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In reply to Heroist
#16
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The lower the difficulty, the fewer join – not entirely correct, in my opinion.

It's fine to play on Veteran, but on Hero difficulty, killing the scripted character + the yellow one after obtaining the Master level is quite challenging (or rather, I couldn't kill him) – I'm currently playing the map on Veteran. I'll try again on Hero later. On Veteran, the mobs die faster (7 Incubi remain after taking the Castle) – less running around to charge the wand (I cleared the Undead and the Elves guarding the ring in the 2nd week).

Added after 47 minutes
I freed Vares… will he be available for all missions? His specialization is interesting – I'm considering making him the main hero.
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#17
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Started on Hero difficulty, then on Veteran.
The first thing I noticed is that changing the difficulty doesn't affect the number of troops or the ease of completing the map, which is disappointing.
Secondly, there are almost no troops available. After the battle on Hero difficulty, I was left with 2 Inquisitors. In 3 weeks, I captured a wood mine, destroyed the demons near the flag (gold +5 ore), built a town hall, a workshop, peasant huts, and a level 1 Mage Guild. I had 186 Landlords and 2 Inquisitors. I only managed to upgrade the Ballista skill to Expert.
On Veteran difficulty, it was the same, but I managed to build an Archer Tower on the 3rd week, capture the flag, and upgrade to a Rapid Fire Ballista. I still had very little money and troops.
What am I supposed to fight with? My reputation?
Thirdly, the time limit. Maybe with some mod, it's possible to complete the map in 5 weeks, but under these conditions, it's impossible.
Usually, the lower the difficulty, the easier it is. But not here. At least increase the time limit to 2 months...
4. Maybe it would be better to offer a choice before the mission (like in the original game), or give more ranged troops or useful artifacts...
In conclusion, this is my playthrough without cheats, script replacements, or mods that make the game easier (I only have mods for artifact/creature descriptions, recoloring of High Elf/Titan archers, MegaAI, and the NCF mod).
P.S.: I can't imagine how Heroist managed to complete the quest in 5 weeks. And even more so, how he defeated 19 Undead... without using cheats, of course.
In reply to Eleondor
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#18
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Eleondor
Started on Hero difficulty, then on Veteran.
The first thing I noticed is that changing the difficulty doesn't affect the number of troops or the ease of completing the scenario, which is disappointing.
Secondly, there are very few troops. Actually, there are almost none. After the battle on Hero difficulty, I had 2 Inquisitors left. In 3 weeks, I captured a wood mine, destroyed the demons near the flag (gold +5 ore), built a town hall, a workshop, peasant huts, and a level 1 Mage Guild. I had 186 Landlords and 2 Inquisitors. I only leveled up Ballista to Expert.
On Veteran difficulty, it was the same, except I managed to build an Archer Tower on the 3rd week, capture the flag, and level up to Rapid Fire Ballista. There were almost no money and troops.
What am I supposed to fight with? Authority?
Thirdly, the time limit. No, maybe with some mod, it's possible to complete it in 5 weeks, but under these conditions, it's impossible.
Usually, the lower the difficulty, the easier it is. But not here. At least increase it to 2 months...
4. Maybe it would be worth giving a choice of what to choose before the mission (like in the original), or, for example, more ranged troops or useful artifacts...
In conclusion, this is my playthrough without cheats, script replacements, or mods that make the game easier (I only have mods for artifact/creature descriptions, recoloring of elf/titan archers, MegaAI, and the NCF mod).
P.S.: I personally can't imagine how Heroist managed to complete the task in 5 weeks. And even more so, how he defeated 19 Undead... without cheats, of course.

In principle, everything is possible, I've already completed it. Even before capturing the castle, I captured the sawmill without losses (by only deploying Inquisitors in battle, the skeletons didn't have time to shoot), and the magic wand with minimal losses. Then I attacked the castle, and after the battle, I had 7 Inquisitors left. Then I started rebuilding, and again, for battles with neutrals, I only deployed INQUISITORS, so that there were no losses. Sometimes I had to replay, sometimes I had to wait. But the main thing is to capture the ore and build archers in the first week. After that, everything became easier. I also defeated the Undead with almost no losses, by building a defensive line of squads of 1 peasant each and shooting them. But I couldn't survive against the Necromancer, and even more so, I couldn't defeat the Orc after that. I had to add some archers to myself using the magic console.
Eleondor

P.S.: I personally can't imagine how Heroist managed to complete the task in 5 weeks. And even more so, how he defeated 19 Undead... without cheats, of course.
The only thing that surprises me about this is that the hero didn't reach the highest level with this setup. After the Necromancer, my hero could no longer develop further.
Кампании для Heroes V 3.1 (Трилогия):

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Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
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#19
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But I wasn't playing as a hero, you know? And with a ballista, you can crush any crowd of warriors.

Added 1 minute ago
After the necromancer, they gave me level ten, if I'm not mistaken. Or maybe even level eleven. On the map, I couldn't break through the guard of the necropolis.

Whatever
In reply to Heroist
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#20
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Heroist
But I wasn't playing as a hero ;) And with a ballista, you can crush any crowd of warriors.

Even though I leveled up the skill and attack, the ballista wasn't very effective. It's not like Deleб, which can take out hordes. It's a pity there wasn't a mentor; I could have at least gotten fire arrows and gotten rid of the useless darkness at that point, since I didn't find anything else in the city except for sorrow.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
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#21
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I'm currently playing through the second mission. So far, I've managed to capture the first Elven town, albeit with heavy losses. Now I'm trying to figure out how to break through the Academy's defenses in the south. It's proving to be quite challenging. I made the Priest my main hero because his specialization is excellent.

