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Posts from AllCampaignsRemastered - Updated mod for all Campaigns

4.5 (2 ratings)
In reply to Rommy
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3 months ago
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Rommy
Regarding the poor resolution in the original versions, someone seems to have created a clean 1920x1080 version in the executable file for Lords https://ruproxy.forum.heroesworld.net/showthread.php?t=15563
In theory, this can also be done for older versions, but I have 0 experience with executable files.

However, the interface does not scale, and everything becomes small. It would be better to make it widescreen, like in 3.1, for 1.6 and 2.1
In reply to Kayfenok1
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3 months ago
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Kayfenok1

The only problem is that the interface doesn't scale, and everything becomes too small. It would be better to make it widescreen, like in 3.1, for 1.6 and 2.1.
So, the image becomes normal, but the problem is with the textures?
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3 months ago
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What could be the problem? I finish a mission in a campaign, and the Hall of Heroes appears immediately, even though it should only appear once, in the final mission. And it doesn't happen in all campaigns; sometimes, the next mission starts right away, and sometimes the Hall of Heroes appears after each mission. Where can I find this setting? I tried removing it from the map-tag and custommap, but it doesn't help. This doesn't happen in fan-made campaigns.
In reply to Rommy
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3 months ago
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Rommy
What could be the problem? I finish a mission in a campaign, and the Hall of Fame appears immediately, even though it should only appear once, in the final mission. Moreover, this doesn't happen in all campaigns; sometimes, the next mission starts immediately, and sometimes the Hall of Fame appears after each mission. Where can I find this setting? I tried removing it from the map-tag and custommap, but it doesn't help. This doesn't happen in fan-made campaigns.
Maybe in the map-tag, instead of the map name, it says C1M1 map, or the map itself has been renamed to map, while the map-tag says C1M1. If everything is normal there, maybe check in Campaigns...
In reply to Mооnst@r
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3 months ago
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I also noticed this thing with the Hall of Fame. It's not critical, but it's annoying. And if you create a new profile, will it also send you to the Hall of Fame after completing each mission for the first time?
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3 months ago
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I don't know, I didn't even try to look for anything in the files, but I'll throw in an idea for you to consider. Are you sure that this is even done in the game/map files?

"Documents" - "My games" - "Heroes of Might and Magic V — Tribes of the East" (if there are several such folders, you need the one with the long "—" dash) - "Profiles"

and here we suddenly have an interesting file called "HallOfFame.sav". Also, if you go to the "desired profile" - "saves", you can find another interesting file "Campaign.sav", which is responsible for saving any progress in the campaigns on the current profile. You can dig around in these files if you don't know where else to look; maybe you'll find something.

P.S. although most likely the problem of being "spontaneously" thrown into the Hall of Fame is not there; it only contains results and saves. But maybe you'll find something interesting :D

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3 months ago
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I also went into the data.pak file and searched for the word "Fame." I'm 90% sure someone has already done this :D, but maybe, just maybe, they haven't, so I'll share it just in case.

Here's a list of everything found with the word "Fame," including the file paths. I didn't check anything because it's late, and I'm going to bed now)), but maybe it will help someone. As you can see in the screenshot, almost all the files are UI interface files, but by digging through them, you might find a line that references more important files and follow the path indicated in the file to a more useful location)).

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3 months ago
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In C6M3, the battle with Markel begins with StartCombat("Zehir", "Berein", 6, and because of this, he has a neutral color in the battle. Is it possible to change it to the enemy team's color?
He is in reserve; I tried removing him and placing him on the map, but nothing works, or is it simply impossible? This is the only StartCombat with heroes in all the missions of Might and Magic V; the same thing happens with Kha-Beleh.
In reply to Rommy
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3 months ago
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Rommy
In C6M3, the battle with Marcol starts with StartCombat("Zehir", "Berein", 6, and because of this, he has a neutral color in the battle. Is it possible to change it to the enemy team's color?
He is in reserve; I tried taking him out and placing him on the map, but nothing works, or is it simply impossible? This is the only StartCombat with heroes in all the missions of Might and Magic V; the same thing happens with Kha-Beleh.


But is it really necessary to change this?
In reply to Narron
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3 months ago
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Narron
RommyIn C6M3, the battle with Marcol starts with StartCombat("Zehir", "Berein", 6), and because of this, he has a neutral color in the battle. Is it possible to change it to the enemy team's color?
He is in reserve; I tried removing him and placing him on the map, but nothing works. Or is it simply impossible? This is the only StartCombat with heroes in all the missions of Heroes 5; the same thing happens with Kha-Beleh.[/quote

But is it really necessary to change this?
I wanted to make sure if it's actually possible to change it or not.
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2 months ago
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Updated the mod, please re-download it.
Rommy
C1M4: Fixed the animation in the sixth video. C2M4: Added a portrait and biography for Alaron, which are located in the game files. Fixed the name of the Jarls in video A1C2M5. Fixed Shadia's model in the cutscene C6M4 (this bug was only in my version, thanks for the help, Moonst@r).
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1 month ago
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Updated the mod on 06/27/2026.
Rommy
Fixed the InfernoDwellings sound in the third C6M5 video.
Added a PWL screenshot for the loading screen of C6M5.
Names added to the mini-dialogue in A1C1M5.
Names added to the mini-dialogue in A1C2M2.
Names added to the mini-dialogue in A1C2M4.
Names added to the mini-dialogue in A1C2M5.
Names added to the mini-dialogue in A1C3M4.
Names added to the mini-dialogue in In Search of Power.
Names added to the mini-dialogue in Alliance.
Names added to the mini-dialogue in New Enemies.
Names added to the mini-dialogue in Iron Throne.
Added a couple of fix mods that I would like to see in this mod: glow for the Knight hero with regeneration, fixed Raillag's flag to its original version, Seraphim's bandage, sounds for animations of Campaigns heroes (thanks Mооnst@r).
1 month ago
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Guys, based on the description, it's impossible to understand how to install this mod. I would appreciate a clear explanation; maybe there’s something wrong with the archive file? Or have I really lost my touch?
In reply to sh4de
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1 month ago
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sh4de
Guys, it's impossible to understand how to install this mod from the description. I would appreciate a clear explanation; maybe there’s something wrong with the archive you provided? Or have I really lost my touch?
The archive was simply created using RAR. Try opening the archive with WinRAR. I can no longer edit the topic header because the character limit of 16k has been exceeded.
In reply to Rommy
1 month ago
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Rommy
The archive was simply created using RAR. Try opening it with WinRAR.
I can no longer edit the topic header because the 16k character limit has been reached.

Thank you very much for the quick reply! Everything turned out to be simpler than I expected

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