Auto-translated
Yeah, he created it. He also assigned hotkeys to make it easier to use.
New here? I'm Roha — want a quick tour?
Yeah, he created it. He added hotkeys there to make it easier.
StartDialogScene(Scene01.(format).xdb, HeroTransferFunction, nil);
function HeroTransferFunction()
SetObjectOwner(HeroName, PLAYER_1);
end;
Need help with scripts:
1) The simplest thing. Could someone upload the official Manuals? I don't see them in the gold edition.
2) I need a script that:
a) plays a video
b) after the video plays, the enemy hero switches to your side with all their experience, artifacts, abilities, and at least some army (they can't be without an army).
A dark screen simply means that your camera is not pointed in the right direction. It has moved somewhere behind the scene, and that's all.
Hello everyone. I need some help :)
The command
MarkObjectAsVisited (object, hero);
should mark 'object' as visited for 'hero', but for some reason, the object is marked as visited for all other heroes as well, even those who haven't interacted with it yet. What could be the problem? :smile32:
The object is disabled, by the way.
Well, it seems that the `MarkObjectAsVisited` command is intended to do just that (mark an object as visited)...
No, you don't understand. The team should make the object accessible only to the hero who visited it, but for some reason, it makes it accessible to everyone.