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Well, in this case, I'm afraid I might be wrong with my advice.
Could you tell me how to enable scripts on default maps and maps created in the standard GSC editor? I couldn't find any information about this. Comparing GSC and IRMG, I also didn't understand the difference, but scripts work on IRMG and not on GSC.
Also, if anyone has encountered crashes when loading maps created on IRMG, please tell me how to fix it.
Combat scripts definitely cannot be enabled. You can use scripts on a map... For example, the NHF mod uses them. There is a program in the corresponding topic that enables NHF scripts on GSC maps (I assume it will enable all other scripts as well).
I already found it - Hello, is it possible to set up building protection and rewards in the game, like for a crypt/gargoyle pit?
I don't know how to set it up with a mod. But you can do it with scripts. You need to disable the standard behavior of the object SetObjectEnabled (or something like that) and set a Trigger(OBJECT_TOUCH_TRIGGER,....), which will start a battle using startCombat. Something like that.