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I think the author didn't expect such a bug – 1,500,000 experience points in a chest is a bit too much.
New here? I'm Roha — want a quick tour?
Perhaps the author was testing something?
P.S. If you hold a tournament on this map, you'll have to set a rule that players shouldn't take the chest.
access to basic mines is not equal – for example, for Humans, both mines are very close together, and you can approach them without any obstacles (of course, after fighting with units of the 1st tier). For the Elves, the lumber mill is nearby, but the mine is several days' journey away (you have to make a detour to the north). At the same time, you will have to fight through neutral units of the 5th or 3rd level (they guard treasures, but also hinder access to the mine) – is this intentional, or is it a bug?