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INTACTO, besides the simple (in meaning) quest to destroy the dragon utopia and the manticore outpost, there is nothing new here. If you want something new, try playing my second map (here on the forum); it has features that haven't been seen anywhere else (at least, I haven't found anything similar).
P.S. I want to explain my motivation for making this map the way it is: multiplayer. I wanted something challenging (puzzles, tasks, progression), but that's more suited for single-player. For multiplayer, I primarily tried to create a balanced map. Of course, playing against AI in multiplayer isn't interesting, but try playing on this map (for example) against another player, fighting for the utopia, for capturing the manticore outpost (so that these very powerful creatures don't fall into the opponent's hands as an advantage), and just for controlling valuable territory. Multiplayer is multiplayer; it shouldn't have complex chains of tasks and progressive ideas.