Having played through the original campaigns on older versions, I thought I'd play them on ToE. Of course, I had heard that there are many bugs there, but I didn't think things were that bad. Comparing the videos of the original and the mod, I saw many bugs: incorrect lighting, broken animations, sound bugs, non-working side quests, non-working scripts, etc., etc. So I present to your attention AllCampaignsRemastered.
- All in-game cinematics fixed (each one compared with the original)
- All incorrect lighting in cinematics fixed
- All scripts in missions fixed, now missions work as originally intended (C1M5, C4M3, C5M1, C5M3, A1C2M2)
- All side quests fixed
- Battles with enemy heroes strengthened
- All scenarios from the original and Hammers of Fate added (you can delete old scenarios if you had any from the Maps folder)
- Artifact carryover to next missions added (Only set artifacts are carried over, the list of carried artifacts is the same as in ToE)
- Resolution of all in-game cinematics fixed to 1920x1080 Mod author Mооnst@r
- Resolution of all loading screens fixed to 1920x1080 Mod author Mооnst@r
- Resolution of all cutscenes fixed to 1920x1080 (Death of Nicolas, etc.)
- Resolution of the Asha's Tear map fixed to 1920x1080
- All cut content videos added
- Restores missing paths to dungeons in campaigns and scenarios of the original and Hammers of Fate when playing on Tribes of the East. Mod author Mооnst@r
- Fixed position of the magic wall in the last mission Zehir's Hope, Mage campaign. Mod author Mооnst@r
- Fixed Shadya's appearance and Findan's missing animation in the final cutscene of the Alliance mission, Mage campaign. Mod author Mооnst@r
- Fixed lighting in the High Vampire mission, Ranger campaign. Mod author Mооnst@r
- Added (fixed) script in the last Necromancer mission against Godric, now the second army appears correctly. The battle against Godric will now be harder.
- The battle against Markel will now be slightly harder.
- Fixed the font of campaign names, and their icons slightly moved when selecting campaigns
I also thought about removing the third tier in the old campaigns, but playing them on the original, there wasn't enough variety in units after ToE, so I believe gameplay variety > lore, and besides, the old versions exist for that.
Every change was tested and reviewed, but there might still be bugs somewhere, so write about any bugs you find!
Link to the archive on Google Drive - https://drive.google.com/file/d/1-66_zp2cyDPgZVj_afV744wVqLZOuSj6/view
The archive includes Russian voiceovers for cutscenes (put them in the game folder/music/CS)
Installation: put h5u files in the UserMODs folder, RU_Movies (Russian voiceover for videos) in music/CS
"If you installed the updated mod and didn't see any changes, you need to start the mission/campaign over because old data was saved in that save file"Full list of changes
Campaign 1
fixed animations of squires in the first video in the first mission
fixed lighting in the first video of the second mission
fixed lighting in the second video of the second mission
fixed animations of squires in the second video in the third mission
fixed missing sword animation in the video with flying boots in the fourth mission
fixed missing Freyda animation in the first video in the fifth mission
fixed animation in the last video before the cutscene in the fifth mission
Campaign 2
fixed griffin flight animation in mission 2, in video 2
added missing tree and Agrael animation in video 2 of the third mission
added missing tree and Agrael animation in video 3 of the third mission
added missing tree and Agrael animation in video 4 of the third mission
completely fixed two videos with druids
fixed all videos in mission 4
Campaign 3
Fixed the quest and script to avoid mages
fixed the defeat video in the first mission
fixed camera in the penultimate video of the first mission
fixed lighting in the penultimate video of the first mission
fixed the video with the Staff of the Netherworld in the third mission
fixed Freyda's animation in video 2 of the fifth mission
added (fixed) the battle with Godric in the fifth mission
Campaign 4
