Campaign 1
fixed the animations of the Footmen in the first cinematic of the first mission
fixed the lighting in the first cinematic of the second mission
fixed the lighting in the second cinematic of the second mission
fixed the animations of the Footmen in the second cinematic of the third mission
fixed the missing sword animation in the cinematic with the flying boots in the fourth mission
fixed the missing Freyda animation in the first cinematic of the fifth mission
fixed the animation in the last cinematic before the cutscene in the fifth mission
Campaign 2
fixed the Griffin flight animation in mission 2, in cinematic 2
added the missing tree and Agrael's animation in cinematic 2 of the third mission
added the missing tree and Agrael's animation in cinematic 3 of the third mission
added the missing tree and Agrael's animation in cinematic 4 of the third mission
completely fixed the two cinematics with the Druids
fixed all cinematics in mission 4
Campaign 3
Fixed the quest and the script to avoid the Mages
fixed the cinematic on defeat in the first mission
fixed the camera in the penultimate cinematic of the first mission
fixed the lighting in the penultimate cinematic of the first mission
fixed the cinematic with the Staff of the Netherworld in the third mission
fixed Freyda's animation in cinematic 2 of the fifth mission
added (fixed) the battle with Godric in the fifth mission
Campaign 4
fixed all animation errors in all cinematics of the second mission
fixed all cinematics in the third mission
fixed the infinite sound bug of hooves in the last cinematic of the fifth mission
Campaign 5
fixed the camera and the position of the effect in the last cinematic of the second mission
fixed the camera in cinematic 2 of the fourth mission
fixed the incorrect lighting in cinematic 3 of the fourth mission
fixed Tieru's animations in cinematic 3 of the fourth mission
fixed the last cinematic in the fourth mission
added a cut cinematic to the fifth mission
fixed Findan's animation in the last cinematic of the fifth mission
Campaign 6
fixed Narhiz's animation in the first cinematic of the first mission
fixed the incorrect lighting and Zehir's animation in the second cinematic of the first mission
fixed the incorrect lighting and Zehir's animation in the third cinematic of the first mission
fixed Zehir's animation in the second cinematic of the second mission
fixed the incorrect lighting in the fourth cinematic of the second mission
fixed Narhiz's animation in the first cinematic of the third mission
fixed the Footmen's animation in the third cinematic of the third mission
fixed the infinite hoofbeat in the fifth cinematic of the third mission
fixed Findan's animation in the first cinematic of the fourth mission
fixed all crooked cameras in the second cinematic of the fourth mission
fixed the infinite hoofbeat in the third cinematic of the fourth mission
added a cut scene in the fourth mission
fixed Raelag's animation in the first cinematic of the fifth mission
fixed Raelag's animation in the second cinematic of the fifth mission
fixed Kha-Beleth's animation in the third cinematic of the fifth mission
HAMMERS OF FATE
Campaign 1
Fixed Laszlo's model to the original one from Hammers of Fate (previously the model was a regular Knight)
Fixed all animations in cinematic 2 of the first mission
fixed Alaric's animations in cinematic 3 of the first mission
fixed Alaric's animation in the last cinematic of the first mission
fixed Alaric's animations in the first cinematic of the second mission
fixed Alaric's animations in the second cinematic of the second mission
added a cut cinematic at the end of the second mission
fixed Alaric's animation in the first cinematic of the third mission
fixed Alaric's animations in the second cinematic of the third mission
fixed Alaric's animations in the first cinematic of the fourth mission
Campaign 2
Fixed the position of Rolf's camera in cinematic 2 of the second mission (on a widescreen monitor, Isabel's model was visible before her appearance)
Removed the incorrect English phrase in the last cinematic of the fifth mission
Campaign 3
Fixed the side quest in the first mission: Visit the Oracle and Kill the creatures specified by the Mage (stats are given based on the map difficulty and may be increased by percentages of the hero's existing stats)
Fixed the translation of the first cinematic in the second mission
Completely fixed the crooked cinematic at the end of the second mission
Fixed the translation of the side quest in the third mission
Fixed Raelag's phrase about flowers, bees, and lizards in the fourth mission
Fixed Alaric's animations in the third cinematic of the fifth mission
Fixed Alaric's model in the fifth mission
fixed Alaric's animations in the final cinematic
all cinematics in 1920
all loading screens in 1920
changed the names of the expansions to English
added scenarios: The Diplomat, The Challenge, Maahir's Gambit, The Refugee, Knight of the Dragon Order, The Falcon's Last Flight, A Tear for Ossir, Race Against Time, An Island for One
added scenarios from HoF: In Search of Power, The Temptation, New Enemies, The Alliance, The Iron Throne
