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Hello, I wanted to know what's going on. Quests can't be taken; I click on the house, and nothing happens. The same thing happens with cities and garrisons. Version 3.1.
NHF 0.90 : NHF - группа в VK
Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
Is the map compatible with Heroes 5.5? Or can it only be played in the original executable?
NHF 0.90 : NHF - группа в VK
Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
Good afternoon. I don't know if this is still relevant.
First, I'll say that the map is just great! I'm playing version 1f7.
I found the following:
I started playing as Haven on day 7 and killed the mummies on day 9 at the Orcish Garrison, and as a result, I entered from behind the Orcish hero. As a result, he doesn't run anywhere, and you can't enter into a battle with him.
Game version 3.1, no mods, just this map.
NHF 0.90 : NHF - группа в VK
Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
Мой канал по King's Bounty - "Remix Play"
Моя группа по героям 5 - Здесь отвечу быстрее
Plot: 10 (clear, but also mysterious)
Visuals: 10 (well-designed world, huge map + dungeon + sea + islands)
Balance: 10 (it seems like there are too many enemies and quests, but the Heroes you'll be playing with are not easy, oh, they're not easy). The author made them special. You can't lose with such Heroes!
Playability: 10, it's interesting to play, the scenario is full of quests and tasks, sometimes difficult
In addition, I especially liked the special effects in the taverns (when a hero takes a quest and returns after completing it). The author put a lot of effort into it - when you complete a quest, the color of the highlight changes!
Also, taking quests is done in the form of an interesting list, where you can choose what you like.
I hope for a continuation of this scenario and new storylines.
Balance: 10
P.S. Overall, I really liked the map; it's beautifully made and well-thought-out.
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация
I disagree. The map is definitely very cool, but different heroes and factions are not equal in difficulty. However, it was even more interesting for me.
an interesting and quite challenging scenario, but I always felt that I didn't have enough of my races in the outposts. It seems to be a matter of habit. Maybe it would be worth adding some randomization to the outposts when loading the map, but so that if the player is playing as light races, the random selection would give light outposts, and the same for dark races, and the same for quests).
p.s. In general, I really liked the map, it is beautifully made and well thought out.
One of the best scenarios I've ever played.
Plot: 10, (clear, but at the same time mysterious)
Visuals: 10, (well-designed world, huge map + dungeon + sea + islands)
Balance: 10, (it seems that there are too many enemies and tasks, but the Heroes you will play are not easy either, very difficult) The author made them special. You can't lose with such Heroes!
Playability: 10, it's interesting to play, the scenario is full of quests and tasks, sometimes difficult
In addition, I especially liked the special effects of the taverns (when a hero takes a quest and comes back with it completed). The author put a lot of effort into it - when you complete a quest, the color of the highlight changes!
Also, taking quests is done in the form of an interesting list, where you can choose what you like.
I hope for a continuation of this scenario and new storylines.
The visuals could be better, in my opinion.
Balance - it can be completed with any hero on any difficulty. This means that it exists (this assessment is fair for scenarios, but not for Multiplayer).
Playability - it makes you want to play, but the scenario will be difficult for impatient and inattentive players.
In the end, it is difficult to objectively evaluate the scenario, because it is unique, for those who like such things.
Personally, I would give it a 10 for the puzzles and gameplay. The rest is secondary)
This is my opinion... about my own map))))
NHF 0.90 : NHF - группа в VK
Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
I have a couple of questions, maybe someone can answer...
I still haven't received the quests for:
1) The Dwarven artifact set
2) The Sextant of the Sea Elves
3) The Tear of Ashi
4) The Sword of Cold
And yet, I found all of them. But I don't understand where to turn them in.
Thanks in advance for your answer.