fixed all animation errors in all videos of the second mission
fixed all videos in the third mission
fixed the infinite hoof sound bug in the last video of the fifth mission
Campaign 5
fixed camera and effect position in the last video of the second mission
fixed camera in video 2 of the fourth mission
fixed incorrect lighting in video 3 of the fourth mission
fixed Tieru's animations in video 3 of the fourth mission
fixed the last video in the fourth mission
added cut video to the fifth mission
fixed Findan's animation in the last video of the fifth mission
Campaign 6
fixed Narhiz's animation in the first video of the first mission
fixed incorrect lighting and Zehir's animation in the second video of the first mission
fixed incorrect lighting and Zehir's animation in the third video of the first mission
fixed Zehir's animation in the second video of the second mission
fixed incorrect lighting in the fourth video of the second mission
fixed Narhiz's animation in the first video of the third mission
fixed squire animations in the third video of the third mission
fixed infinite hoof stomping in the fifth video of the third mission
fixed Findan's animation in the first video of the fourth mission
fixed all crooked cameras in the second video of the fourth mission
fixed infinite hoof stomping in the third video of the fourth mission
added cut scene in the fourth mission
fixed Railag's animation in the first video of the fifth mission
fixed Railag's animation in the second video of the fifth mission
fixed Kha-Beleth's animation in the third video of the fifth mission
HAMMERS OF FATE
Campaign 1
Fixed Laszlo's model to the original one from Hammers of Fate (previously the model was a regular knight)
Fixed all animations in video 2 of the first mission
fixed Alaric's animations in video 3 of the first mission
fixed Alaric's animation in the last video of the first mission
fixed Alaric's animations in the first video of the second mission
fixed Alaric's animations in the second video of the second mission
added cut video at the end of the second mission
fixed Alaric's animation in the first video of the third mission
fixed Alaric's animations in the second video of the third mission
fixed Alaric's animations in the first video of the fourth mission
Campaign 2
Fixed Rolf's camera position in video 2 of the second mission (on a widescreen monitor Isabel's model was visible before her appearance)
Removed incorrect English phrase in the last video of the fifth mission
Campaign 3
Fixed side quest in the first mission Visit the oracle and Kill the creatures specified by the mage (stats are given based on the map difficulty level and may be increased by percentages of the hero's existing stats)
Fixed translation of the first video in the second mission
Completely fixed the crooked video at the end of the second mission
Fixed translation of the side quest in the third mission
Fixed Railag's phrase about flowers, bees, lizards in the fourth mission
Fixed Alaric's animations in the third video of the fifth mission
Fixed Alaric's model in the fifth mission
fixed Alaric's animations in the final video
all videos in 1920
all loading screens in 1920
changed addon names to English
added scenarios: The Diplomat, The Challenge, Maahir's Gambit, The Refugee, Knight of the Dragon Order, The Falcon's Last Flight, A Tear for Ossir, Race Against Time, An Island for One
added scenarios from HoF: In Search of Power, The Temptation, New Enemies, The Alliance, The Iron Throne
removed annoying links from scenario descriptions
scenario descriptions now indicate which expansion they are from
fixed infinite hoof sound in the last video of the Diplomat scenario
fixed Naadir's animation in video 8 of the Refugee scenario
fixed death animations of Shadow Mistresses in video 11 of the Refugee scenario (they were bugged in the original too, standing alive)
fixed Jezebeth's model in the Falcon's Last Flight scenario (it was Biara's model)
fixed incorrect Jezebeth animations in video 1 of the Falcon's Last Flight scenario
fixed crooked cameras in video 2 of the Falcon's Last Flight scenario
