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Mafia 106. Cradle of Dragons

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More questions: 1. Does a failed attempt to use an ability that doesn't redirect result in a success or a failure? 2. Ariana's ultimate ability only targets those with active abilities (i.e., it cannot detect a sleeping dragon because it is not an active ability). Does Ariana's ultimate ability target herself? It should, but this is common knowledge. However... a) If a Town Member (TM) makes a move from a phantom, will Ariana see the TM's nickname or the host's nickname? b) Could it happen that both the TM and the host make a move targeting the same target? If so, will the host's role be displayed twice (assuming the answer to point a is "host")? c) If one of the targets of an ability is a player whose ability has two targets (Waring, Prank, or Ramirez), will that player and their role always be displayed on the target, or only when the target of Ariana's ultimate ability is the first of the named in the duel/scenario? 3. If an ability is used on a player who is actually already dead, will it succeed or fail? For example, a TM is in Pete and uses an ability: leave Pete, possess Vasya. Masha (let's say it's Aeon) kills Pete and succeeds. Therefore, the TM's ability should fail because it is being used on a player who is effectively dead. However, there will be a clue on the TM, which means the murder was a success. Is this an exception related to the TM, or should we understand that any ability that occurs later affects a dead player this night? 4. Does Prank learn the second status of the target only if the ability succeeds, or even if it fails? 5. During the ultimate ability, does Prank learn the second status of only the first target or both? 6. Let's say Prank protected Vasya and Pete with his ultimate ability. Vasya goes to kill Pete, and Pete goes to kill Vasya this night. As a result, Prank kills both on the turn of the one who was going to kill first (or rather, one step later, which does not prevent the murder from being resolved). Let's say both survive. Then the second one goes to kill the first. Will Prank repeat the murder of both after this turn, or does this effect only apply once? 7. Is protection similar to healing, i.e., does it prevent all effects of the "kill" type? 8. During the ultimate ability, if an event still occurs – one goes to kill the other – does Prank's protection disappear, and does he effectively block with his own non-contact attack, however illogical it may seem? Should it be considered that his protection does not work after one of the protected targets decides to attack (with fists or something else)? Then the question is: does this protection work up to this point, or does Prank look into the future, see that there was a reason for a double contact attack, and immediately removes the protection? Example: Prank – protect Vasya and Pete. Vasya (Ramirez) – kill Pete. Aeon (Masha) – kill Vasya. Does Masha's shot go through, or is it blocked by Prank's still-active protection? 9. Edward (hello, Venser. You were a good world-walker, it's a pity you died. However, Karn was worth it. Probably). a) Does the blocker receive a success or a failure when blocking a target that cannot be blocked? b) Can you provide more details about Ability 1? What does it mean – the target gets the opportunity to retaliate – is this an aggressive healing, giving a counterattack before the kill? Then an additional clue is needed only to check if I have been misled, since Venser already knows who he used the ability on. Or is it something else, for example, just a duplicate on the target's kill? c) In what format is the duplicate – is it added to the newspaper, or does Venser receive it separately, in a private message? 10. This has been mentioned before, but it is better to repeat it for the system: If Edward loses his passive abilities, he will not complete training with Prank this night (therefore, this night does not count towards the three/five training sessions) – or the loss of this passive ability may only delay the appearance of protection/kill in the night of the loss of the passive ability, but after the next night, the ability will still be added, even if Prank is killed. 11. Can surveillance see the intended move of a player (i.e., the one that was sent but, due to a block/redirection/something else, did not happen or happened differently)? Or only the actual move or its absence? 12. Are the results of "the target did not move" and "ability failure" distinguishable during surveillance? 13. During the ultimate ability of Aeon's light, if the TM is evicted from a player, is he evicted from himself instead (a similar question was asked about possession, and in general, the TM is a rich source of questions)? This would result in a failure if there is protection against darkness or suicide if there is no protection, right? 14. Are clues given on dead players? Perhaps they are easier to obtain than from other players. 15. a) Does removing natural defenses last until the end of the night or until the end of the game? Is the TM's "self-evil" passive considered a natural defense? And can Edward's ability to learn from Prank be considered a natural defense (since it is potentially one), and we remember that a move can be mirrored. b) Can an unbreakable defense also be removed? 16. a) For the journalist's survey, is the changed status of Ramirez the truth, or only his original status? b) For the awakened dragon, is the truth always that the sleeping dragon is on one side, or the actual side? Moreover, the awakening can happen during the survey or even earlier (if the TM uses an ability for fun). 17. If a survey was successfully staged as a murder, will it be displayed in the newspaper? Will the journalist ever receive answers to his questions in this case? 18. Can the journalist ask the same target more than once during the game? 19. Can you ask for something in the topic (heal me, protect me, survey me, etc.)? And if you can ask for a survey, can you give the journalist advice on what questions to ask? Although you can give them if you ask for a survey, but you probably can't if you don't. 20. A dead player does not perform his ability. Can the one whose death was staged still make a move, or not? 21. Resurrection is somehow flawed. The problem is not that it only resurrects those killed by darkness for one day, who cares. But the fact that there are many translations in the game, and even if you remove the blocks and the fact that the doppelganger's move is very late, i.e., he can be killed before the resolution, there is a very good chance that the resurrection will not reach the target, which makes it worse than healing, and the ultimate ability should not be worse than a regular ability. 22. Does a dead player receive the result of his ability, even if it was before the murder? (This is relevant for the mafia and the one who will be resurrected, because during the day he should discuss with the information about the ability). And, apparently, death from dark magic will be described very differently in the newspaper so that the resurrection cannot fail. And if this is not the case, then you need to try to resurrect every target, and the GM will have to say whether it is legal (i.e., killed by dark magic) or not. 23. Does resurrection have a time limit for a corpse, i.e., can you resurrect someone killed in the first night on the seventh night (the player will be very surprised, as it will be about three weeks since the death)?