
3. So, the available combinations of actions for the Town Member are: 1) possess a target
2) unpossess and possess (i.e., Night Action 2 + Night Action 1), requires being in someone
3) use the action of the person being possessed on behalf of the phantom, requires being in someone.
4) Are there any other options?
Questions: a) Can the action be used on behalf of the phantom and unpossess in the same night?
b) If the Town Member's Night Action is doubled, can they try to possess 2 targets at once, unpossess 2 times (for reliability, just in case), unpossess and then possess twice, perform an action as in the previous point, perform two actions as the phantom?
b) One more action is added. You can try to possess 2 targets, or perform 2 actions of the host instead of one, or perform the host's action and unpossess, if the first action in the order of Night Actions is higher than the second.
5. In case of successful possession, does the Town Member know who they possessed?
6. On behalf of the phantom, can the Town Member use ultimate abilities? Perhaps there is a limitation, such as if the target has not used them yet.
b) Let's say that after unpossessing, the target survives. Can the Town Member possess them again and use the ultimate ability as the phantom?
7. a) Let's say the target of possession had immunity to dark magic. Is the target and/or the Town Member notified that the immunity has been removed? By the way, this is a more general question: is the player notified when they lose their personal protections?
b) The Town Member cannot possess an unawakened dragon. However, they have immunity to dark magic. Will it be removed during a guaranteed failed possession attempt?
b) Yes.
8. Okay, let's not forget about translations. Let's say the Town Member possesses someone, but during this night, the Light of Aion is activated, or the Town Member received a potion. Does this mean that the Town Member possesses themselves? This is such an interesting situation that you will most likely fail the possession to avoid overthinking when the phantom of the Town Member possesses and creates another phantom (and the Town Member will also be able to unpossess themselves, killing themselves - thereby raising their energy).
9. The Town Member can change any number of statuses to any other, right? (I'm writing this just in case - at the beginning of the night doesn't mean the player will immediately reveal it. If, for example, I learn information like "you have a poll from the Journalist," I will change statuses accordingly - so, a little caution is needed here - I think you already know, but I just wanted to mention it).
10. This is not exactly about the Town Member, but why doesn't the passive ability of Fagus, which drains life, have a limitation - cannot target the same person for two nights in a row (although, strictly speaking, this is not a Night Action, there isn't even a target, it's just a fact).
11. Closer to the topic - if the Town Member possesses Fagus (I assume this is possible - first, remove the immunity, then possess), can the phantom use his passive ability that drains life (as well as any other passive abilities of the host player, for example, transferring a Night Action from Deon to one of his children or training with Prank (by the way, does the phantom keep track of its training, or does it have an exact copy of the host's training count)?
12. If the host lost a Night Action due to Fagus, can the Town Member perform it on behalf of the phantom?
13. Question about the first status from the Journalist for the Town Member: is the truth always Darkness, or is the truth the status that is chosen by the passive ability? And during possession - is the truth the parameters of the host, or the Town Member's own parameters?
Their own parameters.
Wow, one role, so many questions)
Added 4 minutes ago
Hmm... I somehow thought that the Town Member has a passive ability "can lie about all questions," but now I don't see it either here or in the previous version of the set :smile28:
I came to the conclusion that giving the ability to change statuses at will is enough
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If the game master doesn't know into whom the spirit has possessed, then I don't understand the mechanics of how the player applies a specific special ability from the perspective of the phantom, if they don't know what those abilities are.
For example, if the spirit possesses Boudicca, how can the player apply the "Inquiry" special ability without knowing that it is the "Inquiry" ability? Or how can they apply "Duel" (or "Staged Death," Gonzalez could have lost his passives precisely at the moment of possession), if only one target is named, but there should be two. And it's also difficult to apply the "Redirect" ability to Fagus – even if the second player is not the target, they still need to be named.
If the spirit possesses successfully, at the beginning of the day, a message appears like:
"Successful possession. You can use the following special abilities:
Ability 1. This and that
Ability 2. This and that
and so on."
At the same time, it is not known to which player these abilities actually belong (the original target or another, if redirected).
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If the TM is successfully placed, a message appears at the beginning of the day, such as:
"TM successful. You can use the following TMs:
TM 1. Something like that
TM 2. Something like that
and so on."
