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What is the point of this map? There are no mines near the castles (supplying the main building material), dwelling-1 is guarded by hundreds of gremlins, and there are squads of level 4-5-6 monsters all around - is the idea to spend a month gathering troops?
Well, in reality, it's incredibly difficult to develop a hero quickly, even on recruit difficulty. They just overwhelm you, and that's it - and gathering an army also takes time - the monsters also reproduce over time (.... But the map design, in my opinion, turned out quite well) even though I've only played a little bit of it.