Oh, and here's a bonus for Naveru.
🏹🎪+⛓️♿=💕
New here? I'm Roha — want a quick tour?
ND: Kills the selected player, ignoring protection and healing.
You think things are good now, but when I start the game, gather people, create a new draft, write a newspaper, and you finally read what you're actually playing, you'll suddenly realize that the balance is off, and I won't be able to fix anything because the game has already started.
Oh, and here's a bonus for Naveru.
Are there pictures? You can skip reading the set description.
ND: heals the selected player; cures poisoning for both nights.
ND: the GM asks the selected player three questions, to which he must answer. Two answers must be true, and one must be false. It is forbidden to directly ask about the role and all the features associated with it, but you can ask questions related to the images and descriptions of the roles. The person being questioned must come up with a pseudonym under which his answers will be published in the newspaper.
ND: protects the selected player. If he went out at night to kill, it blocks the kill.
ND1: changes the player's status to "death." Once every three nights, starting with the first.
ND3: redirects the player to the selected target.
So, what exactly? Does it cure poisoning and protect from poisoning? Or does it grant immunity to poisoning for the next night?
Does the pseudonym have to be related to the respondent's role? Or how does this work and how is it displayed in the newspaper? Three questions – okay, but how do you know who they were asked to? After all, only Listopad himself will understand who is being referred to.
Isn't that too much? Block and Defense in one? It seems a bit inconvenient.
Does it change permanently? Until the end of the game?
So, what exactly? All Night Actions that this player will use on this night? Will this be displayed in the newspaper, or will only the redirected player and the Widow understand?
If you want to create two teams in the city. If the Ice People start recognizing each other, they will eventually turn into another Mafia team. Then they will be able to easily identify the Mafia and hang them at the end of the game, for example. I don't think it's the best option, but I don't know.
I had an idea: if A resembles B and learns about B's affiliation with the Ice faction, then when B encounters A, B won't recognize anything and will treat A like a regular player. Would that be better?
Any pseudonym will do, as long as it doesn't strongly resemble the forum nickname; you can even use your real name, although that could also be a giveaway. The newspaper displays the questions, answers, and pseudonym of the person being interviewed. I decided that using my real nickname might be too revealing, so this way, the fairy will have a slight advantage, and the others can guess who it might be.