Skip to content

Posts from Modding

No ratings yet — be the first to rate!
In reply to Ment
User Avatar
Auto-translated
Ment
Nope, not there.
I don't remember where exactly, but you can check my "Adept of War" map; the ranger class name has been replaced with cleric.
Couldn't find it.
Справедливость - авторский глобальный мод

ColouredText - список заклинаний и их уровень в описании существ-колдунов
User Avatar
Auto-translated
Could you please tell me how to enable scripts on default maps and maps created on the standard GSC editor? I couldn't find any information about this. Comparing GSC and IRMG, I also didn't understand the difference, but scripts work on IRMG, and not on GSC.

Also, if anyone has encountered crashes when loading maps created on IRMG, please let me know how to fix it.
User Avatar
Auto-translated
Couldn't find it.
I checked.
GameMechanics/RefTables/HeroClass.xbd
Inside, you can find, for example:
HERO_CLASS_RANGER
Then:
Here is the path to your txt file, which will be used as the name.
 

К А
Стикеры GBF в Telegram
User Avatar
Auto-translated
Why am I being ignored?((((

Quote:
Message from Andrail
How do I change the name of a hero class?
I mean, the affiliation with a faction, like Knight, Demon Lord, etc.

data.pak\MapObjects contains the race and hero names.
For example, data.pak\MapObjects\Haven - Alaric.(AdvMapHeroShared).xdb

Added 1 minute ago
Ment
I looked it up.
GameMechanics/RefTables/HeroClass.xbd
Inside, find, for example:
HERO_CLASS_RANGER
Then:
Here is the path to your txt file, which will be used as the name.

This file is responsible for the probability of skill and perk drops.
User Avatar
Auto-translated
Why are they ignoring me?((((
Well, in this case, I'm afraid I might be wrong with my advice.
Could you tell me how to enable scripts on default maps and maps created in the standard GSC editor? I couldn't find any information about this. Comparing GSC and IRMG, I also didn't understand the difference, but scripts work on IRMG and not on GSC.

Also, if anyone has encountered crashes when loading maps created on IRMG, please tell me how to fix it.
Combat scripts definitely cannot be enabled. You can use scripts on a map... For example, the NHF mod uses them. There is a program in the corresponding topic that enables NHF scripts on GSC maps (I assume it will enable all other scripts as well).
I already found it - Hello, is it possible to set up building protection and rewards in the game, like for a crypt/gargoyle pit?
I don't know how to set it up with a mod. But you can do it with scripts. You need to disable the standard behavior of the object SetObjectEnabled (or something like that) and set a Trigger(OBJECT_TOUCH_TRIGGER,....), which will start a battle using startCombat. Something like that.
 

К А
Стикеры GBF в Telegram
In reply to Ment
User Avatar
Auto-translated
Ment
Well, in this case, I'm afraid I might give the wrong advice.

You definitely shouldn't enable combat scripts. You can use scripts on the map... For example, the NHF mod uses them. There's a program in the corresponding thread that enables NHF scripts on GSC maps (I assume it will enable all other scripts as well).

I don't know how to set it up with a mod. But you can do it with scripts. You need to disable the standard behavior of the SetObjectEnabled object (or something like that) and use a Trigger(OBJECT_TOUCH_TRIGGER,....) that will start a battle using startCombat. Something like that.
OH MY GOD, YOU'RE A GENIUS!!!!!
I've already annoyed the modder in the official group of this mod (NHF) to death. Why didn't I think of using their program myself???
The scripts work. I hope that this won't break the saves, like it did with IRMG.
User Avatar
Auto-translated
Could you please tell me in which file the starting bonus that is chosen at the beginning of the game (gold/resources/artifact) can be changed?
User Avatar
Auto-translated
Hello everyone, here's another question.
I gave the Shamans a couple of Blood Wrath spells, but as soon as the Wrath level goes from 1 to 2, the spell with 1 Wrath disappears.
How can I fix this?
User Avatar
Auto-translated
And what if you put both spells on the second slot?
У меча предназначения два острия, одно из них ты.

Заинтересованный занимается написанием прохождений
Прохождения]
НЕКРОМАНТ

2,3,4,5
Заинтересованный планирует создать серию мультиплеерных карт "Фантазия безумного картострителей".
Миссия 1 - Фктиф-Зобар готова на 11,5%
In reply to Заинтересованный
User Avatar
Auto-translated
Interested
What if you apply both spells to the second unit?
Of course, I did that, but I don't understand why they disappear. The stats remain, though...
User Avatar
Auto-translated
Is that how it happened?
У меча предназначения два острия, одно из них ты.

Заинтересованный занимается написанием прохождений
Прохождения]
НЕКРОМАНТ

2,3,4,5
Заинтересованный планирует создать серию мультиплеерных карт "Фантазия безумного картострителей".
Миссия 1 - Фктиф-Зобар готова на 11,5%
In reply to Заинтересованный
User Avatar
Auto-translated
Interested
So, it turned out that way?
It worked when I applied both spells to level 2, of course.
There's just still a misunderstanding about why they disappeared after the first cast.
User Avatar
Auto-translated
How to rename a faction?
Справедливость - авторский глобальный мод

ColouredText - список заклинаний и их уровень в описании существ-колдунов
User Avatar
Auto-translated
I'm interested in knowing the maximum number of polygons the game engine can handle, the texture size, and if anyone has links to information on this. I plan to use up to 1500 polygons for the creatures; is that too many? If there are no links, could someone explain in their own words what parameters they use as a guideline?
Уроки по моддингу Heroes на youtube
Мои файлы по HoMM_V, по M&MH_VII
Здесь я всегда на связи Discord
User Avatar
Auto-translated
Each creature has a Creature Share file, which defines the camera position in the creature window view. What is the name of the Yeti's file?

Added 3 hours 0 minutes ago
Does anyone know? Has anyone ever changed this camera when creating a boss for a map based on the Yeti?
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"

Statistics

Welcome our newest member: Emil