At the same time, it is not known to which player these TMs actually belong (to the original target or another, if redirected).
And restrictions like once every two nights apply to the TM, but without being tied to the owner (that is, someone may get 2 curses in a row, for example), right?
If the TM is placed in Edward, then the kill by contact attack will be received after the fifth night in the game (when Edward is supposedly supposed to receive it, although Edward, deprived of passives, may receive the shot later than the 5th night, as far as I understand) or will not receive this TM at all if it was not there. The search for Bjorn/Aeon, passed down by inheritance, should be the same - either as soon as possible, or not at all if it wasn't there right away.
And the restriction, where it applies once every two nights, affects the Town Member, but without being tied to the owner (meaning someone could get hit with two Durance attacks in a row, for example), right?
If the Town Member has possessed Edward, then the kill with a contact attack will occur after the fifth night in the game (when Edward is presumably targeted, although Edward, deprived of his passives, might not be targeted until after the 5th night, as far as I understand) or will not receive this Night Action at all if it didn't happen.
The search for Bjorn/Aeon, passed down by inheritance, should be the same - either it happens immediately, or it doesn't happen at all if it wasn't available right away.
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1. a) How does voice stealing work - is the voice stolen for one night or permanently?
b) If it's permanent, and Fagus leaves the game, will the target's voice be returned?
2. If the voice is stolen from Deon the Human (assuming he hasn't lost his passive ability), how many voices will he and Fagus have?
In general, it seems that voice stealing is only for one night - otherwise, it would be even easier to win with it than with killings, as there are enough defenses and healing, and permanent voice stealing can only be countered by blocking (redirection only leads to the voice being stolen from someone else, and the translator would have to be lucky for Fagus to steal from someone he already stole from, which results in a net zero).
3. If any kill is blocked by personal or external protection, does it result in success or failure?
4. a) Is Fagus notified if regeneration prevents a kill?
b) Does any healing save from all night kills, or only from the first one?
5. Does Fagus know what the target will choose to lose, their night action or their passive ability?
6. Can Ramirez choose to lose his passive ability (which he doesn't have anyway) after using his ultimate? Similarly, if Alima lost her passive ability because she was hit with a contact attack, can she choose to lose it (even though she technically doesn't know she doesn't have one, as players are not notified about blocked defenses)?
7. This is not related to this, but you mentioned that with a mirror reflecting on itself, the Vampire loses protection from dark magic. But it's not even listed.
8. The victory condition "all members of other factions are eliminated" contradicts the dragons' passive abilities, as it means that no one can win as long as there are unawakened dragons in the game, because they are a faction that must be eliminated for victory. In general, it needs to be changed to "all members of other factions, except for unawakened dragons, are eliminated."
9. What happens in the situation "everyone dies this night" (for example, only Gonzalez and Deon in dragon form remain - Gonzalez kills Deon and dies himself due to his passive ability) - who wins? Formally, all factions have fulfilled the victory condition, but on the other hand, the City and the Mafia have an advantage, as they lasted longer than the others.
10. Let's start with Deon. If Deon in dragon form is healed/protected, and a killer comes for him, will his passive ability to kill the killer still work?
11. Does "guaranteed kill" mean "ignoring any interfering effects"? I'm trying to understand if the Vampire's passive ability will be ignored or not.
12. If several killers come to Deon in dragon form at the same time, will they all be killed, or only the one who actually delivers the final blow?
13. When Deon chooses who to pass the search for Bjorn to, and chooses a role that is no longer in the game, does the fact that he passed it on become known, or does the night action automatically go to another role (if it is still alive, of course).
14. The transfer is immediate - that is, if Deon is executed, will the heir be able to use the search in the same night? (and accordingly, he will be notified that Deon is dead).
Although, most likely, you will be making obvious hints about the eliminated players, and the previous questions have little meaning.
15. He passes on all his actions to someone, including his ultimate, if he hasn't used it yet (although, strictly speaking, there is no point in passing on the ultimate). And if Deon is deprived of his night action this night and killed, then he has nothing to pass on, as he has no actions.
How can Fagus possibly manage with only 2 night actions... (of course, he can only kill one person). He seems to be able to do everything, but he only has one turn.