fixed incorrect flag color for the Knight in all videos (it was red)
fixed Jezebeth's animations in video 3 of the Falcon's Last Flight scenario
fixed all Jezebeth animations in the last video of the Falcon's Last Flight scenario
fixed crooked cameras in video 8 in A Tear for Ossir
translated quests in A Tear for Ossir
fixed the entire crooked video 3 in Race Against Time
translated all quests in Race Against Time
fixed incorrect Kiro animation in video 3 of the Island for One scenario
fixed the quest description Raven must survive
added cut video at the end of the In Search of Power scenario
fixed the ending of the Temptation scenario (previously it didn't end)
fixed Ornella's animations in the first video of the Alliance scenario
Arena for videos - SmallSpecialArena_Grass_Custom replaced with the original
Necromancer set banned in shops in C3M1 and C3M2 so it doesn't ruin mission 3
Amulet of Necromancy banned in shops in C3M3
C3M4 Cyrus given Ring of the Unrepentant
C3M5 Godric given Amulet of Necromancy
Now the battle against Markel in C6M3 won't end after killing the main troops, you also need to finish off the summoned undead (like against Biara in C6M5, the battle didn't end if all summoned weren't killed)
Fixed Jezebeth's model from male to female (same model, female version will be with the female models mod)
Fixed one erroneous word in the first video of the Iron Throne scenario
fixed incorrect prayer position in the first video of C1M1
fixed side quest Elven Druids in A1C1M1, now it completes and gives a reward of 3000 experience and 1 defense stat
Added a message before the second army appears in the battle against Godric
Removed fire skill from Markel in C6M3 (bugged skill not used anywhere else) and replaced with Cold Steel
C2M4 added missing skills to Alaron: Soldier's Luck, Luck of the Road, Granting Protection
Fixed Cyrus's stats and spells as listed (previously stats were 0 attack 0 defense, and there was only one spell)
Ring of the Unrepentant is now given by script after killing Cyrus (previously it was in Cyrus's inventory)
Fixed demons in C1M5, now they don't flee, they've been given chains
Artifacts don't drop from Markel because he was burned, only the dragon ring that survived the roasting is transferred :)
Fixed the Knight's stats and abilities in A1C2M4 as listed (previously stats were extremely low and didn't match the hero file)
Changed garrison army in A1C2M5 to Red Troops (there shouldn't be undead mixed with dark elves)
Removed dwarf skills from Laszlo in A1C2M5 that didn't work anyway, and added missing skills
Fixed Laszlo's attack animation
In A1C3M5 the besieging Knight has been given chains so he doesn't flee
C1M3 Slightly strengthened the battle with the demon.
C2M1 Strengthened the battle with Erazial
C2M2 Strengthened the battle with the Knight and Veyer
C2M4 Strengthened the battle with Alaron
C3M1 Strengthened the battle with the Knight
C3M4 Strengthened the battle with Cyrus
C4M4 Strengthened the battle with the demon
C4M5 Strengthened the battle with Veyer
C5M1 Strengthened the battle with Biara
C5M5 Slightly strengthened the battle with Nicolas
C6M3 Strengthened the battle with Markel
C6M4 Strengthened the battle with Isabel
C6M5 Increased HP of Kha-Beleth's Magic Shield to 650 (was 500)
A1C1M3 Strengthened the battle with Duncan
A1C2M2 Strengthened the battle with the Knight
A1C2M4 Strengthened the battle with Rolf and the Knight
A1C2M5 Strengthened the battle with Laszlo
A1C3M4 Strengthened the battle with Thralsai
A1C3M5 Strengthened the battle with King Torgal
C2M4 Alaron given racial skills
C3M2 Mages on ships given chains so they don't flee
Fixed Cyrus's abilities completely + added destruction school
fixed camera in video 3 of C6M3
added tutorial (showing the manual in settings) from the original
fixed font in cutscenes
fixed camera in the penultimate video of C3M1
fixed sound of Godric's capture animation
fixed lighting in the last video with Gilraen
Fixed infinite stomping of fleeing creatures (unicorns, elves and pixies) in the "Ship" mission of the Worshipper campaign.
Fixed infinite stomping of Death Dancer in the "Liberation" mission of the Mage campaign.