removed annoying links from scenario descriptions
the scenario descriptions now indicate which expansion they are from
fixed the infinite hoofbeat sound in the last cinematic of the Diplomat scenario
fixed Naadir's animation in cinematic 8 of the Refugee scenario
fixed the death animations of the Shadow Mistresses in cinematic 11 of the Refugee scenario (they were bugged in the original too, they just stood there alive)
fixed Jezebeth's model in the Falcon's Last Flight scenario (it was Biara's model)
fixed the incorrect animations of Jezebeth in cinematic 1 of the Falcon's Last Flight scenario
fixed the crooked cameras in cinematic 2 of the Falcon's Last Flight scenario
fixed the incorrect flag color for the Knight in all cinematics (it was red)
fixed Jezebeth's animations in cinematic 3 of the Falcon's Last Flight scenario
fixed all of Jezebeth's animations in the last cinematic of the Falcon's Last Flight scenario
fixed the crooked cameras in cinematic 8 in A Tear for Ossir
translated the quests in A Tear for Ossir
fixed the entire crooked cinematic 3 in Race Against Time
translated all quests in Race Against Time
fixed the incorrect Kiro animation in cinematic 3 of the Island for One scenario
fixed the description of the quest Raven must survive
added a cut cinematic at the end of the In Search of Power scenario
fixed the completion of the Temptation scenario (previously it never ended)
fixed Ornella's animations in the first cinematic of the Alliance scenario
The arena for cinematics - SmallSpecialArena_Grass_Custom has been replaced with the original one
in C3M1 and C3M2, the Necromancer set has been banned from shops so it doesn't ruin mission 3
The Amulet of Necromancy has been banned from shops in C3M3
C3M4: Cyrus has been given the Ring of the Unrepentant
C3M5: Godric has been given the Amulet of Necromancy
Now the battle against Markal in C6M3 will not end after killing the main troops; you also have to finish off the summoned undead (as it was against Biara in C6M5, the battle didn't end if not all summoned units were killed)
Fixed Jezebeth's model from male to female (the model is the same, the female version will be with the female models mod)
Fixed one erroneous word in the first cinematic of the Iron Throne scenario
fixed the incorrect position of the prayer in the first cinematic of C1M1
fixed the side quest Elven Druids in A1C1M1; now it completes and gives a reward of 3000 experience and 1 defense stat
Added a message before the second army appears in the battle against Godric
Removed Markal's Fire skill in C6M3 (a bugged skill that is not used anywhere else) and replaced it with Cold Steel
C2M4: Added Alaron's missing skills: Soldier's Luck, Luck of the Road, Granting Protection
Fixed Cyrus's stats and spells that are listed for him (previously the stats were 0 attack 0 defense, and there was only one spell)
The Ring of the Unrepentant is now given by script after killing Cyrus (previously it was in Cyrus's inventory)
Fixed the demons in C1M5; now they don't flee, they have been given chains
Artifacts from Markal don't drop because he was burned; only the Dragon Ring that survived the roasting is transferred :)
Fixed the stats and abilities of the Knight in A1C2M4 that are listed for him (previously the stats were extremely low and didn't match the hero file)
Changed the garrison army in A1C2M5 to Red Troops (there shouldn't be undead mixed with Dark Elves there)
Removed Laszlo's Dwarf skills in A1C2M5 that didn't work anyway, and added the missing skills
Fixed Laszlo's attack animation
In A1C3M5, the besieging Knight has been given chains so he doesn't flee
C1M3: Slightly strengthened the battle with the Demon.
C2M1: Strengthened the battle with Erazial
C2M2: Strengthened the battle with the Knight and Veyer
C2M4: Strengthened the battle with Alaron
C3M1: Strengthened the battle with the Knight
C3M4: Strengthened the battle with Cyrus
C4M4: Strengthened the battle with the Demon
C4M5: Strengthened the battle with Veyer
C5M1: Strengthened the battle with Biara
C5M5: Slightly strengthened the battle with Nicholas
C6M3: Strengthened the battle with Markal
C6M4: Strengthened the battle with Isabel
C6M5: Increased the HP of Kha-Beleth's Magic Shield to 650 (was 500)
A1C1M3: Strengthened the battle with Duncan
A1C2M2: Strengthened the battle with the Knight
A1C2M4: Strengthened the battle with Rolf and the Knight
A1C2M5: Strengthened the battle with Laszlo
A1C3M4: Strengthened the battle with Tralsay
A1C3M5: Strengthened the battle with King Torgal
C2M4: Added racial skills to Alaron
C3M2: Mages on ships have been given chains so they don't flee
Fixed Cyrus's abilities completely + added the Destruction school
fixed the camera in cinematic 3 of C6M3
added the tutorial (showing the manual in settings) from the original
fixed the font in cutscenes
fixed the camera in the penultimate cinematic of C3M1
fixed the sound of Godric's capture animation
fixed the lighting in the last cinematic with Gilraen
Fixed the infinite hoofbeat of fleeing creatures (Unicorns, Elves, and Pixies) in the "Ship" mission of the Worshipper campaign.