1. a) How does vote stealing work - is the vote stolen for one night or permanently?
2. If you steal the vote from Deon the Human (assuming he hasn't lost his passive ability), how many votes will he have, and how many will Fagus have?
3. If any kill attempt is blocked by personal or external protection, does it result in success or failure?
4. a) Is Fagus notified if regeneration prevents a kill?
b) Does any healing save from all night kills, or only from the first one?
5. Does Fagus know what the target will lose - a night action or a passive ability?
6. Can Ramirez choose to lose his passive ability (which he doesn't have anyway) after using his ultimate ability? Similarly, if Alima loses her passive ability because she was hit with a contact attack, can she choose to lose her passive ability (even though she doesn't technically know she doesn't have one - since players aren't notified about blocked protection)?
7. This isn't from here, but you mentioned that when the Mirror reflects on itself, the Town Member loses protection against Dark Magic. But it's not even listed.
8. The victory condition "all members of other groups are eliminated" contradicts the dragons' passive abilities, as it means that no one can win as long as there are unawakened dragons in the game, because they are a group that must be eliminated to win. In general, it needs to be changed to "all members of other groups, except for unawakened dragons, are eliminated."
9. What happens in the situation "everyone died this night" (for example, Gonzales and Deon in dragon form remain - Gonzales kills Deon and dies himself due to his passive ability) - who wins? Formally, all groups have fulfilled the victory condition, but on the other hand, the Town and Mafia have an advantage, as they lasted longer than the others.
10. Let's start with Deon. If Deon in dragon form is healed/protected, and a killer comes for him, will his passive ability to kill the killer still work?
11. By "guaranteed kill," do you mean "ignoring any interfering effects"? I'm trying to understand if the Town Member's passive ability will be ignored or not.
12. If several killers come to Deon in dragon form at the same time, will they all suffer, or only the one who actually "last-hit" him?
13. When Deon chooses who to pass the search for Bjorn to, and chooses a role that is no longer in the game, does the fact that he passed it on become known, or does the night action automatically go to another role (if it is still alive, of course).
14. The transfer happens immediately - that is, if Deon is executed, will the heir be able to use the search ability on the same night? (and accordingly, he will be notified that Deon is dead).
Although, most likely, you will be giving obvious hints about the eliminated players, and the previous questions are somewhat irrelevant.
15. He passes on all his actions to someone, including his ultimate ability, if he hasn't used it yet (although, strictly speaking, there is no point in passing on the ultimate ability). And if Deon is deprived of his night action this night and killed, then it turns out that he has nothing to pass on, as there are no actions.
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More questions:
1. Does the translation of a target that is not redirected result in success or failure?
2. Ariana's ult only sees those who have targeting ND (meaning it cannot notice a sleeping dragon, as it does not target). Does Ariana's ult see her herself—presumably it should, but that is already known information, but..
a) if TM makes a move from a phantom, will Ariana see the TM's nick or the owner's nick
b) it may happen that both TM and the owner make a move directed at one target. In this case, will the owner's role be displayed 2 times (assuming the answer to point a is - owner)
c) if one of the visitors to the target was a player whose ND has 2 targets (Varing, Prank or Ramirez) - then will this player and their role always be displayed on the target, or only when Ariana's ult target is the first of those mentioned in the duel/staging?
c) second option
3. If ND is applied to a player who is effectively already a corpse - will it go through or not? For example, TM is in Petya and applies ND: leave Petya, possess Vasya. Masha (let's say she's Aeon) kills Petya and succeeds in this endeavor. It turns out the TM's ND should fail, as it was applied to what is effectively Petya's corpse. But nevertheless, there will be a clue on the TM - meaning the murder itself is a success. Is this an exception related to TM - or should it be understood that any ND occurring later acts upon the corpse of this night?