fixed position of the blindness effect on archers in the first video of C3M5
fixed Agrael's animation in one video
fixed the Overlord's animation completely in the penultimate video of C6M5
completely removed English phrases in the video of A1C2M5
fixed the buggy Isabel specialization Suzerain
Added loading backgrounds from previous expansions in scenarios
fixed Alaric's jerky movement animation on the map in A1C3M5
Fixed position of the Exit button text in the main menu (thanks for the fix sork96)
Added HD campaign selection icons in the main menu (thanks for the icons G0ldiel)
Fixed position of campaign names in the main menu
Fixed description of the Battle Frenzy effect for Battle Griffins
fixed the moat effect at the dark elf castle (thanks for the fix [email protected])
fixed jerky movement animation on the battlefield for Zealots of Faith
fixed jerky movement animation on the battlefield for Demonesses
fixed jerky movement animation on the battlefield for Arkat's Warriors
fixed jerky movement animation on the battlefield for Red Dragons
added missing vertical attack effect for Squires
added missing attack effect for Stalkers
added missing attack effect for Minotaur Taskmasters
added missing attack effect for Mountain Guardians
added missing melee attack effect for Harpooners
added missing melee attack effect for Gremlin Pests
added missing attack effect for Obsidian Golems
added missing attack effect for Djinn Viziers
added missing attack effect for Wind Dancers
added missing melee attack effect for Forest Archers
added missing leaf fall effect when hitting Ents and Wild Ents
added missing attack effect for Bone Warriors
added missing attack effect for Arkat's Warriors
Multiplayer maps:
added 2 cut maps: For the Artifact! and Deadly Grudges
In Search of a Beauty: mission texts translated and fixed
Treasure Hunters: fixed quest description
Dragon Pass: fixed quest description
Added missing Witch Hut sound in C2M1
C2M5 added cut video
C3M5 Now the red army (third tier) also deserts to Godric
C1M2 added cut message about skeletons and peasants
C4M1 added cut message about Railag's victory in the tournament
C5M3 added cut message about the capital
C5M4 added 2 cut messages
A1C1M4 now the quest Destroy the hydra appears correctly, also added a cut message related to this quest
A1C1M5 added 4 cut messages
fixed camera in the second video of C6M4 to the original
C5M5 Nicolas given shackles so he doesn't flee
Auto-battle now disabled against key heroes or in key battles
added cut soundtrack for water on a boat (previously only the Academy-sands theme played there)
added missing Fortress music: when a hero flees in battle, in the castle tavern theme, and in troop recruitment (If you have your own music mod, either update your mod's modification date or copy my TOWN_FORTRESS changes in the TableRaceMusic.xdb file into your mod)
added viewing of all scenario videos (thanks for the tip Mооnst@r)
fixed jerky movement animation on the battlefield for Swordsmen
fixed jerky movement animation on the battlefield for Bone Warriors
Added descriptions of creature abilities: Arcing Shot, Lay on Hands, Resurrection of allies for Archangels, Repair for Senior Gremlins, Lightning Bolt, Random spell for Djinns.
Fixed the name of Jarls in the video of A1C2M5
C2M4 Alaron given portrait and biography found in the game files
C1M4 Fixed animation in the sixth video
Fixed InfernoDwellings sound in the third video of C6M5
Added PWL loading screen for C6M5
A1C1M5 added names to mini dialogue
A1C2M2 added names to mini dialogue
A1C2M4 added names to mini dialogue
A1C2M5 added names to mini dialogue
A1C3M4 added names to mini dialogue
In Search of Power added names to mini dialogue
Alliance added names to mini dialogue
New Enemies added names to mini dialogue
Iron Throne added names to mini dialogue
Added a couple of fix mods I wanted to see in this mod: glow for Regent knight, fixed Railag's flag to the original, Seraphim's eyepatch, sounds of campaign hero animations (thanks Mооnst@r)
Fixed the entire text part of the mod, removed all extra spaces in texts, extra commas, added periods where needed, etc.
Fixed neutral hero color for Markel in C6M3 and Kha-Beleth in C6M5
Improved and refined Markel's Combat Script in C6M3
Improved Kha-Beleth's Combat Script in C6M5
Fixed the battle with Veyer in C2M2 (Previously if Agrael lost, the mission was still won, now victory = cutscene + victory, defeat = no cutscene + defeat)
Fixed script abuse in C2M3 (Cunning players didn't capture the first elf castle so that elf weeks wouldn't start, now elf weeks start from the first new week regardless of whether the castle is captured or not)
Added cut side quest Build the blazing anvil in Tor Hralle in A1C2M5
Slightly fixed the dwarf patrol script in A1C2M3
Fixed script in A1C3M4 (There was a bug where enemy heroes with armies would flee and disappear, now all enemy heroes actively march on the castle)
Fixed the Don't interrupt button in video and audio settings
Added lots of visual interactivity to many missions
Ooooooooh, thank you so much for this!