Fixed the infinite hoofbeat of the Death Dancer in the "Liberation" mission of the Mage campaign.
fixed the position of the Blindness effect on the Archers in the first cinematic of C3M5
fixed Agrael's animation in one cinematic
fixed the Overlord's animation completely in the penultimate cinematic of C6M5
removed the English phrases completely in the A1C2M5 cinematic
fixed the incorrectly working specialization of Isabel, Suzerain
Added loading backgrounds from previous expansions to scenarios
fixed Alaric's jerky movement animation on the map in A1C3M5
Fixed the position of the Exit button text in the main menu (thanks for the fix sork96)
Added HD campaign selection icons in the main menu (thanks for the icons G0ldiel)
Fixed the position of campaign names in the main menu
Fixed the description of the Battle Frenzy effect for Battle Griffins
fixed the moat effect of the Dark Elf castle (thanks for the fix [email protected])
fixed the jerky movement animation on the battlefield for Zealots of Faith
fixed the jerky movement animation on the battlefield for Demonesses
fixed the jerky movement animation on the battlefield for Arkat's Warriors
fixed the jerky movement animation on the battlefield for Red Dragons
added the missing vertical attack effect for Footmen
added the missing attack effect for Stalkers
added the missing attack effect for Minotaur Taskmasters
added the missing attack effect for Mountain Guardians
added the missing melee attack effect for Harpooners
added the missing melee attack effect for Gremlin Pests
added the missing attack effect for Obsidian Golems
added the missing attack effect for Djinn Viziers
added the missing attack effect for Wind Dancers
added the missing melee attack effect for Forest Archers
added the missing leaf fall effect when hitting Ents and Wild Ents
added the missing attack effect for Bone Warriors
added the missing attack effect for Arkat's Warriors
Multiplayer maps:
added 2 cut maps: For the Artifact! and Deadly Grudges
In Search of a Beauty: translated and fixed mission texts
Treasure Hunters: fixed the quest description
Dragon Pass: fixed the quest description
Added the missing Witch Hut sound in C2M1
C2M5: added a cut cinematic
C3M5: Now the red army (third tier) also deserts to Godric
C1M2: added a cut message about skeletons and peasants
C4M1: added a cut message about Raelag's victory in the tournament
C5M3: added a cut message about the capital
C5M4: added 2 cut messages
A1C1M4: now the quest Destroy the Hydra appears correctly, and a cut message related to this quest has been added
A1C1M5: added 4 cut messages
fixed the camera in the second cinematic of C6M4 to the original
C5M5: Nicholas has been given shackles so he doesn't flee
Auto-battle is now disabled against key heroes or in key battles
added a cut soundtrack for water on a boat (previously only the Academy-sands theme played there)
added the missing Fortress music: when a hero flees in battle, the tavern theme in the castle, and when recruiting troops (If you have your own music mod, either update the modification date of your mod or copy my TOWN_FORTRESS changes in the TableRaceMusic.xdb file to your mod)
added the ability to view all scenario cinematics (thanks for the tip Mооnst@r)
fixed the jerky movement animation on the battlefield for Swordsmen
fixed the jerky movement animation on the battlefield for Bone Warriors
Added descriptions of creature abilities: Arcing Shot, Lay on Hands, Resurrection of allies for Archangels, Repair for Senior Gremlins, Lightning Bolt, Random Spell for Djinns.
Fixed the name of the Jarls in the A1C2M5 cinematic
C2M4: Added a portrait and biography for Alaron, which are in the game files
C1M4: Fixed the animation in the sixth cinematic
Fixed the InfernoDwellings sound in the third cinematic of C6M5
Added a PWL loading screen screenshot for C6M5
A1C1M5: added names to the mini dialogue
A1C2M2: added names to the mini dialogue
A1C2M4: added names to the mini dialogue
A1C2M5: added names to the mini dialogue
A1C3M4: added names to the mini dialogue
In Search of Power: added names to the mini dialogue
Alliance: added names to the mini dialogue
New Enemies: added names to the mini dialogue
Iron Throne: added names to the mini dialogue
Added a couple of fix mods that I would like to see in this mod: glow for the Knight Regenat, fixed Raelag's flag to the original, Seraphim's eyepatch, sound animations for campaign heroes (thanks Mооnst@r)
Fixed the entire text part of the mod, removed all extra spaces in texts, extra commas, added periods where they were needed, etc.
Fixed the neutral hero color for Markal in C6M3 and Kha-Beleth in C6M5
Improved and refined Markal's Combat Script in C6M3
Improved Kha-Beleth's Combat Script in C6M5
Fixed the battle with Veyer in C2M2 (Previously, if Agrael lost, the mission was still won; now victory = cutscene + victory, defeat = no cutscene + defeat)
Fixed a script abuse in C2M3 (Cunning players didn't capture the first Elf castle so that the Elf weeks wouldn't start; now the Elf weeks start from the first new week regardless of whether the castle is captured or not)
Added a cut side quest: Build the Burning Anvil in Tor Hrall in A1C2M5
Slightly fixed the Dwarf patrol script in A1C2M3
Fixed the script in A1C3M4 (There was a bug where enemy heroes with armies would flee and disappear; now all enemy heroes actively march on the castle)
Fixed the "Don't interrupt" button in the video and sound settings
Added a lot of visual interactivity to many missions