Whatever
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#22
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I couldn't withstand the Necromancer without significant losses because he constantly used the Phantom Summon and Raise Dead spells. I didn't have enough Warriors to repeatedly defeat them.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
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#23
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Yes, by the way, I have a question for the author right away – is it possible to attack the Elven cities again after they have been transferred to Irolan? Although the difficulty level is already set to "impossible," I'm still curious.

Whatever
In reply to Heroist
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#24
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Heroist
I'm currently playing the second mission. So far, I've managed to take the first Elven town with huge losses, and now I'm trying to figure out how to break through the Academy's defenses in the south. It's proving to be difficult. I made a Priest my main hero because the specialization is excellent.

I got stuck in the second mission at one point, and it seems like I can't progress without using the console.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
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#25
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I couldn't withstand the Necromancer without significant losses because he constantly used the Phantom Summon and Raise Dead spells. I didn't have enough Warriors to kill them 100 times.

Well, I also suffered huge losses. But the triple ballista reliably kills the Phantom, and after frequent use of Raise Dead, it also one-shots almost any enemy unit.
By the way, you can use Inquisitors to protect the archers - they hold up well against enemy attacks under their stone skin.

Whatever
In reply to Eleondor
#26
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Eleondor
Started on Hero, then on Veteran.
The first thing I noticed is that changing the difficulty doesn't affect the number of troops or the ease of completion, which is a shame.
Secondly, there are almost no troops. Seriously. After the battle on Hero, I had 2 Inquisitors left. In 3 weeks, I captured a wood mine, destroyed the demons near the flag (gold +5 ore), built a town hall, a workshop, peasant huts, and a level 1 mage guild. I had 186 Lendlords and 2 Inquisitors. I only upgraded Ballista to Expert.
On Veteran, it's the same, except I managed to build an archer tower on the 3rd week, capture the flag, and upgrade to rapid-fire ballista. There's still almost no money or troops.
What am I supposed to fight with? My authority?

On Veteran, it's much easier. On Hero, yes, I have no idea how to kill the scripted Necromancer and still be able to defeat the yellow hero. On Veteran:
We clear the city – 7 Inquisitors remain.
Week 1 – we clear everything around the city (up to the bridge).
Week 2 – we clear everything up to the workshop, including the workshop and the archers with the ring (except for the archer tower and the mines guarding the boots).
Week 3 – we take the boots, clear the portal, and defeat the Dryads there for wood – we deliver the wood to the workshop at the end of the week. We run to the city. Along the way, we defeat the guards of the armored and ranged units.
Week 4 – we encounter the Necromancer.
We get on the ship and sail to the yellow hero.

In terms of buildings, prioritize the mage guild first, then the infantry archers (prioritize infantry. Archers are useless – they are bought before the Necromancer arrives and are not upgraded), and finally (before the battle with the Necromancer) upgrade the infantry to Zealots – there will be 70+ of them – with the Inquisitor's haste, this unit will easily defeat the Companions.

In terms of perks, max out the Ballista + 3rd shot. I took Luck and Attack for the rest. I wanted Battle Fury, but it didn't appear(((

Will anyone answer... Will Varus be in all missions? His special ability is much better – I would like to make him my main hero.

Added 4 minutes ago
Eleondor

P.S.: Personally, I can't imagine how Heroist managed to complete the task in 5 weeks. And even more so, how he defeated 19 Undead... without cheats, of course.

I defeated 12 Undead with 7 Inquisitors + 40 peasants at the end of week 2 on Veteran. Losses: 6 peasants.

On Hero, I defeated 16 Undead on week 3 – losses: about 30 Headhunters.


Added 12 minutes ago
Heroist


After the Necromancer, I was given the tenth, if I'm not mistaken, level. Or maybe the eleventh. On the map, I couldn't only defeat the guard of the crypt.

But that's not important. In the 2nd mission, experience points accumulate well.

Added 1 minute ago
Heroist
Now, by the way, I'm playing the second mission. So far, I've managed to take the first Elven city with huge losses, and now I'm thinking about how to defeat the guard of the scholars in the south. It's going to be tough. I made the Priest my main hero because his specialization is excellent.

I also want to make him my main hero... It will just be annoying if he disappears in missions 3-4 and remains underdeveloped((

What stats does the Priest have?
In reply to Rexsar
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#27
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Will anyone answer...? Will Variss be in all missions? His special ability is much better; I'd like to make him my main hero.
1. Andreas
2. Andreas and Varens
3. Varens
4. Varens
5. Andreas

Added 2 minutes later
By the way, what stats does the priest gain?
He's the same as the Knight.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
In reply to RedHeavenHero
#28
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RedHeavenHero
1. Andrias
2. Andrias and Varens
3. Varens
4. Varens
5. Andrias

So, you need to level up both of them. Thanks for pointing that out. I have a habit of using the first hero to explore, while keeping the second one in the castle.
In reply to RedHeavenHero
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#29
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By the way, I have a question for the author: can you attack the Elven cities again after they are transferred to Irolan? Although the danger there is already "hopeless," I'm still curious.
Only if they are recaptured by the green or brown faction.
Карты для Героев Меча и Магии 5
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога

Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
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#30
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Yeah, I get it. I'm currently fighting on the lake; the green troops are awesome! I killed a super-uber-powerful elf (although without a large army, but he was well-leveled), and they gave me a bow. I found a quiver somewhere before that. As a result, I'm now using crossbowmen, inquisitors, and the new green troops. The city is almost fully built, I have less than five thousand gold, the dwarves are constantly getting in the way, the elves are running around with decent armies, and I haven't been able to break through the dwarven guard of the second dungeon yet...

Added 4 minutes later
The mummy army on the lake is causing big problems. I understand that they don't necessarily need to be killed, but they've severely damaged my army, mainly due to the Confusion spell.

Whatever