4. Does Prank learn the second status of the target only in case of ND success? Or even upon failure
5. With the ult, does Prank learn the second status of only the first target or both?
6. Suppose Prank protected Vasya and Petya with an ult. Vasya went to kill Petya, and Petya went to kill Vasya this night. It turns out Prank kills both on the turn of whoever killed first (or rather, half a tick lower, which doesn't interfere with resolving the murder itself). Suppose both survive. Then the second goes to kill the first. Will Prank repeat the killing of both after this move or is this effect applied only once?
secondly, Prank attacks 1 time
7. Is protection analogous to healing - i.e., does it prevent all effects of the "kill" type?
8. During the ultimate - if an event still happens - one went to kill another, doesn't it turn out that Prank's protection doesn't go anywhere, and he effectively hits his own non-contact attack, however illogical it may look from the outside. Should it be considered that his protection does not work after one of the protected targets decided to wave fists (or whatever else they wave). Then the question: does this protection work until that moment - or does Prank look into the future, see that there was a reason for a double contact attack and immediately removes the protection? Example: Prank - protect Vasya and Petya. Vasya (Ramirez) - kill Petya. Aeon (Masha) - kill Vasya. Does Masha's shot go through or hit Prank's still-active protection?
8. Edward (hello, Venser. You were a good world-walker, pity you ripped. However, Karn was worth it. Probably)
a) does the blocker get success or failure when blocking a target that cannot be blocked?
b) Can I have more details about ND1. What is "the target gets the opportunity to fight back" - is this some kind of aggressive healing, granting a counterattack before death? Then an additional clue is only needed to check if I've been translated - since Venser already knows who he applied ND to.
Or is it something else, for example, just an extra clue on the target's murder.
c) in what format is the extra clue - is the second one added to the newspaper or does Venser receive it separately, in PM?
b) gives the victim a chance to counterattack in case of their death
c) in PM
9. This slipped through before, but for the system it's better to repeat:
if Edward lost passives, does he not perform training with Prank this night (correspondingly, this night doesn't count toward the three/five trainings) - or can the loss of this passive only delay the appearance of protection/killing on the night of losing passives, but after the next night ND will still be added, even if Prank is killed)
10. Can surveillance see a player's intended move (i.e., one that was sent, but due to block/redirection/something else did not happen or happened elsewhere) - or only the actual move or its absence?
11. Are the results "target didn't go anywhere" and "ND failure" distinguishable during surveillance?
12. With Aeon's light ult, if TM moves out of a player, does it instead move out of itself (a similar question was about moving in, and generally TM is an abundant source of questions), which results in failure if there is protection from darkness or suicide if there isn't, correct?
didn't understand the question
13. Are clues given for dead players? Perhaps they are simpler than others or something like that.
14. a) Removal of natural protections until the end of the night or until the end of the game? Is TM's "evil itself" passive understood as a natural protection? And can Edward's own ability to train with Prank be considered a natural protection (as it potentially is one) (and we remember that mirroring a move is possible).
b) can impenetrable protection also be removed?
b) yes
15. a) For the journalist's interrogation, is Ramirez's changed status the truth or only his original status?
b) for an awakened dragon, is the truth to the question about side always "sleeping dragon" or the actual side? Moreover, awakening can happen at the interrogation step or even earlier (if the same person applies interrogation just for fun).
b) actual. won't happen earlier
16. If an interrogation was successfully staged as a murder, will it be displayed in the newspaper? Will the journalist get answers to their questions at all in this case
17. Can the journalist's questions repeat? (you can't discuss your own interrogation, but you can someone else's, which gives some advantages if questions repeated)
18. Can one target be interrogated more than 1 time per game?
19. Is it allowed to ask in the thread (heal me, protect me, interrogate me) and so on? And if asking for interrogation is allowed, can you give advice to the journalist on which questions are better to ask? Although they can be given even if asking for an interrogation probably cannot.
20. A corpse does not perform its ND. But does the one whose death was staged manage to move or not?
21. Resurrection is kind of flawed. The problem here isn't that it's only for those killed by darkness and for one day, whatever. But that there are a lot of translations in the game; even if you throw out blocks and the fact that the doc's move is very late (meaning they can be killed before resolve) - with a very high chance resurect won't reach the target, making it worse than healing, and an ult shouldn't be worse than a normal ND, probably.
22. Does a dead person get the result of their ND, at least in case it was before the murder? (relevant for mafia and whoever is resurrected, as they should theoretically discuss during the day taking into account ND info).
