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Posts from [Walkthrough] Campaign 3, Mission 2 [Necromancer Attack]

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9 years ago
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[LIST] Necromancer. Attack. Plot. After Markel's escape from his place of exile, the mages are very concerned. Markel promises Isabel that he will resurrect Nicholas. To do this, he needs a vampire's robe. Markel wants to restore the former power of Erathia. He needs to rebuild the capital – Mythgard and capture the Amulet of the Necromancer – the first item of clothing. Markel combines business with pleasure – he takes revenge on Sandro's killers and creates a powerful warlord... Goals: - Capture and rebuild Mythgard. :smile31: - Markel and Godric must survive. :rolleyes: - Capture Hikam. :smile13: So, let's begin. The mission is difficult at the beginning, then it becomes easier. Godric was weak because I was playing with some found save. I will tell you about the walkthrough (I played it myself on Veteran difficulty) with version 1.6. And what do we have: We start with the Castle of Erathia and with two heroes of level 10. Godric has a drawn portrait, and Markel has a real one. I developed Markel through dark magic, summoning, education, and (most likely, wizardry). The main enemy in development is leadership. I will describe the island. Next to the castle are two buildings of Erathia (archers and peasants). To the west are quarries, then an arena, vampires, two piles of treasure, and a lair of mages. To the east are small groups under guard, then skeletons, undead under guard, treasures of titans, a crypt, an abandoned mine, and an outpost. A sawmill is to the northeast. To the left of the castle is a shipyard and colossi. On the war, liches will be behind them. To the south is an upgrade building and treasures. As a bonus, I took undead, in addition to the nine that we will receive. Walkthrough: Stage 1. From the very beginning, Markel rushes east. There he takes skeletons, offends genies, takes undead, raises them if it's version 1.6, and runs to capture the mines. Godric can leave the griffins and rush to defeat all the human rebels (most likely, the guards of the buildings and treasures are rebels that we defeated in the first mission). In the castle, we build a house, a forge, a town hall, archers, and, if anything remains, swordsmen/griffins (better to build a market and griffins). :smile42: Stage 2. Godric takes the outpost, destroys the crypt, and rushes home for an army. If there is a warrior or a recruit, you can defeat the colossi for liches. Markel defeats the griffins, takes everything, and thinks about where to go (you can break through the inquisitors). Godric also thinks. Construction will be slowed down, but our goal is: magistrate and monks. :smile16: Stage 3. An enemy should sail to us here. This is either Nazir with a medium army, or a hero with an Asian surname and a decent army. The hero is defeated by a combined army. Most likely, Godric. If you defeated the hero, the mission is almost won. Markel gets on a boat and sails south. If you have skilled magic, you can rob the mages. :smile10: Stage 4. Markel begins to destroy everything on the island. Godric sits and waits for the army, then sails to clear the islands. This is the last mission where you can develop Godric before attacking Erathia. Markel captures the mine and places some creatures there, then clears the path to Mythgard, takes creatures, leaves them in the castle, takes the army from the mine, improves it, and unites the armies. That's it, now Hikam is doomed. :smile24: Stage 5. As soon as all the heroes visit all the upgrade buildings and as soon as Markel learns dark magic in the city of order, as soon as the proper army is assembled, it is time to take Hikam. I took it with Godric because he was level 19. The local mage hit me with cold, but it didn't save him. Markel crushes with dark magic, Godric with an army of humans. By the way, if two heroes have a low level, someone can take the garrison for experience. :smile49: That's all. Mission map
У меча предназначения два острия, одно из них ты.

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2,3,4,5
Заинтересованный планирует создать серию мультиплеерных карт "Фантазия безумного картострителей".
Миссия 1 - Фктиф-Зобар готова на 11,5%
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9 years ago
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Please provide feedback; I welcome any comments.
У меча предназначения два острия, одно из них ты.

Заинтересованный занимается написанием прохождений
Прохождения]
НЕКРОМАНТ

2,3,4,5
Заинтересованный планирует создать серию мультиплеерных карт "Фантазия безумного картострителей".
Миссия 1 - Фктиф-Зобар готова на 11,5%
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9 years ago
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There are four of them, but they transfer the army to others. Otherwise, yes, there are two, but only one is deployed. The second one appears later, and it's easy to defeat him.
У меча предназначения два острия, одно из них ты.

Заинтересованный занимается написанием прохождений
Прохождения]
НЕКРОМАНТ

2,3,4,5
Заинтересованный планирует создать серию мультиплеерных карт "Фантазия безумного картострителей".
Миссия 1 - Фктиф-Зобар готова на 11,5%

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