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Posts from Harmony - Troop Symmetry Auto-translated

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#125
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SRD
The difference between the upgraded light dragons is only a couple of skills; therefore, we can develop the difference between them based on stats – I think based on HP and initiative – giving them drastically different damage, attack, and defense parameters is probably not a good idea.
Why is it not a good idea – if you don't put effort into the abilities, you need to maximize the stat differences, and not just two.
And the issue here is not the number of abilities, but their quality; some are fundamentally "amazing abilities," while others are minor.
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#126
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I agree. What I meant was, if we can create a sharp contrast between the tiers based on, for example, initiative and HP, then making the difference in attack/defense, for example, 20, might not be a good idea. Instead, it could be like this:
----------Light Dragon-------------White Dragon---------Elrath Dragon
damage---------30-50---------------------35-60-----------------30-65----
HP-----------200-------------------------230-------------------200-----
initiative-----------10----------------------10----------------------12------
-----------(Child of Light: immune to Blindness, Blinding)-----------
--------------------------------Unwavering Will -----------Purification

Added 15 minutes later
I'm not sure if it's worth creating a new thread for this, and it could be included here. Idea: Free Cities of the East - a human city replacing the orcs. Army: 1 - Tier 3: redesigned creatures based on the Heavens. Tier 4: Priests of Ilat Tier 5: Pegasi Tier 6: Thunderbirds Tier 7: Air Dragons
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#127
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SRD
I agree with you too; I meant that if we can create a sharp contrast between upgrades based on, for example, initiative and HP, then, for example, it wouldn't be worth making the difference in attack/defense, for example, 20, but something like this could work.
In your example, there isn't a sharp contrast; it's only +15-20%.
Idea: Free Cities of the East - a human city replacing the Orcs.
Army:
1-3 levels: redesigned creatures based on Haven,
4th level: Priests of Ilat
5th level: Pegasi
6th level: Thunderbirds
7th level: Air Dragons
I understand that the Orcs didn't appeal because they don't have a dragon. But in my opinion, the original models are better than recolored duplicates. Plus, let's be realistic: it's unlikely that a new city can be created; for starters, at least the already started one should be completed.
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#128
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Orcs could be given Silat dragons. It seems like Father-Sky gave his dragons for use, but Mother-Earth kept hers to herself.)
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They could also be given Shalassa dragons. According to the scenarios from Tribes of the East, orcs also treat Shalassa with respect.
 

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#129
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I'm not sure if it's worth creating a new thread for this, and it could be included here. Idea: Free Cities of the East – a human city replacing the Orcs.
Army:
1 - Level 3, reworked creatures based on Heavens,
Level 4 - Priests of Ilat
Level 5 - Pegasi
Level 6 - Thunderbirds
Level 7 - Air Dragons
Cool, but my friend came up with a Beastmen Castle instead of Orcs, but he lacks practice in Modding

Added 5 hours 6 minutes ago
Orcs could be given Silat dragons. It's as if Father-Sky gave his dragons for use, and Mother-Earth kept hers.
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They could also be given Shalassa dragons. According to the scenarios from Warlords of the Horde, the Orcs also treat Shalassa with respect.
In Heroes 6, it is mentioned that Father-Sky and Mother-Earth are spirits and have nothing to do with dragons.
And also some forces that are older and stronger than Askh and Urgash, these forces made Sandro immortal
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#130
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Hmm, well, they came up with that later, of course. In Heroes 5, it's quite clear that Orcs revere Dragons; they simply worship a whole bunch of them, without choosing just one. Again, I'll mention the scenario in Tribes of the East; as far as I remember, there was a clear hint that it was Shalassa, and not some random water spirit. Correct me if I'm wrong.
 

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#131
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you’re probably right; in the video, water elementals came to visit the goblin Batu, and he called them spirits, which means that Shalassa is the main water spirit among the orcs.
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#132
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SRD

I'm not sure if it's worth creating a new thread for this, and it could be included here. Idea: Free cities of the East - a human city replacing the Orcs.
Army:
1 - 3 levels: redesigned creatures based on Haven,
4th level: Priests of Ilat
5th level: Pegasi
6th level: Thunderbirds
7th level: Air Dragons

Once, I suggested replacing the Orc models with Orcs from The Lord of the Rings. There are also dragons there - Nazgûl on dragons, Drogo. Or take Balrog. Unfortunately, this idea is not very feasible. At least for me.
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#133
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it's actually interesting; you can use a Nazgûl with a helmet and armor, or a Dark Champion.

Added 4 minutes later
Balrog is very similar to a Dungeon Lord; you can level him up to 7, and Nazgûls to 6. Put them on a horse, repaint a Death Knight, and you'll have a dragon rider that's a bit weaker, but with more health and speed, and better initiative.

Added 4 minutes later
I'm having trouble with the modified models; I'm still just learning the program, and I don't know how to make them move with the added pieces, or where to put the coloring.
In reply to fktifzobr
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#134
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fktifzobr@mail.ru
I'm having trouble with the modified models. I'm still learning the program, and I don't know how to make them move with the added pieces or where to apply the textures.

What is the specific problem?

Sincerely, Psatkha
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#135
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Nargott was wrong – it's not about the dragons, and I agree that repainted models of the same dragon aren't very good. I just want to show people as they originally were, not what they became after the mess created by the archangels and the faceless ones. It's interesting how this race was reworked in the mod; I'll post screenshots later. I might even share the mod, but I don't know the author – maybe it's not right for me to post it here. Barlog looks like a cave lord and looks very pompous and cool, which is why I want him to be on the 7th level for the demons (check the first page, I posted a table there), and in Heroes 6, he's the highest level of Inferno. Giving water dragons to orcs is completely inappropriate – if the orcs are kept, you can leave them as they are or, for example: goblin, warmonger, executioner, shaman, centaur (something tells me that a half-human, half-horse will be stronger than a simple orc), wyvern, cyclops (you can also swap the last two).
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#137
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Yes, and a Haven-style city would suit them better – just replace the buildings with angel wings, and that’s it.
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#138
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SRD
Here are the promised screenshots; I especially liked the glow effects, but they are more suitable for the Elrath armies.
The quality of these models is clearly two levels lower than the original, in my opinion. At the very least, I wouldn't play with such a castle. There's no unified style, dirty duplicates of existing models, siege engines instead of top-tier units, female units instead of regular warriors, and so on.
Разработчик Heroes 5.5 WarGame Edition.
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Автор Асимметричных шахмат