Auto-translated
Pit for LM (blue, Fortress, Verdish, Alkin) def mals (red, Stronghold, Oris, Kreg), 2sm4d(3), 215.
New here? I'm Roha — want a quick tour?
Pit for LM (blue, Fortress, Verdish, Alkin) def mals (red, Stronghold, Oris, Kreg), 2sm4d(3), 215.
P.S.: Vik wrote in the thread that in TE, Lorelei is the strongest hero for dungeons after the Miner – and he was probably right, especially with the harpies…!!
wowa (Dungeon, Lorelei) def Alone (Fortress, Styg, Tazar), ТЕ-full, 143@Ностальгия
my opponent clearly had bad luck with his ГО — with 8 faeries having a total SpellPower of 40 and an advanced color, no speciality of Tazar could save him against any battle hero!
Soroka (red, Castle, Rion, Rion) def Kash (blue, Necropolis, Straker, Straker), 2sm4d(3), 113
Well, we played after all.
I had to choose restarts, don't even remember why, but I had to.
Gosha came with 1 skeleton, at the bottom.
We played until 113 - postponed. Galtran lvl 6 at a secondary Rampart hero, 60 skeletons. About a week passed. Suggested a rematch, since I generally don't like finishing games, and beating Gosha brings little honor, again there'll be nothing to write about.
It gave me at the bottom, at the exit 10-19 Thunderbirds, Shakti with 2 stacks in the tavern, thought he wouldn't kill it. Could go to part of my spawn where at 111 I found an ore mine, beat a couple of piles from halberdiers, and revealed an exit via wasteland up towards the demons, already better.
112 Straker breaks through the demons. Troglodytes screwed up 3 out of 3 times, had to spend mana on Haste to avoid losing everyone. Only lost the free zombies and about 20 Troglodytes. Behind them are already upgraded demons. Still have to fight, since there are no resources left at all.
113 36 skeletons, 44 Troglodytes, 8 zombies and single stacks of ranged units were supposed to kill them, if not for so many moralities. They didn't kill them. Regretted not waiting a day to have mana for Haste. There was no point in continuing - no troops, no resources.
Thank you for the time.
And why didn't you use the Transformer to turn Troglodytes into Skeletons? If on 111 there are random heroes with a large number of low-level troops in the tavern, then IMO you should definitely transform them into Skeletons.
Pros:
- no morale penalties
- more health points - instead of 4-5 per unit, you get 6 health points for Skeletons, i.e., you increase the army by 20%.
I was so upset by the ban that the idea for a transformer just flew out of my head. Even after the game, I didn't realize it.
OUTLAW (blue, Castle, Rion, Gunnar) vs SpiriTT (red, Fortress, Wuyan, Gurnisson), 2SM4d(3), 2-2-7
It was a long game. Although there was no road movement due to ГО, there weren't even any brief skirmishes. Everyone minded their own business.
But the speedy Gunnar managed it better. Artyom had a huge native respawn, mine was a bit smaller, but both got decent spawns.
I had 2 stacks of marksmen and 1 each of monks, swordsmen, and pokemons. Artyom had 2 stacks of hydras and 2 of gnolls. Artyom got a huge treasure zone on the rocks, Gunnar cleared 3 underground treasure zones. Cleared everything to the max, because there were no stat artifacts anywhere (((. The only Dragon Utopia gave +4 all, then a hat +3/+3 and that's it..... I spent a long time looking for a Cape of Summoning for so much meat, but didn't find it.... And that turned out to be a good thing.... But I broke into so many Griffin Conservatories and beehives that I don't even remember the last time I collected so many.... I managed to gather 25 angels, 91 wyverns (with subsequent upgrade in the secondary town). I headed to my opponent fully confident in my superiority. But in vain..... On day 227 I assault Gurnisson in his capital. I had, in addition to the mentioned angels and wyverns, 220+ archers and 20 fanatics with the Golden Bow, plus the rest of the meat pile from the capital and stacks, against 24 chaos hydras, 30 greater wyverns, 7 angels, and the rest of the swamp mob. In terms of combat stats, Gunnar was far behind, and the logist was weak against the Barbarian. In the final, I was a bit distracted in real life, which caused me to not think through the start properly. I set up my tactics formation to protect the shooters and the ballista (which I didn't need at all). As a result, instead of blocking the gates with angels and methodically taking down the opponent with the Golden Bow while periodically resurrecting those lost to towers and using explosions, I got hit with mass Haste and drawn into melee combat where I started taking such a beating that I felt sick.... You should have seen what 20+ chaos hydras did in my ranks :smile07:. In short, I managed to correct my initial mistake with an explosion dealing 1900+ damage due to the opponent's lack of strong magic. Thanks for the game, Artyom!!!!
and defeating Gosh doesn't bring much honor.
It's not much of an honor to defeat Gosha.
Alessandro (red, Dungeon, Geon, Gunnar) def Avern (blue, Swamp, Tiva, Ain) 115, 2sm4d(3)
PS I'm seeing guards on a secondary resource for the first time: 10 cows (+2 gold). :eek: Has anyone else experienced this?