And apparently, death from darkness magic will differ drastically in description in the newspaper so that resurect cannot miss. If not, then one must try to resurrect every target - and the GM will have to say whether it's a legal (i.e., killed by darkness magic) or illegal target.
23. Resurrection has no expiration date for a corpse, meaning can you resurrect someone killed on the first night on the 7th night (the player will be very surprised, as three weeks have passed since death)?
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No, eviction is not a targeted non-damage ability.
I don't understand the question.
Then another question: if a Town Portal is used for eviction and relocation, and the player is teleported, will the effect apply to the relocation or the eviction (which has priority, but is not targeted)?
But even so, Deon the Dragon will still be killed if the Town Portal fails, even though this kill is not targeted.
I still don't understand Prank's ultimate ability. Vasya and Petya were killing each other, but I didn't specify what kind of kills they were. Let's assume that one has a dark magic attack and the other has a melee attack that ignores external defense. In this case, these kills will not affect Prank's defense.
Prank can't rely on his own defense - okay, let it be. Can someone else rely on it, someone who kills earlier (we assume that this is a defense against the ultimate ability, and one of the targets of the defense starts killing the other)?
Added 2 minutes ago
There is no strict prohibition, but it's bad manners.
Perhaps this is true regarding the poll; I haven't yet been in a situation where it would be really useful for me to be asked - although I can imagine it.
Added 6 minutes ago
So, if the target of Venser's non-damage ability is killed, it will retaliate against the killer (that is, this action will be half a step after the kill itself, and the killer will receive a clue, regardless of whether the retaliation is successful or not - although in the case of a successful retaliation, this clue is useless).
Let's say the killer was a phantom of the Town Portal's owner. Who will receive the retaliation, and who will receive the additional (and main) clue?
Can the retaliation be blocked/redirected/etc.?
If the target of Venser's non-damage ability is killed with an ignore defense attack, will Venser succeed or fail in his non-damage ability (assuming it is not blocked)?
UD. Sit still and don't move! Defense of two players. If one of them goes to kill the second, Prank attacks both with a melee attack. (-)
Message from Uranium235
7. Fargus - I move Vasya to Petya. Nearius - casts a spell on Fargus. Outcome?
Fargus moves himself to Petya. This is prohibited by the rules, the action does not work.
You can try to possess 2,
Знание некоторых закономерностей освобождает от изучения многих фактов.
Мечты сбываются рано или поздно, так или иначе.
Then there's another question: if a Town Portal is cast and a player is teleported, does the effect apply to the teleportation or to the eviction (which has priority but no target)?
However, Deon the Dragon will still be killed if the Town Portal fails, even though this kill isn't targeted.
I still don't understand Prank's ultimate ability. Vasya and Petya were killing each other, but I didn't specify what kind of kills they were. Let's say, for clarity, that one has a Dark Magic attack and the other has a melee attack that ignores external defense. In this case, these kills won't affect Prank's defense.
Prank can't rely on his own defense - okay, let's assume that. Can someone else rely on it, someone who kills earlier (assuming this is a defense against the ultimate ability, and one of the targets of the defense is trying to kill the other)?
I've never heard that it's bad manners to ask for healing.
Perhaps this is true regarding the poll; I haven't yet been in a situation where it would have been really useful for me to be asked - although I can imagine it.
So, if the target of Venger's Neutralize is killed, it will retaliate against the killer (i.e., this action will be half a step after the kill, and the killer will receive a clue, regardless of whether the retaliatory attack is successful or not - although if the retaliatory attack is successful, this clue is redundant).
Let's say the killer was the phantom of the Town Portal's owner. Who will receive the retaliatory attack, and on whom will the clue (and the main clue) be placed?
Can the retaliatory attack be blocked/redirected/etc.?
If the target of Venger's Neutralize is killed with an attack that ignores protection, will Venger get a success or failure on his Neutralize (assuming it's not blocked)?
Added 5 minutes ago
Does this also work for staging a murder, or not? If one goes to "kill" the other.
But it happened because of the drug, which means it's allowed by the rules and should work, right?
And by the way, it will only work in the case of doubling Fagus's Neutralize, and in all other cases, the teleportation would have worked in vain, right?
but it will only teleport to one?
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Одиночные сценарии Heroes V 3.1:
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Красный кристалл
Синий кристалл
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