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Posts from Current questions and answers regarding the map editor.

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antonag07
What do you mean? Do you want to edit the message displayed at the end of a mission and write something like "This is a real victory, not a defeat!" in it?
If so, what prevents you from creating a text file and writing whatever you deem necessary in it? You can do the same for the message about losing ("This is your shameful defeat, not a victory!").
For example, when you lose, a window appears. It shows a summary of resources, heroes, etc. And there's a message: "Sorry! You lost!" How can I change this message?
In reply to Олегарх
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Oligarch
For example, when you lose, a window appears. It shows a summary of resources, heroes, etc., and the message: "Sorry! You lost!" How can I change just that message?


This requires a mod (i.e., modifying the in-game resources) because you want to change the standard message about the mission results.
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Could you please explain the purpose? Because in certain cases, it's possible to achieve the desired result without a mod, but you need to know the goal of this action.
 

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Ment
Could you tell me why? Because in some cases, it's possible to do without a mod, but you need to know the purpose of this action.
I mean, why? Just change the text of the victory message. Or am I misunderstanding something?

Like here: /attachments/24050/
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I apologize for posting in this thread... Monsieur Oleghark isn't answering his phone. :)
Oleghark, could you please share the manual from ValexAV?
Карты для Heroes V: Повелители орды:
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация
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While Mr. Oligarch is busy with capital matters, I'm posting a collection of functions by Valex.
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In reply to Олегарх
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Olegarch
// meaning, why? just change the text of the win message. or did I misunderstand something?

well, like here /attachments/24050/

And on which map was this done? After all, one can simply look at its internals and understand how it is structured inside.
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KioM
I apologize for posting in this thread... Monsieur Olega doesn't answer his phone. :)
Olega, please send the manual from ValexAV.
I'm in the thread. I uploaded the scripts a long time ago.)

Added 1 minute ago
antonag07
And on which map was something like this done? After all, you can simply look at its internals and understand how it is arranged.
I don't know, it's Menta's map.
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I thought you might want to create something similar to the second campaign, the second mission of the original game, where you could lose the final battle and still win the scenario. If you just need to change the win/loss message, it's done like this, if I remember correctly: MapPropretiesTree->players->0->VictoryMessageRef (or DefeatMessageRef for losing).
 

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Ment
I thought you might want to create something similar to the second campaign, the second mission of the original game, where you could lose the final battle and still win the scenario.
If you just need to change the win/loss message, it's done like this, if I remember correctly: MapPropretiesTree->players->0->VictoryMessageRef (or DefeatMessageRef for losing).
Thank you.
In reply to KioM
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Good day. I saw this question somewhere in a discussion, but I can't find it now. So, the question for the experts: how do you create chasms in the Dungeon – chasms where you can place bridges, like in one of the campaigns for the Dwarves?
In reply to Kehich
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Kehich
Hello. I saw this question somewhere in a discussion. But I can't find it now. So, a question for the experts: how do you create chasms in the Dungeon – chasms where you can place bridges, like in one of the campaigns for the Dwarves?


The W_Dno_Down tool should help with this.
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who has worked with the CreateStatic command; if an object is created using this command, does it behave like a regular object?
Карты для Heroes V: Повелители орды:
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация
In reply to antonag07
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antonag07
The W_Dno_Down tool should help here.
Please clarify. I couldn't find that tool there. If possible, please specify its location in the editor.
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Place any object on the map, open the settings tree, and in the "shared" section, select W_Dno_Down.xdb. It is located in buildings/subterra, if I'm not mistaken (this is not a tool).
Карты для Heroes V: Повелители орды:
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация

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