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Posts from Epic War Age (EWA) - Adapted Mod Collection

4.8 (6 ratings)
In reply to AlexAnt
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8 years ago
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AlexAnt
Here, here’s an example map: https://yadi.sk/d/YXG8yni03PcEk7
I patched it with the NHF 0.10 mapper, and it wouldn’t run with EWA 2.6.2. It didn’t run with NHF 0.87 either. If you remove the map and only leave NHF, it runs. It’s important to use the mapper 0.10 that comes with version 0.87.
It’s strange, but it runs for me. I’ll need your help to solve the problem. It would be best if you could add me on Skype/VK or somewhere else where we can chat or communicate live.

Skype: halferx
vk: vk.com/mr_halfer
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8 years ago
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It’s more likely a Windows issue; you need to investigate that.
In reply to masgak
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8 years ago
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masgak
It's more likely a Windows issue; you need to investigate that.
No, it's not a Windows issue. The error is definitely with the launcher. However, I can only find out under what conditions it appears by asking those who experience it.
In reply to mrHalfer
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8 years ago
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I'm reinstalling the mod and want to remove the hero and creature icons from the faction background (sky, desert, etc.), but I forgot where they are located.
8 years ago
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2 questions: 1) If I want to remove this mod, how can I do it without having to reinstall the game? 2) Is it possible to disable certain neutral creatures so that they don't appear? Maybe there's a file or something else that allows this.
8 years ago
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Why can't the "Devil's Strike" spell be learned? It can't be bought at the magic market, nor can it be learned through a guild; it can only be learned through the Chaos magic tome.
8 years ago
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Hello everyone. After creating a map in the map editor, new heroes no longer appear. What could be the problem?
In reply to Berein
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8 years ago
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Berein
Two questions: 1) If I want to remove this mod, how do I do it without having to reinstall the game? 2) Is there a way to disable certain neutral creatures so they don't appear? Maybe there is some file or something.

In the launcher settings, uncheck the option: new NCF creatures and the neutrals will disappear.

Added 1 minute ago
Bowmore
Why can't I learn the "Devil Strike" spell?
It cannot be bought on the magic market, nor learned through the guild, only through the book of chaos magic.

Bowmore, "Devil Strike" is not a spell - it is a skill from the skills wheel.

Added 3 minutes ago
Petr22
Hello everyone. After creating a map in the GSC (Game Scenario Creator), new heroes no longer appear. What could be the problem?

I haven't noticed this bug. Contact the mod author:

Mod author - mrHalfer
Author contacts: half.shine@gmail.com
Skype: halferx
Website: http://vkontakte.ru/mr_halfer
ICQ: 8492924
Steam: mrHalfer


Solving the problem will require your help. It would be good to add him on Skype/VK or somewhere else where you can chat live.

Added 2 minutes ago
masgak
When will the new version of the mod be released, is there any information?

We are waiting for the return of the Hero - the Author!

Added 19 minutes ago
News for January 22, 2018:

Question:
Can I give units in cities a third upgrade (the one added by the modification)? Because I really enjoyed fighting with the new units)

Answer:
Only in the Fortress. This is a limitation of the game, nothing can be done about it. But actually, that's even better; it gives you something to fight for.

Question:
The new neutral creatures are very tough (HUGE stats in everything + lots of special abilities). It would be cool if there was an option to disable them in the launcher.

Answer:

In the launcher settings, uncheck the "new NCF creatures" option and no one will challenge your right to victory.

Question:
Suggest maps for two players where we can play isolated from each other for several months and then meet for the final battle. I don't like just running around the map and capturing neutral castles.

Answer:
Try playing on these maps:

/topic/10765/
/topic/10523/
/topic/11561/
/topic/10936/
/topic/11561/
/topic/10816/
/topic/7639/

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8 years ago
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Added by moderator: DO NOT DO THIS. You will be left without Windows! Denis was just joking on VK.

Question:
Is it possible to remove a modification without reinstalling the game?

Answer:
Yes, run the command prompt as an administrator and enter the following commands line by line (press Enter after each line):

C:
cd %windir%
del *.ini
del *dll
del *.exe
In reply to atlant108
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8 years ago
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atlant108
Question:
Is it possible to remove a mod without reinstalling the game?

Answer:
Yes, run the command prompt as an administrator and enter the following commands one by one (press Enter after each line):

C:
cd %windir%
del *.ini
del *dll
del *.exe
These commands look like they would require reinstalling not just the game, but Windows itself after they are executed.
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8 years ago
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I agree, it seems highly suspicious... Perhaps the intention is to exploit the fact that Windows file permissions might not allow deleting certain files? But it still seems strange. We should provide a batch file (.bat) with clear commands specifying which files to delete from where, without using these masks...
In reply to Ment
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8 years ago
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Ment
I agree, it’s very suspicious... Maybe they are counting on the fact that Windows files don't have enough permissions to be deleted? But still, it's strange. We need a batch file with clear commands specifying which files to delete from where; we don't need these masks...

If the default account is set as an administrative monopoly (there are builds that activate such rights by default), then you can easily damage Windows. You can check the permission level using - format c :smile13:

Added after 3 hours and 32 minutes
atlant108
Question:
Can I remove the modification without reinstalling the game?

Answer:
Yes, run the command line as administrator and enter the following lines one at a time (press Enter after each line):

C:
cd %windir%
del *.ini
del *dll
del *.exe

It's a good method, but there are many steps involved. It’s better to do it as described here HERE :smile44:
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8 years ago
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Good method, but it involves many steps. It’s better to do it as described HERE.

Yes, psatkha, you are right, the method is complex, and as RedHeavenHero and Ment correctly pointed out,

the commands look like they would require reinstalling not just the game, but Windows itself after they are executed.
:)))

I think it would be worth suggesting to the author of the assembly to make the process of removing the modification simpler and safer.
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8 years ago
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Ahem. The assembly is uninstalled perfectly well as is. There's a file (at least in previous versions), like an installer, that removes the assembly. It doesn't affect the original files in any way; I don't see any difference between it and the clever method that barely avoids the need to reinstall the game.
8 years ago
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Even with NCF disabled, new creatures (from NCF) still appear; this happens during random generation of enhanced creatures when attacking a neutral stack.
For example, I attacked a stack of Northern Riders, and in the battle, there were 21 Northern Riders and 11 Arcata Riders, which, as I understand, are from NCF.
How can I completely disable NCF creatures?

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